Player Matchup

Neith
Neith
MedWarrior
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Solo
Sol
Sol
QuiGonGin696969
Sol
Level 17
God Stats
13W - 12L
1,550 SR
Queue Stats
55W - 72L
1,386 Elo+
Party 4
Jormungandr
Jormungandr
SirZot
Jormungandr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,435 Elo+
Party 2
Cabrakan
Cabrakan
ThiccMr
Cabrakan
Level 15
God Stats
11W - 14L
1,325 SR
Queue Stats
30W - 40L
1,348 Elo+
Party 2
Ra
Ra
XinZhao8819
Ra
Level 5
God Stats
1W - 2L
1,462 SR
Queue Stats
18W - 28L
1,236 Elo+
Party 4
Team Averages
Level 14
1,468 SR
1,316 Elo+

VS

Team Averages
Level 22
1,489 SR
1,412 Elo+
Hachiman
Hachiman
JewishNibba
Hachiman
Level 15
God Stats
11W - 10L
1,450 SR
Queue Stats
26W - 25L
1,328 Elo+
Party 3
Ares
Ares
MemKay009
Ares
Level 26
God Stats
19W - 11L
1,705 SR
Queue Stats
172W - 234L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
MuTweakMu
Baron Samedi
Level 23
God Stats
33W - 50L
1,344 SR
Queue Stats
81W - 96L
1,444 Elo+
Party 1
Chang'e
Chang'e
Polardu
Chang'e
Level 29
God Stats
7W - 6L
1,510 SR
Queue Stats
138W - 143L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
Zachoni2
Sun Wukong
Level 15
God Stats
15W - 7L
1,437 SR
Queue Stats
22W - 19L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 10 / 1
10,731
894
29,202
27,965
13,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 9 / 2
10,279
857
25,676
20,541
8,948
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
SirZot
Jormungandr
16
0 / 9 / 3
10,571
881
21,320
41,190
50,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
ThiccMr
Cabrakan
16
0 / 12 / 3
9,908
826
12,926
28,491
42,245
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 0
8,832
736
215
1,861
736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JewishNibba
Hachiman
20
7 / 0 / 27
11,745
979
34,773
13,424
7,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
19
5 / 0 / 28
12,237
1,020
18,110
27,770
47,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
MuTweakMu
Baron Samedi
19
11 / 1 / 25
12,542
1,045
19,883
15,256
9,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Polardu
Chang'e
19
8 / 2 / 23
13,195
1,100
19,364
18,308
15,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Zachoni2
Sun Wukong
20
11 / 0 / 28
12,633
1,053
21,053
25,661
28,127
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
173
3
Kills
42
42
Deaths
3
9
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Hachiman
JewishNibba
Hachiman
7
0
27
20.5
L
Neith
2
10
1
0.25
W
Ares
5
0
28
19
W
Baron Samedi
MuTweakMu
Baron Samedi
11
1
25
23.5
W
Chang'e
Polardu
Chang'e
8
2
23
9.75
L
1
9
2
0.22
L
Jormungandr
SirZot
Jormungandr
0
9
3
0.17
L
Cabrakan
ThiccMr
Cabrakan
0
12
3
0.13
L
0
2
0
0
W
Sun Wukong
Zachoni2
Sun Wukong
11
0
28
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,339
Damage
113,183
120,048
Taken
100,419
115,395
Mitigated
108,455
15,211
Healing
47,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
JewishNibba
Hachiman
34,773
27,369
1,355
802
13,424
7,645
0
8,155
5,224
0
52,738
L
Neith
29,202
16,654
0
6,119
27,965
13,457
0
12,902
14,755
0
62,860
W
Ares
18,110
2,330
0
1,883
27,770
47,369
0
14,866
11,630
23,257
0
W
Baron Samedi
MuTweakMu
Baron Samedi
19,883
583
12,129
6,170
15,256
9,353
0
6,288
8,831
44,431
0
W
Chang'e
Polardu
Chang'e
19,364
3,934
10,504
7,810
18,308
15,961
0
12,122
5,872
43,493
0
L
25,676
8,110
612
3,037
20,541
8,948
0
11,919
8,297
49,002
0
L
Jormungandr
SirZot
Jormungandr
21,320
2,942
1,661
1,630
41,190
50,009
0
15,427
25,144
51,837
0
L
Cabrakan
ThiccMr
Cabrakan
12,926
795
0
2,043
28,491
42,245
0
13,984
13,894
19,712
0
L
215
0
74
35
1,861
736
0
1,215
601
681
0
W
Sun Wukong
Zachoni2
Sun Wukong
21,053
7,276
461
6,380
25,661
28,127
0
16,672
8,200
0
34,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,321
Gold Earned
62,352
201
Minions Killed
221
3
Camps Cleared
4
746,172
Distance Traveled
1,098,812
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,745
979
44
4
0
218,148
0
L
Neith
10,731
894
70
6
1
176,318
0
W
Ares
12,237
1,020
16
1
2
229,026
0
W
Baron Samedi
12,542
1,045
73
6
0
206,581
0
W
Chang'e
13,195
1,100
55
5
2
204,738
0
L
Sol
10,279
857
49
4
0
178,849
0
L
Jormungandr
10,571
881
56
5
0
184,308
1
L
Cabrakan
9,908
826
25
2
1
151,478
0
L
Ra
8,832
736
1
0
1
55,219
0
W
Sun Wukong
12,633
1,053
33
3
0
240,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role