Player Matchup

Hercules
Hercules
HoneyBadger_3232
Hercules
Level 22
God Stats
24W - 17L
1,661 SR
Queue Stats
243W - 166L
1,504 Elo+
Party 2
Vulcan
Vulcan
JackDaddy___
Vulcan
Level 126
God Stats
11W - 6L
1,658 SR
Queue Stats
358W - 209L
1,712 Elo+
Party 2
Charybdis
Charybdis
XAsweet13Z
Charybdis
Level 99
God Stats
28W - 17L
1,628 SR
Queue Stats
347W - 261L
1,674 Elo+
Party 2
Team Averages
Level 82
1,649 SR
1,630 Elo+

VS

Team Averages
Level 76
1,525 SR
1,498 Elo+
Anhur
Anhur
BlackandWyte0524
Anhur
Level 55
God Stats
1W - 3L
1,571 SR
Queue Stats
96W - 46L
1,677 Elo+
Party 1
Ah Puch
Ah Puch
DOOL811230
Ah Puch
Level 149
God Stats
134W - 108L
1,503 SR
Queue Stats
788W - 1,190L
1,318 Elo+
Solo
Sylvanus
Sylvanus
MrMiyagi1200
Sylvanus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 7
13,904
632
9,807
21,165
31,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
18
5 / 5 / 4
14,073
640
26,063
15,103
6,961
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
XAsweet13Z
Charybdis
18
3 / 2 / 5
13,729
624
11,662
12,477
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 2
12,775
581
20,739
18,442
7,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
DOOL811230
Ah Puch
16
2 / 3 / 7
12,600
573
17,539
16,588
6,231
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
MrMiyagi1200
Sylvanus
14
1 / 5 / 4
12,759
580
2,638
20,266
26,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
11
Kills
9
9
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
L
Ah Puch
DOOL811230
Ah Puch
2
3
7
1.83
W
3
2
7
3.25
W
Vulcan
5
5
4
1.4
L
Sylvanus
MrMiyagi1200
Sylvanus
1
5
4
0.6
W
Charybdis
XAsweet13Z
Charybdis
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,532
Damage
40,916
48,745
Taken
55,296
43,479
Mitigated
40,120
10,537
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,739
10,571
0
5,495
18,442
7,617
341
8,069
9,955
0
76,952
L
Ah Puch
DOOL811230
Ah Puch
17,539
249
459
3,663
16,588
6,231
0
7,902
8,373
73,472
0
W
9,807
1,644
0
4,804
21,165
31,014
122
8,277
12,888
0
20,558
W
Vulcan
26,063
7,900
0
3,139
15,103
6,961
1,069
6,195
8,908
99,332
0
L
Sylvanus
MrMiyagi1200
Sylvanus
2,638
635
1,004
4,448
20,266
26,272
157
10,438
9,321
9,073
0
W
Charybdis
XAsweet13Z
Charybdis
11,662
8,058
0
2,594
12,477
5,504
1,951
5,876
6,601
0
64,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,706
Gold Earned
38,134
310
Minions Killed
250
12
Camps Cleared
7
1,250,270
Distance Traveled
903,677
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,775
581
113
5
6
360,069
6
L
Ah Puch
12,600
573
127
6
1
280,004
3
W
Hercules
13,904
632
22
1
1
419,804
1
W
Vulcan
14,073
640
169
8
5
415,973
6
L
Sylvanus
12,759
580
10
0
0
263,604
1
W
Charybdis
13,729
624
119
5
6
414,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role