Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Agilixyy
Nox
Level 68
God Stats
5W - 5L
1,652 SR
Queue Stats
278W - 216L
1,587 Elo+
Party 1
Ne Zha
Ne Zha
Martnez
Ne Zha
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
439W - 524L
1,416 Elo+
Solo
Charybdis
Charybdis
Toonjiro
Charybdis
Level 117
God Stats
2W - 3L
1,432 SR
Queue Stats
79W - 69L
1,536 Elo+
Party 1
Ares
Ares
ZAWORLDO-DIO
Ares
Level 86
God Stats
12W - 7L
1,791 SR
Queue Stats
157W - 128L
1,636 Elo+
Party 1
Team Averages
Level 80
1,575 SR
1,535 Elo+

VS

Team Averages
Level 91
1,606 SR
1,506 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ronvöril
Fenrir
Level 106
God Stats
1W - 2L
1,365 SR
Queue Stats
256W - 269L
1,552 Elo+
Solo
Terra
Terra
Theabyssalgames
Terra
Level 118
God Stats
10W - 6L
1,526 SR
Queue Stats
414W - 463L
1,528 Elo+
Solo
Zeus
Zeus
edgar200417
Zeus
Level 48
God Stats
2W - 0L
1,856 SR
Queue Stats
137W - 177L
1,384 Elo+
Solo
Jing Wei
Jing Wei
in6ig0
Jing Wei
Level 57
God Stats
10W - 5L
1,785 SR
Queue Stats
424W - 393L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 5 / 2
7,572
541
9,552
8,920
3,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 2 / 3
7,431
531
3,804
8,052
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Martnez
Ne Zha
11
2 / 4 / 3
6,594
471
2,539
9,279
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Toonjiro
Charybdis
7
0 / 6 / 0
5,063
362
1,611
6,267
1,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 3 / 2
7,020
501
7,707
11,420
8,883
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 0 / 11
7,521
537
5,291
10,794
11,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Ronvöril
Fenrir
13
12 / 4 / 1
8,521
609
9,550
10,286
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 7
7,306
522
3,485
9,102
6,830
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 4
6,886
492
5,735
6,734
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
in6ig0
Jing Wei
15
5 / 1 / 2
8,663
619
7,680
8,508
3,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
10
Kills
20
20
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
5
2
0.8
W
Bacchus
 
Bacchus
2
0
11
7.5
L
2
2
3
1.75
L
Ne Zha
Martnez
Ne Zha
2
4
3
0.88
W
Fenrir
Ronvöril
Fenrir
12
4
1
3.13
W
0
4
7
0.88
L
Charybdis
Toonjiro
Charybdis
0
6
0
0
L
3
3
2
1.33
W
1
1
4
3
W
Jing Wei
in6ig0
Jing Wei
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,213
Damage
31,741
43,938
Taken
45,424
22,307
Mitigated
28,845
5,972
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,552
3,963
0
460
8,920
3,045
0
3,465
5,408
0
38,088
W
Bacchus
 
Bacchus
5,291
1,023
0
2,638
10,794
11,528
16
2,815
7,979
12,463
0
L
3,804
1,028
0
2,517
8,052
5,452
0
2,319
5,638
23,109
0
L
Ne Zha
Martnez
Ne Zha
2,539
548
0
751
9,279
3,588
0
2,937
6,342
0
29,890
W
Fenrir
Ronvöril
Fenrir
9,550
1,996
0
2,839
10,286
5,111
110
1,538
8,748
0
33,106
W
3,485
347
602
1,665
9,102
6,830
0
4,437
4,665
37,275
0
L
Charybdis
Toonjiro
Charybdis
1,611
946
0
875
6,267
1,339
0
1,068
5,199
0
18,933
L
7,707
614
0
1,369
11,420
8,883
187
4,198
6,840
34,054
0
W
5,735
577
0
1,792
6,734
2,370
734
1,777
4,957
35,980
0
W
Jing Wei
in6ig0
Jing Wei
7,680
7,001
0
4,030
8,508
3,006
2,643
1,004
7,504
0
67,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
38,897
257
Minions Killed
335
0
Camps Cleared
0
1,184,053
Distance Traveled
1,321,619
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,572
541
71
5
0
241,333
2
W
Bacchus
7,521
537
9
1
0
285,135
8
L
Nox
7,431
531
39
3
0
252,281
4
L
Ne Zha
6,594
471
61
4
0
273,996
0
W
Fenrir
8,521
609
50
4
0
264,697
4
W
Terra
7,306
522
78
6
0
261,587
5
L
Charybdis
5,063
362
28
2
0
156,058
0
L
Ares
7,020
501
58
4
0
260,385
0
W
Zeus
6,886
492
66
5
0
259,836
1
W
Jing Wei
8,663
619
132
9
0
250,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role