Player Matchup

Tiamat
Tiamat
Ryicr
Tiamat
Level 5
God Stats
2W - 2L
1,296 SR
Queue Stats
9W - 8L
1,390 Elo+
Solo
Bacchus
Bacchus
SAGE_Barnsey
Bacchus
Level 35
God Stats
6W - 4L
1,626 SR
Queue Stats
91W - 109L
1,380 Elo+
Party 1
Skadi
Skadi
SAGE_Bernstein
Skadi
Level 25
God Stats
50W - 36L
1,541 SR
Queue Stats
70W - 76L
1,419 Elo+
Party 1
Loki
Loki
SAGE_Lonelyz
Loki
Level 28
God Stats
10W - 10L
1,498 SR
Queue Stats
144W - 155L
1,369 Elo+
Party 1
Hercules
Hercules
TzSpartan1
Hercules
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,399 Elo+
Party 1
Team Averages
Level 21
1,492 SR
1,391 Elo+

VS

Team Averages
Level 20
1,446 SR
1,419 Elo+
Thanatos
Thanatos
DarthDesecrus
Thanatos
Level 28
God Stats
23W - 34L
1,562 SR
Queue Stats
238W - 260L
1,443 Elo+
Solo
Anubis
Anubis
TrashGodYuno
Anubis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 54L
1,661 Elo+
Solo
Vulcan
Vulcan
X-_-MirroX-_-X
Vulcan
Level 30
God Stats
0W - 4L
1,262 SR
Queue Stats
205W - 257L
1,332 Elo+
Solo
Loki
Loki
mali9623
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,311 Elo+
Solo
Ullr
Ullr
xYGTrece
Ullr
Level 7
God Stats
5W - 5L
1,406 SR
Queue Stats
10W - 10L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ryicr
Tiamat
15
7 / 0 / 0
8,519
609
5,333
6,878
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
SAGE_Barnsey
Bacchus
10
4 / 0 / 5
7,548
539
4,392
11,042
8,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 2 / 5
8,379
599
8,335
4,462
1,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
6 / 3 / 7
7,565
540
6,060
8,206
2,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TzSpartan1
Hercules
9
1 / 5 / 3
6,230
445
3,284
11,475
4,617
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarthDesecrus
Thanatos
13
7 / 7 / 0
7,910
565
6,439
12,375
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
7
0 / 4 / 0
5,274
377
3,159
7,085
3,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 4 / 3
7,038
503
10,149
6,659
2,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
7
0 / 7 / 1
5,049
361
395
7,804
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
9
0 / 6 / 1
5,795
414
2,180
8,480
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
25
Kills
10
10
Deaths
28
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DarthDesecrus
Thanatos
7
7
0
1
W
Tiamat
Ryicr
Tiamat
7
0
0
7
W
Bacchus
SAGE_Barnsey
Bacchus
4
0
5
6.5
W
7
2
5
4.75
W
6
3
7
3.17
L
Anubis
0
4
0
0
W
Hercules
TzSpartan1
Hercules
1
5
3
0.5
L
3
4
3
1.13
L
Loki
0
7
1
0.07
L
Ullr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,404
Damage
22,322
42,063
Taken
42,403
21,052
Mitigated
16,189
11,155
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DarthDesecrus
Thanatos
6,439
2,322
0
7,863
12,375
4,845
0
2,145
10,188
0
43,853
W
Tiamat
Ryicr
Tiamat
5,333
1,190
0
3,355
6,878
4,028
64
822
6,056
47,772
0
W
Bacchus
SAGE_Barnsey
Bacchus
4,392
1,002
0
3,965
11,042
8,841
596
3,532
7,510
16,940
0
W
8,335
4,501
0
1,014
4,462
1,176
2,155
441
4,021
0
42,747
W
6,060
1,574
0
1,107
8,206
2,390
930
2,713
5,493
0
30,958
L
Anubis
3,159
125
0
1,887
7,085
3,173
154
2,971
3,950
13,618
0
W
Hercules
TzSpartan1
Hercules
3,284
824
0
1,714
11,475
4,617
325
5,800
5,675
0
23,663
L
10,149
4,844
0
1,522
6,659
2,778
720
1,917
4,676
42,442
0
L
Loki
395
125
0
70
7,804
2,890
380
1,394
6,344
0
11,123
L
Ullr
2,180
454
0
1,340
8,480
2,503
0
940
7,520
0
24,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,241
Gold Earned
31,066
288
Minions Killed
260
0
Camps Cleared
0
1,368,141
Distance Traveled
1,173,393
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,910
565
80
6
0
255,727
0
W
Tiamat
8,519
609
90
6
0
274,528
0
W
Bacchus
7,548
539
21
2
0
286,977
3
W
Skadi
8,379
599
82
6
0
262,919
0
W
Loki
7,565
540
57
4
0
283,073
0
L
Anubis
5,274
377
28
2
0
206,197
0
W
Hercules
6,230
445
38
3
0
260,644
0
L
Vulcan
7,038
503
79
6
0
243,478
0
L
Loki
5,049
361
23
2
0
251,565
1
L
Ullr
5,795
414
50
4
0
216,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role