Player Matchup

Olorun
Olorun
Cavallii_23
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,590 Elo+
Solo
Bellona
Bellona
Gr8White8pe
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,571 Elo+
Solo
Hachiman
Hachiman
Katakuri1102
Hachiman
Level 26
God Stats
21W - 15L
1,551 SR
Queue Stats
88W - 87L
1,533 Elo+
Solo
Sylvanus
Sylvanus
OwO-OwO--XD
Sylvanus
Level 18
God Stats
1W - 1L
1,800 SR
Queue Stats
28W - 35L
1,490 Elo+
Solo
Da Ji
Da Ji
ballesteos2000
Da Ji
Level 17
God Stats
3W - 1L
1,921 SR
Queue Stats
41W - 41L
1,530 Elo+
Solo
Team Averages
Level 16
1,654 SR
1,543 Elo+

VS

Team Averages
Level 25
1,655 SR
1,599 Elo+
Merlin
Merlin
MisterGl1tch
Merlin
Level 25
God Stats
4W - 3L
1,668 SR
Queue Stats
13W - 9L
1,594 Elo+
Party 1
Artio
Artio
MysticMemphiz
Artio
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,607 Elo+
Solo
Ares
Ares
Valrot_zero
Ares
Level 29
God Stats
3W - 0L
1,847 SR
Queue Stats
17W - 10L
1,642 Elo+
Party 1
Ravana
Ravana
iSmurfzzAlot
Ravana
Level 29
God Stats
2W - 1L
1,703 SR
Queue Stats
159W - 98L
1,645 Elo+
Solo
Hou Yi
Hou Yi
jcurrshadow
Hou Yi
Level 31
God Stats
24W - 21L
1,556 SR
Queue Stats
195W - 223L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 10 / 3
7,044
335
3,483
12,910
3,113
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Gr8White8pe
Bellona
13
1 / 9 / 0
8,549
407
10,348
21,172
19,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Katakuri1102
Hachiman
17
6 / 4 / 1
10,346
493
12,282
16,537
4,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
OwO-OwO--XD
Sylvanus
12
1 / 8 / 3
7,730
368
4,506
15,442
17,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 10 / 1
9,204
438
6,137
18,529
5,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
7 / 3 / 8
11,223
534
10,386
10,452
4,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 6
10,241
488
7,209
15,459
14,290
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 10
9,984
475
5,713
12,456
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ravana
20
28 / 1 / 1
15,468
737
31,982
7,866
4,541
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
15
0 / 3 / 12
9,866
470
7,212
14,272
4,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
10
Kills
40
41
Deaths
10
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
10
3
0.15
L
Bellona
Gr8White8pe
Bellona
1
9
0
0.11
L
Hachiman
Katakuri1102
Hachiman
6
4
1
1.63
W
Merlin
7
3
8
3.67
W
2
1
6
5
L
Sylvanus
OwO-OwO--XD
Sylvanus
1
8
3
0.31
W
3
2
10
4
L
2
10
1
0.25
W
Ravana
28
1
1
28.5
W
Hou Yi
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,756
Damage
62,502
84,590
Taken
60,505
50,581
Mitigated
36,468
21,104
Healing
23,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,483
1,317
78
2,501
12,910
3,113
750
4,892
8,018
16,631
0
L
Bellona
Gr8White8pe
Bellona
10,348
5,129
0
3,843
21,172
19,739
382
7,810
13,216
0
56,261
L
Hachiman
Katakuri1102
Hachiman
12,282
6,746
262
7,951
16,537
4,803
224
2,866
13,671
0
86,192
W
Merlin
10,386
1,012
592
2,096
10,452
4,328
2,555
2,053
8,399
62,493
0
W
7,209
743
191
8,107
15,459
14,290
531
477
14,982
53,460
0
L
Sylvanus
OwO-OwO--XD
Sylvanus
4,506
1,488
690
2,347
15,442
17,471
326
5,243
10,199
17,890
6,568
W
5,713
354
521
2,409
12,456
8,367
146
1,991
10,465
24,555
0
L
6,137
1,718
0
3,432
18,529
5,455
0
2,351
16,178
0
56,146
W
Ravana
31,982
11,708
0
3,008
7,866
4,541
3,630
1,025
6,841
0
131,604
W
Hou Yi
7,212
3,927
0
6,085
14,272
4,942
1,360
1,993
12,279
0
57,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,873
Gold Earned
56,782
435
Minions Killed
583
0
Camps Cleared
0
1,666,301
Distance Traveled
2,008,255
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,044
335
24
1
0
272,748
3
L
Bellona
8,549
407
102
5
0
328,506
3
L
Hachiman
10,346
493
165
8
0
372,485
0
W
Merlin
11,223
534
125
6
0
386,334
4
W
Artio
10,241
488
95
5
0
375,327
4
L
Sylvanus
7,730
368
47
2
0
330,939
9
W
Ares
9,984
475
37
2
0
395,711
4
L
Da Ji
9,204
438
97
5
0
361,623
2
W
Ravana
15,468
737
221
11
0
496,578
1
W
Hou Yi
9,866
470
105
5
0
354,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role