Player Matchup

Hachiman
Hachiman
Diamond V
CallMePr0d
Hachiman
Diamond V
Level 160
God Stats
4W - 8L
1,710 SR
Queue Stats
375W - 362L
1,918 MMR
Solo
Guan Yu
Guan Yu
Platinum II
DefenderDO
Guan Yu
Platinum II
Level 160
God Stats
6W - 14L
1,460 SR
Queue Stats
823W - 811L
1,766 MMR
Solo
Ymir
Ymir
Platinum III
ScaredScareCrow
Ymir
Platinum III
Level 142
God Stats
5W - 2L
1,686 SR
Queue Stats
340W - 340L
1,763 MMR
Solo
Merlin
Merlin
Diamond IV
StormGami
Merlin
Diamond IV
Level 160
God Stats
3W - 1L
1,742 SR
Queue Stats
275W - 270L
2,021 MMR
Solo
Bastet
Bastet
Platinum V
TheHungerGames69
Bastet
Platinum V
Level 37
God Stats
1W - 0L
1,296 SR
Queue Stats
18W - 8L
1,898 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,579 SR
1,873 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,615 SR
1,831 MMR
Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum II
KAKLAW
Hun Batz
Platinum II
Level 154
God Stats
0W - 2L
1,571 SR
Queue Stats
169W - 167L
1,897 MMR
Solo
Medusa
Medusa
Platinum V
NoviceInVice
Medusa
Platinum V
Level 159
God Stats
7W - 11L
1,677 SR
Queue Stats
385W - 392L
1,756 MMR
Solo
Kukulkan
Kukulkan
Platinum II
VonBeastMode
Kukulkan
Platinum II
Level 158
God Stats
2W - 3L
1,765 SR
Queue Stats
106W - 104L
2,008 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
astrolagic
Kuzenbo
Diamond V
Level 148
God Stats
6W - 6L
1,563 SR
Queue Stats
287W - 279L
1,995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CallMePr0d
Hachiman
20
17 / 1 / 3
17,924
689
35,024
17,940
7,136
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
DefenderDO
Guan Yu
20
2 / 2 / 14
14,777
568
17,640
29,874
36,020
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
4 / 3 / 17
14,244
548
7,346
23,432
32,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
StormGami
Merlin
20
3 / 1 / 14
15,916
612
21,699
20,829
9,602
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 4 / 6
16,547
636
36,580
25,375
12,758
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
OdinTiamatArtioPersephone

VS

Bans
AthenaMorgan Le FayGebYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
1 / 8 / 1
12,284
472
8,585
36,880
37,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
KAKLAW
Hun Batz
17
4 / 8 / 4
11,697
450
11,251
19,304
7,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
17
1 / 10 / 2
10,892
419
11,960
21,772
5,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
VonBeastMode
Kukulkan
19
4 / 7 / 3
12,581
484
17,177
16,688
5,312
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
astrolagic
Kuzenbo
16
1 / 8 / 6
10,917
420
9,833
42,643
60,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
41
Kills
11
11
Deaths
41
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
8
1
0.19
W
Hachiman
CallMePr0d
Hachiman
17
1
3
18.5
W
Guan Yu
DefenderDO
Guan Yu
2
2
14
4.5
L
Hun Batz
KAKLAW
Hun Batz
4
8
4
0.75
L
Medusa
1
10
2
0.2
W
4
3
17
4.17
W
Merlin
StormGami
Merlin
3
1
14
10
W
15
4
6
4.5
L
Kukulkan
VonBeastMode
Kukulkan
4
7
3
0.79
L
Kuzenbo
astrolagic
Kuzenbo
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,289
Damage
58,806
117,450
Taken
137,287
97,819
Mitigated
116,118
52,306
Healing
23,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,585
1,381
0
11,890
36,880
37,057
0
7,555
28,752
0
87,097
W
Hachiman
CallMePr0d
Hachiman
35,024
26,262
0
10,461
17,940
7,136
8,116
4,759
12,761
0
196,302
W
Guan Yu
DefenderDO
Guan Yu
17,640
1,816
4,304
17,611
29,874
36,020
1,056
2,712
27,162
18,420
81,268
L
Hun Batz
KAKLAW
Hun Batz
11,251
2,266
0
2,799
19,304
7,433
0
3,982
15,322
0
74,979
L
Medusa
11,960
5,514
0
4,805
21,772
5,984
0
3,877
17,259
0
85,635
W
7,346
901
0
6,603
23,432
32,303
263
6,822
16,610
30,756
0
W
Merlin
StormGami
Merlin
21,699
903
0
6,044
20,829
9,602
1,368
7,143
13,686
172,904
0
W
36,580
10,203
0
7,283
25,375
12,758
1,041
7,533
17,842
0
137,110
L
Kukulkan
VonBeastMode
Kukulkan
17,177
781
0
2,081
16,688
5,312
0
4,656
12,032
96,260
0
L
Kuzenbo
astrolagic
Kuzenbo
9,833
2,924
0
1,998
42,643
60,332
12
12,435
30,208
27,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,408
Gold Earned
58,371
841
Minions Killed
659
0
Camps Cleared
0
2,716,128
Distance Traveled
2,384,268
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,284
472
206
8
0
442,853
15
W
Hachiman
17,924
689
237
9
0
511,298
10
W
Guan Yu
14,777
568
178
7
0
556,428
3
L
Hun Batz
11,697
450
114
4
0
551,311
7
L
Medusa
10,892
419
137
5
0
429,603
6
W
Ymir
14,244
548
32
1
0
535,571
10
W
Merlin
15,916
612
235
9
0
532,062
6
W
Bastet
16,547
636
159
6
0
580,769
3
L
Kukulkan
12,581
484
170
7
0
479,792
6
L
Kuzenbo
10,917
420
32
1
0
480,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role