Player Matchup

Gilgamesh
Gilgamesh
BabSquatch
Gilgamesh
Level 123
God Stats
13W - 2L
1,970 SR
Queue Stats
87W - 34L
1,657 Elo+
Party 1
Artemis
Artemis
NotVictorious
Artemis
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
59W - 14L
1,682 Elo+
Party 1
Ymir
Ymir
RufousManX74
Ymir
Level 158
God Stats
8W - 2L
1,779 SR
Queue Stats
119W - 56L
1,637 Elo+
Party 1
Zeus
Zeus
SkyxXSaito
Zeus
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 33L
1,737 Elo+
Party 1
Ne Zha
Ne Zha
SuccMyThralls
Ne Zha
Level 120
God Stats
8W - 6L
1,340 SR
Queue Stats
97W - 34L
1,687 Elo+
Party 1
Team Averages
Level 112
1,661 SR
1,680 Elo+

VS

Team Averages
Level 80
1,644 SR
1,565 Elo+
Bellona
Bellona
FDTSlevin
Bellona
Level 142
God Stats
2W - 2L
1,655 SR
Queue Stats
24W - 20L
1,537 Elo+
Party 3
Danzaburou
Danzaburou
Mail4U
Danzaburou
Level 17
God Stats
0W - 1L
1,949 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
Panickyturtle
Discordia
Level 15
God Stats
0W - 1L
1,755 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
WistfulSolution
Nemesis
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,741 Elo+
Party 2
Fafnir
Fafnir
sAmuRai 1273079
Fafnir
Level 120
God Stats
0W - 2L
1,361 SR
Queue Stats
18W - 16L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabSquatch
Gilgamesh
17
8 / 1 / 19
11,844
846
11,068
14,584
15,856
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
18
5 / 1 / 10
11,447
818
12,264
7,596
3,630
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 0 / 20
10,157
726
9,633
14,607
18,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 0 / 12
12,723
909
20,773
6,720
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 1 / 15
11,175
798
9,187
6,955
2,928
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FDTSlevin
Bellona
15
1 / 4 / 2
9,189
656
8,160
16,642
17,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Mail4U
Danzaburou
13
0 / 10 / 0
7,809
558
4,192
14,167
5,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Panickyturtle
Discordia
18
1 / 3 / 2
9,689
692
12,634
7,098
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 2
8,625
616
4,414
15,083
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 8 / 3
8,163
583
4,450
19,411
22,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
12
31
Kills
3
3
Deaths
31
76
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BabSquatch
Gilgamesh
8
1
19
17.5
L
Bellona
FDTSlevin
Bellona
1
4
2
0.5
L
Danzaburou
Mail4U
Danzaburou
0
10
0
0
W
Artemis
5
1
10
10
L
Discordia
Panickyturtle
Discordia
1
3
2
0.67
W
2
0
20
12
W
11
0
12
17
W
5
1
15
12.5
L
1
6
2
0.33
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,925
Damage
33,850
50,462
Taken
72,401
43,840
Mitigated
55,297
12,156
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BabSquatch
Gilgamesh
11,068
3,127
402
2,486
14,584
15,856
23
3,853
10,731
0
26,041
L
Bellona
FDTSlevin
Bellona
8,160
943
210
1,636
16,642
17,461
2
5,366
11,047
7,725
21,598
L
Danzaburou
Mail4U
Danzaburou
4,192
933
0
1,228
14,167
5,961
0
4,852
9,092
0
21,100
W
Artemis
12,264
7,231
0
1,998
7,596
3,630
1,805
2,367
5,229
0
53,006
L
Discordia
Panickyturtle
Discordia
12,634
341
0
1,833
7,098
2,666
1
3,474
3,503
53,742
0
W
9,633
1,253
819
3,454
14,607
18,706
156
6,500
8,107
22,253
0
W
20,773
1,454
0
1,675
6,720
2,720
992
3,438
3,282
57,706
0
W
9,187
1,975
0
1,322
6,955
2,928
1,897
3,272
3,683
0
41,737
L
4,414
1,021
0
2,592
15,083
6,255
0
6,818
7,996
0
19,927
L
4,450
1,084
0
1,868
19,411
22,954
0
9,138
9,923
15,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,346
Gold Earned
43,475
356
Minions Killed
299
9
Camps Cleared
7
1,369,793
Distance Traveled
1,200,303
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,844
846
37
3
1
282,955
0
L
Bellona
9,189
656
66
5
3
258,166
0
L
Danzaburou
7,809
558
45
3
0
192,263
0
W
Artemis
11,447
818
118
8
1
241,107
1
L
Discordia
9,689
692
118
8
2
263,796
2
W
Ymir
10,157
726
24
2
0
288,036
1
W
Zeus
12,723
909
99
7
3
270,262
3
W
Ne Zha
11,175
798
78
6
4
287,433
0
L
Nemesis
8,625
616
46
3
1
254,370
0
L
Fafnir
8,163
583
24
2
1
231,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role