Player Matchup

Tiamat
Tiamat
AtlasFallen
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,339 Elo+
Party 1
Gilgamesh
Gilgamesh
isacori
Gilgamesh
Level 58
God Stats
0W - 1L
1,718 SR
Queue Stats
14W - 21L
1,187 Elo+
Party 1
Medusa
Medusa
omegacastel
Medusa
Level 88
God Stats
25W - 8L
1,717 SR
Queue Stats
55W - 50L
1,481 Elo+
Solo
Team Averages
Level 78
1,645 SR
1,335 Elo+

VS

Team Averages
Level 78
1,518 SR
1,542 Elo+
Chernobog
Chernobog
Vippperrrrr
Chernobog
Level 68
God Stats
40W - 41L
1,628 SR
Queue Stats
790W - 571L
1,611 Elo+
Party 2
Cerberus
Cerberus
Wreckemrecon
Cerberus
Level 119
God Stats
343W - 243L
1,620 SR
Queue Stats
941W - 726L
1,606 Elo+
Party 2
Aphrodite
Aphrodite
Xidraxus
Aphrodite
Level 46
God Stats
5W - 9L
1,306 SR
Queue Stats
89W - 156L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 5 / 4
9,573
598
8,779
11,835
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
isacori
Gilgamesh
11
0 / 4 / 6
8,786
549
8,108
19,207
6,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
12
4 / 7 / 2
9,851
616
14,237
14,225
3,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Vippperrrrr
Chernobog
16
14 / 2 / 2
12,294
768
22,260
14,932
7,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Wreckemrecon
Cerberus
14
1 / 3 / 10
10,146
634
12,104
15,042
17,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Xidraxus
Aphrodite
15
1 / 1 / 11
11,147
697
4,527
9,412
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
6
Kills
16
16
Deaths
6
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
5
4
0.8
W
Chernobog
Vippperrrrr
Chernobog
14
2
2
7.5
W
Cerberus
Wreckemrecon
Cerberus
1
3
10
2
W
Aphrodite
Xidraxus
Aphrodite
1
1
11
6.5
L
Gilgamesh
isacori
Gilgamesh
0
4
6
0.75
L
Medusa
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,124
Damage
38,891
45,267
Taken
39,386
14,570
Mitigated
29,926
10,611
Healing
20,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,779
708
185
2,436
11,835
4,477
219
4,553
7,282
26,356
0
W
Chernobog
Vippperrrrr
Chernobog
22,260
12,189
0
2,893
14,932
7,392
2,318
3,230
11,283
0
63,759
W
Cerberus
Wreckemrecon
Cerberus
12,104
556
0
4,320
15,042
17,252
155
3,374
11,331
43,340
0
W
Aphrodite
Xidraxus
Aphrodite
4,527
161
6,631
6,438
9,412
5,282
547
1,533
7,639
22,239
0
L
Gilgamesh
isacori
Gilgamesh
8,108
1,553
0
4,333
19,207
6,506
72
6,653
12,554
0
17,188
L
Medusa
14,237
6,844
366
3,291
14,225
3,587
876
5,777
8,448
0
40,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
33,587
148
Minions Killed
261
2
Camps Cleared
11
849,501
Distance Traveled
911,782
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,573
598
45
3
2
298,001
1
W
Chernobog
12,294
768
86
5
5
284,259
1
W
Cerberus
10,146
634
122
8
5
311,340
1
W
Aphrodite
11,147
697
53
3
1
316,183
0
L
Gilgamesh
8,786
549
27
2
0
312,872
6
L
Medusa
9,851
616
76
5
0
238,628
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role