Player Matchup

Amaterasu
Amaterasu
Balthild
Amaterasu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,470 Elo+
Party 2
Izanami
Izanami
PlaygDoktor
Izanami
Level 29
God Stats
9W - 11L
1,501 SR
Queue Stats
13W - 15L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
TheKrogerMan
Cthulhu
Level 116
God Stats
1W - 1L
1,566 SR
Queue Stats
31W - 17L
1,569 Elo+
Party 2
Olorun
Olorun
Univerii
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,368 Elo+
Party 2
Persephone
Persephone
ivorybun
Persephone
Level 8
God Stats
2W - 2L
1,633 SR
Queue Stats
5W - 6L
1,481 Elo+
Party 2
Team Averages
Level 36
1,540 SR
1,447 Elo+

VS

Team Averages
Level 43
1,386 SR
1,399 Elo+
Scylla
Scylla
CelestialxAngel
Scylla
Level 136
God Stats
2W - 2L
1,369 SR
Queue Stats
20W - 27L
1,523 Elo+
Party 3
Nemesis
Nemesis
CheckSuper
Nemesis
Level 55
God Stats
1W - 2L
1,201 SR
Queue Stats
14W - 13L
1,440 Elo+
Party 1
Sylvanus
Sylvanus
aSquirrel
Sylvanus
Level 6
God Stats
2W - 1L
1,402 SR
Queue Stats
8W - 14L
1,138 Elo+
Party 3
Ymir
Ymir
lost1pawnz
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,549 Elo+
Party 1
Chaac
Chaac
xllxkillerxllx
Chaac
Level 13
God Stats
5W - 3L
1,457 SR
Queue Stats
20W - 29L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Balthild
Amaterasu
16
0 / 2 / 0
9,503
731
875
2,784
997
Izanami
PlaygDoktor
Izanami
18
2 / 11 / 10
12,136
934
23,026
24,642
8,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TheKrogerMan
Cthulhu
20
8 / 8 / 7
14,328
1,102
19,113
26,637
32,984
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Univerii
Olorun
20
6 / 9 / 7
13,981
1,075
29,588
24,067
10,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
ivorybun
Persephone
19
1 / 11 / 13
12,590
968
14,809
21,803
7,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 15
15,238
1,172
35,720
11,431
4,646
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
CheckSuper
Nemesis
20
12 / 5 / 18
14,734
1,133
27,574
23,183
10,937
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
aSquirrel
Sylvanus
20
2 / 1 / 29
14,051
1,081
5,548
17,309
25,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 3 / 25
13,113
1,009
12,727
22,250
32,167
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
6 / 6 / 20
13,093
1,007
12,542
22,234
17,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
149
17
Kills
42
41
Deaths
17
37
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Balthild
Amaterasu
0
2
0
0
W
18
2
15
12.75
W
Nemesis
CheckSuper
Nemesis
12
5
18
4.2
L
Izanami
PlaygDoktor
Izanami
2
11
10
0.64
L
Cthulhu
TheKrogerMan
Cthulhu
8
8
7
1.44
L
Olorun
Univerii
Olorun
6
9
7
1.06
W
Sylvanus
aSquirrel
Sylvanus
2
1
29
16.5
L
Persephone
ivorybun
Persephone
1
11
13
0.68
W
4
3
25
5.5
W
6
6
20
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,411
Damage
94,111
99,933
Taken
96,407
60,171
Mitigated
91,037
17,301
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Balthild
Amaterasu
875
220
0
308
2,784
997
0
841
1,829
0
1,175
W
35,720
3,798
0
0
11,431
4,646
0
7,998
3,433
57,998
0
W
Nemesis
CheckSuper
Nemesis
27,574
15,724
0
3,224
23,183
10,937
0
14,681
8,502
0
37,792
L
Izanami
PlaygDoktor
Izanami
23,026
19,324
0
746
24,642
8,895
0
12,972
11,480
0
55,014
L
Cthulhu
TheKrogerMan
Cthulhu
19,113
1,741
1,700
3,118
26,637
32,984
0
11,293
15,120
34,234
0
L
Olorun
Univerii
Olorun
29,588
18,910
1,250
8,059
24,067
10,287
0
17,252
6,630
56,187
6,456
W
Sylvanus
aSquirrel
Sylvanus
5,548
2,870
3,010
3,860
17,309
25,556
0
11,336
5,973
25,041
0
L
Persephone
ivorybun
Persephone
14,809
3,113
160
1,960
21,803
7,008
0
11,632
9,975
36,116
0
W
12,727
1,873
0
1,730
22,250
32,167
0
12,405
9,845
30,561
0
W
12,542
2,193
0
3,941
22,234
17,731
0
13,424
8,810
0
36,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,538
Gold Earned
70,229
237
Minions Killed
226
5
Camps Cleared
5
862,858
Distance Traveled
1,094,447
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,503
731
0
0
0
41,741
0
W
Scylla
15,238
1,172
59
5
2
226,331
0
W
Nemesis
14,734
1,133
27
2
2
237,816
0
L
Izanami
12,136
934
70
5
2
193,826
1
L
Cthulhu
14,328
1,102
42
3
1
265,077
0
L
Olorun
13,981
1,075
80
6
0
169,631
0
W
Sylvanus
14,051
1,081
31
2
0
212,152
0
L
Persephone
12,590
968
45
3
2
192,583
0
W
Ymir
13,113
1,009
48
4
1
229,319
2
W
Chaac
13,093
1,007
61
5
0
188,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role