Player Matchup

Sobek
Sobek
AaronGoodMan
Sobek
Level 15
God Stats
2W - 3L
1,629 SR
Queue Stats
68W - 61L
1,531 Elo+
Solo
Apollo
Apollo
BadAlabama
Apollo
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 54L
1,367 Elo+
Party 2
Awilix
Awilix
Faze_Juani_x___x
Awilix
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 230L
1,328 Elo+
Solo
Sol
Sol
LordOfMantra
Sol
Level 7
God Stats
11W - 10L
1,345 SR
Queue Stats
26W - 26L
1,293 Elo+
Party 2
He Bo
He Bo
TryingToImprove
He Bo
Level 17
God Stats
9W - 4L
1,696 SR
Queue Stats
78W - 51L
1,617 Elo+
Solo
Team Averages
Level 19
1,534 SR
1,427 Elo+

VS

Team Averages
Level 28
1,526 SR
1,529 Elo+
Janus
Janus
Hageikyou
Janus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,584 Elo+
Party 3
Chernobog
Chernobog
Limoneithor
Chernobog
Level 26
God Stats
51W - 55L
1,322 SR
Queue Stats
81W - 99L
1,279 Elo+
Solo
Artemis
Artemis
MacacoDaAna
Artemis
Level 27
God Stats
5W - 2L
1,646 SR
Queue Stats
51W - 31L
1,623 Elo+
Party 1
Gilgamesh
Gilgamesh
Ribagol
Gilgamesh
Level 18
God Stats
3W - 4L
1,487 SR
Queue Stats
17W - 14L
1,552 Elo+
Party 3
Yemoja
Yemoja
seu_jorge_churra
Yemoja
Level 27
God Stats
21W - 12L
1,676 SR
Queue Stats
50W - 33L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,090
405
4,431
20,125
16,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
BadAlabama
Apollo
14
3 / 5 / 2
8,834
442
8,294
13,677
4,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 9 / 1
8,328
416
3,093
20,033
7,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 9 / 1
7,495
375
3,548
11,399
3,509
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 6 / 1
10,148
507
11,116
11,238
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hageikyou
Janus
15
4 / 3 / 9
10,643
532
11,179
7,522
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Limoneithor
Chernobog
15
4 / 6 / 9
10,576
529
4,754
12,256
4,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
MacacoDaAna
Artemis
19
6 / 1 / 4
12,128
606
14,226
12,018
4,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Ribagol
Gilgamesh
19
16 / 0 / 6
12,599
630
19,780
14,774
9,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 0 / 12
9,898
495
3,847
9,032
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
9
Kills
30
31
Deaths
10
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Apollo
BadAlabama
Apollo
3
5
2
0.8
L
0
9
1
0.06
W
Janus
Hageikyou
Janus
4
3
9
2.83
W
Chernobog
Limoneithor
Chernobog
4
6
9
1.42
L
0
9
1
0.06
W
Artemis
MacacoDaAna
Artemis
6
1
4
8
W
Gilgamesh
Ribagol
Gilgamesh
16
0
6
19
L
6
6
1
1.08
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,482
Damage
53,786
76,472
Taken
55,602
36,135
Mitigated
32,121
17,232
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,431
286
0
6,707
20,125
16,973
0
5,247
14,878
31,320
0
L
Apollo
BadAlabama
Apollo
8,294
3,860
0
2,000
13,677
4,518
182
2,368
11,309
0
50,490
L
3,093
946
4
5,966
20,033
7,394
0
1,811
18,222
0
57,840
W
Janus
Hageikyou
Janus
11,179
419
56
1,370
7,522
2,771
902
5,035
2,275
49,907
0
W
Chernobog
Limoneithor
Chernobog
4,754
2,485
0
1,492
12,256
4,709
676
5,131
6,966
0
51,678
L
3,548
755
0
1,499
11,399
3,509
0
3,173
8,226
35,556
0
W
Artemis
MacacoDaAna
Artemis
14,226
8,210
0
5,578
12,018
4,868
5,032
2,152
9,866
0
121,100
W
Gilgamesh
Ribagol
Gilgamesh
19,780
7,156
0
2,309
14,774
9,431
558
4,430
10,202
0
91,770
L
11,116
150
0
1,056
11,238
3,741
1,096
2,701
8,537
58,720
0
W
3,847
851
1,608
2,340
9,032
10,342
335
2,505
6,523
18,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,895
Gold Earned
55,844
430
Minions Killed
473
0
Camps Cleared
0
1,779,163
Distance Traveled
1,922,261
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,090
405
45
2
0
403,432
1
L
Apollo
8,834
442
115
6
0
342,517
0
L
Awilix
8,328
416
99
5
0
352,658
1
W
Janus
10,643
532
87
4
0
365,759
1
W
Chernobog
10,576
529
72
4
0
381,768
0
L
Sol
7,495
375
68
3
0
327,540
0
W
Artemis
12,128
606
177
9
0
361,721
2
W
Gilgamesh
12,599
630
108
5
0
448,871
3
L
He Bo
10,148
507
103
5
0
353,016
4
W
Yemoja
9,898
495
29
1
0
364,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role