Player Matchup

Artemis
Artemis
Andrey-Maloy
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,293 Elo+
Solo
Merlin
Merlin
MisterGl1tch
Merlin
Level 25
God Stats
4W - 3L
1,724 SR
Queue Stats
13W - 9L
1,619 Elo+
Party 1
Thanatos
Thanatos
OwO-OwO--XD
Thanatos
Level 18
God Stats
5W - 9L
1,453 SR
Queue Stats
28W - 35L
1,481 Elo+
Solo
Horus
Horus
RSRHB1
Horus
Level 26
God Stats
2W - 8L
1,163 SR
Queue Stats
51W - 93L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
Valrot_zero
Gilgamesh
Level 29
God Stats
2W - 3L
1,640 SR
Queue Stats
17W - 10L
1,661 Elo+
Party 1
Team Averages
Level 21
1,496 SR
1,509 Elo+

VS

Team Averages
Level 18
1,505 SR
1,520 Elo+
Ra
Ra
Gr8White8pe
Ra
Level 15
God Stats
6W - 6L
1,572 SR
Queue Stats
28W - 23L
1,555 Elo+
Solo
Neith
Neith
Nbalegend2k20901
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,447 Elo+
Solo
Sylvanus
Sylvanus
Thriceban
Sylvanus
Level 24
God Stats
3W - 2L
1,612 SR
Queue Stats
19W - 16L
1,456 Elo+
Solo
Bellona
Bellona
TsunadeChann
Bellona
Level 15
God Stats
12W - 4L
1,517 SR
Queue Stats
146W - 118L
1,625 Elo+
Solo
Arachne
Arachne
ri Emiya
Arachne
Level 29
God Stats
18W - 15L
1,324 SR
Queue Stats
196W - 205L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andrey-Maloy
Artemis
9
0 / 13 / 0
6,079
358
2,864
13,067
3,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
10
0 / 8 / 2
6,826
402
4,006
9,268
2,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
OwO-OwO--XD
Thanatos
11
2 / 6 / 1
7,428
437
4,630
12,371
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
RSRHB1
Horus
10
0 / 7 / 0
6,563
386
747
17,005
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Valrot_zero
Gilgamesh
13
3 / 6 / 0
8,473
498
5,839
14,016
6,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 0 / 2
11,712
689
14,928
9,880
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 0 / 2
10,499
618
10,391
6,918
2,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Thriceban
Sylvanus
15
4 / 0 / 7
9,363
551
6,722
11,508
9,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
TsunadeChann
Bellona
15
7 / 3 / 0
10,057
592
11,733
11,189
10,484
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
ri Emiya
Arachne
13
5 / 2 / 3
8,865
521
3,693
7,310
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
5
Kills
39
40
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Andrey-Maloy
Artemis
0
13
0
0
W
16
0
2
17
L
Merlin
0
8
2
0.13
W
7
0
2
8
L
Thanatos
OwO-OwO--XD
Thanatos
2
6
1
0.42
L
Horus
RSRHB1
Horus
0
7
0
0
W
Sylvanus
Thriceban
Sylvanus
4
0
7
7.5
W
Bellona
TsunadeChann
Bellona
7
3
0
2.33
L
Gilgamesh
Valrot_zero
Gilgamesh
3
6
0
0.5
W
Arachne
ri Emiya
Arachne
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,086
Damage
47,467
65,727
Taken
46,805
28,799
Mitigated
30,386
13,554
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Andrey-Maloy
Artemis
2,864
1,233
0
556
13,067
3,055
0
9,060
4,007
0
15,050
W
14,928
2,305
787
6,271
9,880
4,419
1,077
1,439
8,347
89,033
0
L
Merlin
4,006
359
401
1,082
9,268
2,490
0
3,738
5,530
31,866
0
W
10,391
5,236
0
3,368
6,918
2,757
4,173
830
6,088
0
80,482
L
Thanatos
OwO-OwO--XD
Thanatos
4,630
1,763
0
7,228
12,371
4,478
0
3,959
8,412
0
43,953
L
Horus
RSRHB1
Horus
747
398
314
1,062
17,005
12,159
157
1,341
15,664
0
27,409
W
Sylvanus
Thriceban
Sylvanus
6,722
1,933
535
6,109
11,508
9,986
861
1,253
10,255
41,162
14,659
W
Bellona
TsunadeChann
Bellona
11,733
3,732
0
3,188
11,189
10,484
338
550
9,842
4,658
46,875
L
Gilgamesh
Valrot_zero
Gilgamesh
5,839
1,697
288
2,623
14,016
6,617
0
4,081
9,935
0
32,383
W
Arachne
ri Emiya
Arachne
3,693
3,016
0
1,306
7,310
2,740
462
0
7,272
0
36,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,369
Gold Earned
50,496
269
Minions Killed
537
0
Camps Cleared
0
1,451,522
Distance Traveled
1,573,232
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,079
358
25
1
0
239,907
1
W
Ra
11,712
689
160
9
0
360,319
2
L
Merlin
6,826
402
56
3
0
295,883
4
W
Neith
10,499
618
134
8
0
307,769
7
L
Thanatos
7,428
437
76
4
0
335,281
8
L
Horus
6,563
386
43
3
0
276,086
0
W
Sylvanus
9,363
551
74
4
0
319,361
6
W
Bellona
10,057
592
106
6
0
335,928
3
L
Gilgamesh
8,473
498
69
4
0
304,365
3
W
Arachne
8,865
521
63
4
0
249,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role