Player Matchup

Loki
Loki
AlanLokuras
Loki
Level 17
God Stats
5W - 6L
1,656 SR
Queue Stats
43W - 40L
1,479 Elo+
Solo
Sol
Sol
Nbalegend2k20901
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,474 Elo+
Solo
Artemis
Artemis
Neko_Chicha
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 114L
1,587 Elo+
Solo
Kukulkan
Kukulkan
PURE_RAGE_v2
Kukulkan
Level 27
God Stats
8W - 5L
1,754 SR
Queue Stats
175W - 171L
1,501 Elo+
Solo
Bellona
Bellona
TsunadeChann
Bellona
Level 15
God Stats
12W - 4L
1,570 SR
Queue Stats
146W - 118L
1,636 Elo+
Solo
Team Averages
Level 19
1,596 SR
1,535 Elo+

VS

Team Averages
Level 18
1,523 SR
1,541 Elo+
Gilgamesh
Gilgamesh
IamMenzy
Gilgamesh
Level 29
God Stats
0W - 1L
1,505 SR
Queue Stats
13W - 18L
1,457 Elo+
Solo
Nemesis
Nemesis
MF_DOOM_22
Nemesis
Level 8
God Stats
5W - 4L
1,870 SR
Queue Stats
122W - 127L
1,691 Elo+
Solo
Raijin
Raijin
MrDotTwister_315
Raijin
Level 9
God Stats
2W - 3L
1,584 SR
Queue Stats
91W - 78L
1,616 Elo+
Solo
Neith
Neith
OwO-OwO--XD
Neith
Level 18
God Stats
11W - 12L
1,535 SR
Queue Stats
28W - 35L
1,471 Elo+
Solo
Horus
Horus
RSRHB1
Horus
Level 26
God Stats
2W - 8L
1,121 SR
Queue Stats
51W - 93L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,381
568
3,118
7,256
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 3
7,494
576
6,724
4,974
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Neko_Chicha
Artemis
13
4 / 0 / 6
7,868
605
5,679
4,534
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
PURE_RAGE_v2
Kukulkan
11
1 / 2 / 3
6,438
495
3,718
5,907
2,169
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
TsunadeChann
Bellona
14
4 / 0 / 1
8,009
616
4,018
6,941
5,550
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IamMenzy
Gilgamesh
9
0 / 4 / 0
5,634
433
2,469
7,576
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MF_DOOM_22
Nemesis
12
1 / 1 / 0
6,455
497
1,688
8,729
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 1
6,622
509
4,174
8,025
2,882
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
0 / 3 / 0
4,275
329
897
2,640
668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
RSRHB1
Horus
7
0 / 5 / 0
4,944
380
1,408
9,333
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
3
4
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Gilgamesh
IamMenzy
Gilgamesh
0
4
0
0
L
Nemesis
MF_DOOM_22
Nemesis
1
1
0
1
L
2
4
1
0.63
W
5
0
3
6.5
W
Artemis
Neko_Chicha
Artemis
4
0
6
7
L
0
3
0
0
W
Kukulkan
PURE_RAGE_v2
Kukulkan
1
2
3
1.25
L
Horus
RSRHB1
Horus
0
5
0
0
W
Bellona
TsunadeChann
Bellona
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,257
Damage
10,636
29,612
Taken
36,303
13,277
Mitigated
13,998
13,358
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,118
488
0
3,146
7,256
2,185
0
670
6,586
0
42,693
L
Gilgamesh
IamMenzy
Gilgamesh
2,469
750
0
729
7,576
3,495
160
776
6,800
0
27,358
L
Nemesis
MF_DOOM_22
Nemesis
1,688
668
84
3,010
8,729
2,487
0
1,931
6,798
0
43,429
L
4,174
429
0
1,413
8,025
2,882
139
2,489
5,536
37,013
0
W
6,724
3,104
0
3,289
4,974
1,610
0
65
4,909
38,905
7,616
W
Artemis
Neko_Chicha
Artemis
5,679
2,989
0
2,922
4,534
1,763
0
325
4,209
0
43,955
L
897
444
0
425
2,640
668
0
1,312
1,328
0
5,509
W
Kukulkan
PURE_RAGE_v2
Kukulkan
3,718
839
0
1,167
5,907
2,169
0
3,179
2,728
34,557
0
L
Horus
RSRHB1
Horus
1,408
763
424
1,216
9,333
4,466
0
3,050
6,283
0
14,560
W
Bellona
TsunadeChann
Bellona
4,018
1,603
0
2,834
6,941
5,550
0
175
6,766
0
48,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,190
Gold Earned
27,930
404
Minions Killed
248
0
Camps Cleared
0
1,221,899
Distance Traveled
970,248
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,381
568
84
6
0
297,471
0
L
Gilgamesh
5,634
433
69
5
0
232,152
0
L
Nemesis
6,455
497
77
6
0
229,442
2
L
Raijin
6,622
509
72
6
0
217,904
4
W
Sol
7,494
576
77
6
0
222,993
9
W
Artemis
7,868
605
84
6
0
226,321
1
L
Neith
4,275
329
12
1
0
68,105
3
W
Kukulkan
6,438
495
62
5
0
235,913
5
L
Horus
4,944
380
18
1
0
222,645
3
W
Bellona
8,009
616
97
7
0
239,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role