Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
CorpClosecall
Gilgamesh
Level 160
God Stats
6W - 1L
1,740 SR
Queue Stats
153W - 112L
1,598 Elo+
Party 3
Athena
Athena
Itsyaboislater
Athena
Level 73
God Stats
7W - 5L
1,582 SR
Queue Stats
628W - 484L
1,542 Elo+
Party 2
Nike
Nike
NerdHarmonic
Nike
Level 27
God Stats
2W - 0L
1,730 SR
Queue Stats
5W - 3L
1,638 Elo+
Party 3
Sol
Sol
ZergVicious
Sol
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 185L
1,588 Elo+
Party 3
Team Averages
Level 89
1,610 SR
1,573 Elo+

VS

Team Averages
Level 87
1,577 SR
1,601 Elo+
Aphrodite
Aphrodite
OddlyEven
Aphrodite
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,558 Elo+
Party 1
Poseidon
Poseidon
PapaKrampus
Poseidon
Level 85
God Stats
3W - 3L
1,545 SR
Queue Stats
148W - 118L
1,640 Elo+
Party 1
Hun Batz
Hun Batz
WildMaineiac
Hun Batz
Level 129
God Stats
3W - 2L
1,497 SR
Queue Stats
136W - 114L
1,633 Elo+
Party 1
Mercury
Mercury
borderhopper619
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,688 Elo+
Party 1
Cerberus
Cerberus
camp jazlo
Cerberus
Level 128
God Stats
3W - 1L
1,843 SR
Queue Stats
229W - 251L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
8 / 3 / 13
10,892
838
12,128
12,626
8,536
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
CorpClosecall
Gilgamesh
18
5 / 2 / 15
10,842
834
20,465
30,021
24,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 3 / 17
10,802
831
11,271
20,865
25,956
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 4 / 22
10,147
781
12,621
25,591
29,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
9 / 2 / 16
11,179
860
29,787
15,891
7,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
OddlyEven
Aphrodite
15
1 / 5 / 6
8,455
650
9,101
18,763
12,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
PapaKrampus
Poseidon
18
5 / 4 / 5
10,455
804
20,517
12,500
5,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
WildMaineiac
Hun Batz
17
4 / 6 / 6
9,651
742
24,118
18,177
9,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 9 / 7
8,060
620
7,944
15,295
6,877
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
camp jazlo
Cerberus
16
3 / 4 / 5
9,614
740
10,585
27,590
27,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
43
28
Kills
14
14
Deaths
28
83
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
3
13
4.83
W
Gilgamesh
CorpClosecall
Gilgamesh
5
2
15
6.25
W
4
3
17
4.17
W
2
4
22
3.25
L
Aphrodite
OddlyEven
Aphrodite
1
5
6
0.8
L
Poseidon
PapaKrampus
Poseidon
5
4
5
1.88
L
Hun Batz
WildMaineiac
Hun Batz
4
6
6
1.17
W
9
2
16
8.5
L
1
9
7
0.5
L
Cerberus
camp jazlo
Cerberus
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,272
Damage
72,265
104,994
Taken
92,325
95,373
Mitigated
62,174
57,783
Healing
45,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,128
1,253
18,336
5,868
12,626
8,536
228
3,604
9,022
23,133
0
W
Gilgamesh
CorpClosecall
Gilgamesh
20,465
3,356
4,188
10,582
30,021
24,208
940
11,198
18,823
0
30,131
W
11,271
2,036
2,327
2,506
20,865
25,956
795
8,126
12,739
19,694
0
W
12,621
1,115
142
4,973
25,591
29,269
282
11,238
14,353
0
20,931
L
Aphrodite
OddlyEven
Aphrodite
9,101
953
11,319
9,807
18,763
12,176
0
11,611
6,865
14,531
0
L
Poseidon
PapaKrampus
Poseidon
20,517
1,901
2,330
2,127
12,500
5,511
0
7,456
4,951
50,215
0
L
Hun Batz
WildMaineiac
Hun Batz
24,118
4,175
0
0
18,177
9,871
0
11,197
6,837
0
38,109
W
29,787
7,157
3,395
5,466
15,891
7,404
2,011
6,037
9,854
58,098
0
L
7,944
2,452
0
2,038
15,295
6,877
0
8,396
6,760
0
10,665
L
Cerberus
camp jazlo
Cerberus
10,585
878
4,170
13,718
27,590
27,739
0
14,526
12,091
17,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,862
Gold Earned
46,235
129
Minions Killed
133
0
Camps Cleared
0
1,349,317
Distance Traveled
1,215,667
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,892
838
23
2
0
281,166
1
W
Gilgamesh
10,842
834
18
1
0
266,324
0
W
Athena
10,802
831
11
1
0
272,647
0
W
Nike
10,147
781
13
1
0
266,500
1
L
Aphrodite
8,455
650
14
1
0
228,065
0
L
Poseidon
10,455
804
69
5
0
242,300
0
L
Hun Batz
9,651
742
28
2
0
240,365
1
W
Sol
11,179
860
64
5
0
262,680
2
L
Mercury
8,060
620
8
1
0
258,123
1
L
Cerberus
9,614
740
14
1
0
246,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role