Player Matchup

Da Ji
Da Ji
Apoca01
Da Ji
Level 25
God Stats
9W - 6L
1,710 SR
Queue Stats
311W - 270L
1,576 Elo+
Solo
Charybdis
Charybdis
ChronosLord13
Charybdis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,658 Elo+
Party 1
Anubis
Anubis
EmmySlimy921
Anubis
Level 16
God Stats
4W - 4L
1,519 SR
Queue Stats
8W - 14L
1,507 Elo+
Party 1
Cerberus
Cerberus
Pepexav
Cerberus
Level 24
God Stats
2W - 1L
1,734 SR
Queue Stats
3W - 4L
1,431 Elo+
Solo
Ymir
Ymir
RedEyedKrow
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,432 Elo+
Solo
Team Averages
Level 18
1,593 SR
1,521 Elo+

VS

Team Averages
Level 17
1,415 SR
1,565 Elo+
Artio
Artio
Gabebz
Artio
Level 24
God Stats
3W - 4L
1,504 SR
Queue Stats
41W - 50L
1,443 Elo+
Solo
Danzaburou
Danzaburou
IPQQPOnKids
Danzaburou
Level 24
God Stats
13W - 16L
1,504 SR
Queue Stats
125W - 159L
1,398 Elo+
Solo
Ra
Ra
LowRezzLol
Ra
Level 16
God Stats
2W - 7L
1,257 SR
Queue Stats
36W - 35L
1,650 Elo+
Solo
Achilles
Achilles
Tastelesss
Achilles
Level 18
God Stats
1W - 2L
1,309 SR
Queue Stats
30W - 20L
1,571 Elo+
Solo
Fenrir
Fenrir
bktb
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Apoca01
Da Ji
20
11 / 3 / 5
14,172
616
22,397
20,080
10,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
ChronosLord13
Charybdis
18
7 / 5 / 3
12,278
534
12,169
14,890
6,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
16
2 / 5 / 4
10,422
453
7,946
11,349
6,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Pepexav
Cerberus
15
1 / 3 / 11
11,308
492
10,384
17,567
18,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 2 / 5
11,335
493
6,929
17,177
20,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gabebz
Artio
14
2 / 4 / 7
9,083
395
7,557
19,661
20,064
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
IPQQPOnKids
Danzaburou
15
2 / 10 / 6
9,958
433
6,466
18,760
5,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 1 / 3
10,774
468
10,794
7,473
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Tastelesss
Achilles
18
9 / 4 / 2
11,533
501
18,260
24,289
25,607
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
bktb
Fenrir
8
1 / 4 / 2
7,769
338
1,365
8,351
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
23
Kills
18
18
Deaths
23
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Apoca01
Da Ji
11
3
5
4.5
W
Charybdis
ChronosLord13
Charybdis
7
5
3
1.7
W
Anubis
2
5
4
0.8
L
Artio
Gabebz
Artio
2
4
7
1.38
L
Danzaburou
IPQQPOnKids
Danzaburou
2
10
6
0.5
L
4
1
3
5.5
W
Cerberus
Pepexav
Cerberus
1
3
11
2.17
W
2
2
5
2.25
L
Achilles
Tastelesss
Achilles
9
4
2
2.5
L
Fenrir
bktb
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,825
Damage
44,442
81,063
Taken
78,534
62,129
Mitigated
56,457
18,414
Healing
17,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Apoca01
Da Ji
22,397
6,698
0
6,661
20,080
10,717
2,922
2,584
17,496
0
109,669
W
Charybdis
ChronosLord13
Charybdis
12,169
6,065
0
5,126
14,890
6,089
7,496
3,951
10,939
0
102,736
W
Anubis
7,946
200
0
1,544
11,349
6,270
836
3,453
7,896
44,936
0
L
Artio
Gabebz
Artio
7,557
1,554
669
3,280
19,661
20,064
0
9,857
9,804
25,573
0
L
Danzaburou
IPQQPOnKids
Danzaburou
6,466
2,747
0
3,116
18,760
5,182
798
5,396
13,364
0
55,456
L
10,794
1,024
827
3,157
7,473
2,727
0
2,042
5,431
76,348
0
W
Cerberus
Pepexav
Cerberus
10,384
1,091
0
4,435
17,567
18,678
1,806
5,522
12,045
38,764
0
W
6,929
1,738
0
648
17,177
20,375
1,276
2,841
14,336
50,108
0
L
Achilles
Tastelesss
Achilles
18,260
2,729
0
5,550
24,289
25,607
0
7,581
16,708
0
59,493
L
Fenrir
bktb
Fenrir
1,365
410
0
1,104
8,351
2,877
0
383
7,968
0
21,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,515
Gold Earned
49,117
552
Minions Killed
398
0
Camps Cleared
0
2,081,811
Distance Traveled
1,647,252
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,172
616
155
7
0
466,852
1
W
Charybdis
12,278
534
159
7
0
396,386
2
W
Anubis
10,422
453
81
4
0
424,682
0
L
Artio
9,083
395
36
2
0
357,953
0
L
Danzaburou
9,958
433
105
5
0
329,526
4
L
Ra
10,774
468
128
6
0
334,758
5
W
Cerberus
11,308
492
76
3
0
407,011
0
W
Ymir
11,335
493
81
4
0
386,880
1
L
Achilles
11,533
501
89
4
0
445,897
7
L
Fenrir
7,769
338
40
2
0
179,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role