Player Matchup

Ares
Ares
Killer232599
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
967 Elo+
Solo
Loki
Loki
LiquidGold52
Loki
Level 69
God Stats
16W - 8L
1,509 SR
Queue Stats
160W - 175L
1,308 Elo+
Party 1
Hercules
Hercules
WICKED RUNNER18
Hercules
Level 17
God Stats
26W - 32L
1,373 SR
Queue Stats
141W - 149L
1,230 Elo+
Party 1
Team Averages
Level 30
1,460 SR
1,168 Elo+

VS

Team Averages
Level 60
1,487 SR
1,327 Elo+
Neith
Neith
A28mwfb
Neith
Level 17
God Stats
14W - 18L
1,385 SR
Queue Stats
16W - 22L
1,242 Elo+
Party 2
Gilgamesh
Gilgamesh
Cratic5881
Gilgamesh
Level 17
God Stats
3W - 2L
1,685 SR
Queue Stats
16W - 22L
1,242 Elo+
Party 2
Anhur
Anhur
warpunk1905
Anhur
Level 146
God Stats
3W - 7L
1,389 SR
Queue Stats
290W - 300L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 4
8,970
561
1,556
15,400
15,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
11 / 8 / 2
12,223
764
18,117
17,014
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
15
6 / 3 / 6
11,906
744
11,364
33,930
28,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A28mwfb
Neith
16
5 / 4 / 12
12,383
774
16,121
10,787
6,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Cratic5881
Gilgamesh
15
9 / 3 / 6
12,356
772
18,411
16,240
15,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
8 / 10 / 9
12,303
769
18,394
14,384
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
17
Kills
22
23
Deaths
17
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
A28mwfb
Neith
5
4
12
2.75
W
Gilgamesh
Cratic5881
Gilgamesh
9
3
6
4
L
0
12
4
0.17
L
11
8
2
1.5
L
Hercules
6
3
6
3
W
8
10
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,037
Damage
52,926
66,344
Taken
41,411
49,564
Mitigated
27,515
20,463
Healing
7,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
A28mwfb
Neith
16,121
9,091
642
3,363
10,787
6,203
817
505
10,242
0
41,896
W
Gilgamesh
Cratic5881
Gilgamesh
18,411
3,145
97
2,195
16,240
15,047
179
752
15,380
11,631
21,880
L
1,556
419
0
120
15,400
15,057
47
1,389
14,011
10,925
0
L
18,117
4,150
0
2,991
17,014
6,166
0
1,731
15,283
0
41,238
L
Hercules
11,364
4,185
431
16,921
33,930
28,341
0
3,124
30,806
0
28,549
W
18,394
8,807
0
850
14,384
6,265
951
718
13,626
0
47,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,099
Gold Earned
37,042
96
Minions Killed
135
6
Camps Cleared
7
753,613
Distance Traveled
766,195
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,383
774
59
4
2
251,842
0
W
Gilgamesh
12,356
772
31
2
0
276,499
0
L
Ares
8,970
561
18
1
0
183,712
4
L
Loki
12,223
764
53
3
4
256,341
1
L
Hercules
11,906
744
25
2
2
313,560
0
W
Anhur
12,303
769
45
3
5
237,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role