Player Matchup

Chaac
Chaac
KrnaageQlf
Chaac
Level 28
God Stats
14W - 8L
1,523 SR
Queue Stats
16W - 12L
1,314 Elo+
Party 2
Medusa
Medusa
SerenityQlf
Medusa
Level 26
God Stats
5W - 5L
1,497 SR
Queue Stats
17W - 20L
1,278 Elo+
Party 2
Merlin
Merlin
julitenis100
Merlin
Level 21
God Stats
3W - 2L
1,461 SR
Queue Stats
7W - 7L
1,285 Elo+
Solo
Team Averages
Level 25
1,494 SR
1,292 Elo+

VS

Team Averages
Level 42
1,459 SR
1,261 Elo+
Cthulhu
Cthulhu
BuBaNiX
Cthulhu
Level 82
God Stats
2W - 5L
1,435 SR
Queue Stats
58W - 54L
1,484 Elo+
Solo
Kukulkan
Kukulkan
ShadowLydendor
Kukulkan
Level 25
God Stats
2W - 2L
1,647 SR
Queue Stats
22W - 51L
1,195 Elo+
Party 1
Jormungandr
Jormungandr
shadowfang888
Jormungandr
Level 18
God Stats
2W - 6L
1,295 SR
Queue Stats
17W - 56L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
6 / 3 / 8
10,138
724
11,137
17,869
11,192
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
14
8 / 1 / 6
10,779
770
14,964
8,833
3,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
14
1 / 1 / 9
9,497
678
7,862
6,090
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuBaNiX
Cthulhu
11
3 / 1 / 2
9,200
657
7,328
13,384
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
13
2 / 5 / 1
9,512
679
10,412
9,527
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
shadowfang888
Jormungandr
11
0 / 9 / 5
8,350
596
5,684
17,437
15,343
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
5
5
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BuBaNiX
Cthulhu
3
1
2
4
W
Chaac
6
3
8
3.33
W
Medusa
8
1
6
11
L
Kukulkan
2
5
1
0.5
W
Merlin
1
1
9
5.5
L
Jormungandr
shadowfang888
Jormungandr
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,963
Damage
23,424
32,792
Taken
40,348
16,466
Mitigated
25,954
13,138
Healing
3,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BuBaNiX
Cthulhu
7,328
264
66
3,539
13,384
7,202
0
2,211
11,173
20,167
0
W
Chaac
11,137
2,198
275
7,877
17,869
11,192
0
12,695
4,507
0
39,044
W
Medusa
14,964
6,561
525
2,073
8,833
3,135
1,592
6,971
1,647
0
44,407
L
Kukulkan
10,412
253
0
0
9,527
3,409
0
1,229
8,298
31,918
0
W
Merlin
7,862
668
790
1,598
6,090
2,139
937
3,773
2,190
34,790
0
L
Jormungandr
shadowfang888
Jormungandr
5,684
911
0
105
17,437
15,343
0
4,770
12,667
16,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
27,062
172
Minions Killed
114
8
Camps Cleared
2
865,439
Distance Traveled
682,801
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,200
657
21
2
1
259,199
3
W
Chaac
10,138
724
39
3
4
293,585
5
W
Medusa
10,779
770
86
6
4
294,675
1
L
Kukulkan
9,512
679
71
5
1
210,436
2
W
Merlin
9,497
678
47
3
0
277,179
3
L
Jormungandr
8,350
596
22
2
0
213,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role