Player Matchup

Geb
Geb
Birdseed
Geb
Level 14
God Stats
1W - 1L
1,666 SR
Queue Stats
24W - 19L
1,539 Elo+
Party 2
Erlang Shen
Erlang Shen
Cutepinkcanoe
Erlang Shen
Level 21
God Stats
3W - 3L
1,314 SR
Queue Stats
67W - 52L
1,470 Elo+
Party 2
Merlin
Merlin
God Cut Ya Down
Merlin
Level 16
God Stats
5W - 5L
1,591 SR
Queue Stats
149W - 150L
1,482 Elo+
Party 2
King Arthur
King Arthur
ObnoxiousMilk6
King Arthur
Level 14
God Stats
15W - 12L
1,600 SR
Queue Stats
96W - 73L
1,579 Elo+
Party 2
Agni
Agni
TheeKingKehr
Agni
Level 22
God Stats
1W - 1L
1,755 SR
Queue Stats
191W - 190L
1,438 Elo+
Party 2
Team Averages
Level 17
1,585 SR
1,502 Elo+

VS

Team Averages
Level 25
1,559 SR
1,481 Elo+
Bellona
Bellona
EPIC_fail_GAMES
Bellona
Level 28
God Stats
3W - 4L
1,440 SR
Queue Stats
186W - 158L
1,600 Elo+
Solo
Artio
Artio
Lucienium
Artio
Level 25
God Stats
5W - 7L
1,405 SR
Queue Stats
177W - 171L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SubsoiledDust
Morgan Le Fay
Level 19
God Stats
3W - 2L
1,831 SR
Queue Stats
7W - 6L
1,421 Elo+
Party 1
Neith
Neith
Szchi
Neith
Level 29
God Stats
13W - 8L
1,621 SR
Queue Stats
41W - 28L
1,538 Elo+
Party 1
Charybdis
Charybdis
raytrex_yg
Charybdis
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 91L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
10,475
1,048
10,593
18,024
18,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Cutepinkcanoe
Erlang Shen
16
3 / 9 / 5
10,588
1,059
15,820
21,528
16,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 9 / 8
10,267
1,027
8,925
17,373
7,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ObnoxiousMilk6
King Arthur
17
1 / 9 / 6
9,987
999
5,675
20,586
15,016
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 9 / 4
10,931
1,093
15,841
13,956
5,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

49

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 5 / 13
13,416
1,342
29,664
21,045
21,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Lucienium
Artio
19
3 / 1 / 26
11,440
1,144
7,060
12,166
16,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
SubsoiledDust
Morgan Le Fay
18
3 / 1 / 21
10,848
1,085
13,069
7,840
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Szchi
Neith
18
13 / 3 / 11
12,580
1,258
23,313
13,080
5,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
raytrex_yg
Charybdis
18
4 / 2 / 20
10,517
1,052
10,453
9,029
3,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
132
12
Kills
41
41
Deaths
12
29
Assists
91
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
Erlang Shen
Cutepinkcanoe
Erlang Shen
3
9
5
0.61
W
18
5
13
4.9
L
1
9
8
0.56
W
Artio
Lucienium
Artio
3
1
26
16
L
King Arthur
ObnoxiousMilk6
King Arthur
1
9
6
0.44
W
Morgan Le Fay
SubsoiledDust
Morgan Le Fay
3
1
21
13.5
W
Neith
Szchi
Neith
13
3
11
6.17
L
5
9
4
0.78
W
Charybdis
raytrex_yg
Charybdis
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,854
Damage
83,559
91,467
Taken
63,160
62,034
Mitigated
50,422
5,794
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,593
1,032
0
843
18,024
18,147
0
4,935
13,089
17,643
0
L
Erlang Shen
Cutepinkcanoe
Erlang Shen
15,820
9,942
0
2,729
21,528
16,163
0
5,610
15,918
0
28,805
W
29,664
15,348
109
2,785
21,045
21,975
0
8,095
12,826
541
41,365
L
8,925
1,418
26
505
17,373
7,421
0
3,885
13,488
41,861
0
W
Artio
Lucienium
Artio
7,060
74
1,002
2,321
12,166
16,205
0
8,185
3,981
13,870
0
L
King Arthur
ObnoxiousMilk6
King Arthur
5,675
1,611
0
1,071
20,586
15,016
0
4,273
16,313
0
16,555
W
Morgan Le Fay
SubsoiledDust
Morgan Le Fay
13,069
2,403
0
1,989
7,840
3,284
0
5,447
2,393
27,301
0
W
Neith
Szchi
Neith
23,313
12,283
0
2,755
13,080
5,372
0
8,975
4,105
0
56,210
L
15,841
1,527
0
620
13,956
5,287
0
1,967
11,989
30,291
0
W
Charybdis
raytrex_yg
Charybdis
10,453
3,842
338
569
9,029
3,586
0
4,657
4,372
0
18,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,248
Gold Earned
58,801
164
Minions Killed
184
4
Camps Cleared
5
857,686
Distance Traveled
922,731
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,475
1,048
24
2
1
204,449
0
L
Erlang Shen
10,588
1,059
19
2
2
202,092
0
W
Bellona
13,416
1,342
30
3
3
176,017
0
L
Merlin
10,267
1,027
67
7
0
147,503
1
W
Artio
11,440
1,144
5
1
1
228,939
0
L
King Arthur
9,987
999
13
1
0
141,750
0
W
Morgan Le Fay
10,848
1,085
35
4
0
179,775
0
W
Neith
12,580
1,258
102
10
1
162,958
0
L
Agni
10,931
1,093
41
4
1
161,892
0
W
Charybdis
10,517
1,052
12
1
0
175,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role