Player Matchup

Pele
Pele
BigSmoke_75
Pele
Level 96
God Stats
6W - 10L
1,404 SR
Queue Stats
180W - 195L
1,425 Elo+
Party 2
Skadi
Skadi
DankMane
Skadi
Level 103
God Stats
13W - 14L
1,448 SR
Queue Stats
385W - 473L
1,370 Elo+
Party 2
King Arthur
King Arthur
Grovvl
King Arthur
Level 18
God Stats
15W - 17L
1,500 SR
Queue Stats
359W - 396L
1,283 Elo+
Party 2
The Morrigan
The Morrigan
TheMedic47
The Morrigan
Level 65
God Stats
4W - 5L
1,131 SR
Queue Stats
120W - 165L
1,365 Elo+
Party 2
Kuzenbo
Kuzenbo
VicoD52
Kuzenbo
Level 43
God Stats
4W - 3L
1,881 SR
Queue Stats
185W - 225L
1,398 Elo+
Solo
Team Averages
Level 65
1,473 SR
1,368 Elo+

VS

Team Averages
Level 36
1,499 SR
1,462 Elo+
Skadi
Skadi
 
Skadi
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BourbonJr
Zhong Kui
Level 26
God Stats
0W - 1L
1,655 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Delvick
Cthulhu
Level 17
God Stats
0W - 1L
1,614 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bastet
Bastet
caracoo64
Bastet
Level 61
God Stats
0W - 1L
1,283 SR
Queue Stats
2W - 3L
1,448 Elo+
Party 3
Yemoja
Yemoja
emiunicornio
Yemoja
Level 27
God Stats
34W - 36L
1,441 SR
Queue Stats
92W - 119L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
8,981
599
11,509
12,911
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
DankMane
Skadi
14
1 / 0 / 4
7,986
532
4,411
5,162
1,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Grovvl
King Arthur
12
4 / 4 / 2
7,880
525
4,470
11,763
6,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
TheMedic47
The Morrigan
12
3 / 2 / 3
7,691
513
8,803
6,930
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
VicoD52
Kuzenbo
12
3 / 1 / 6
7,412
494
3,278
7,128
6,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 3 / 1
7,961
531
6,905
8,628
2,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
BourbonJr
Zhong Kui
11
2 / 3 / 1
7,023
468
4,221
10,234
7,339
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
Delvick
Cthulhu
11
2 / 4 / 3
7,188
479
7,197
9,629
10,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
caracoo64
Bastet
9
1 / 4 / 0
6,051
403
2,374
8,105
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
9
0 / 3 / 2
6,351
423
1,633
6,906
3,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
17
Kills
8
9
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
3
1
1.17
W
6
2
5
4.25
L
Zhong Kui
BourbonJr
Zhong Kui
2
3
1
0.83
W
Skadi
DankMane
Skadi
1
0
4
3
L
Cthulhu
Delvick
Cthulhu
2
4
3
0.88
W
King Arthur
Grovvl
King Arthur
4
4
2
1.25
W
The Morrigan
TheMedic47
The Morrigan
3
2
3
2.25
W
Kuzenbo
VicoD52
Kuzenbo
3
1
6
6
L
Bastet
caracoo64
Bastet
1
4
0
0.25
L
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,471
Damage
22,330
43,894
Taken
43,502
21,024
Mitigated
26,777
12,660
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,905
2,919
0
1,849
8,628
2,313
1,641
1,327
7,256
0
55,542
W
11,509
3,413
0
5,662
12,911
4,210
82
2,849
9,937
0
71,209
L
Zhong Kui
BourbonJr
Zhong Kui
4,221
994
0
3,745
10,234
7,339
1,359
1,744
8,313
35,426
0
W
Skadi
DankMane
Skadi
4,411
2,745
0
1,551
5,162
1,683
1,644
630
4,532
0
55,532
L
Cthulhu
Delvick
Cthulhu
7,197
771
0
935
9,629
10,941
104
2,378
7,218
25,946
0
W
King Arthur
Grovvl
King Arthur
4,470
991
0
2,619
11,763
6,194
496
4,188
6,970
0
36,032
W
The Morrigan
TheMedic47
The Morrigan
8,803
2,704
0
1,522
6,930
2,220
0
2,138
4,663
39,065
6,146
W
Kuzenbo
VicoD52
Kuzenbo
3,278
1,377
407
899
7,128
6,717
30
2,439
4,569
23,424
0
L
Bastet
caracoo64
Bastet
2,374
519
36
1,074
8,105
2,542
154
991
7,007
0
20,862
L
Yemoja
1,633
385
905
1,456
6,906
3,642
0
1,438
5,468
10,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,950
Gold Earned
34,574
395
Minions Killed
268
0
Camps Cleared
0
1,544,655
Distance Traveled
1,413,410
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,961
531
111
7
0
288,268
3
W
Pele
8,981
599
114
8
0
348,074
1
L
Zhong Kui
7,023
468
57
4
0
258,055
2
W
Skadi
7,986
532
101
7
0
300,026
0
L
Cthulhu
7,188
479
49
3
0
280,651
0
W
King Arthur
7,880
525
72
5
0
303,214
0
W
The Morrigan
7,691
513
79
5
0
285,978
7
W
Kuzenbo
7,412
494
29
2
0
307,363
6
L
Bastet
6,051
403
36
2
0
301,581
9
L
Yemoja
6,351
423
15
1
0
284,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role