Player Matchup

Cthulhu
Cthulhu
AxelRose1357
Cthulhu
Level 23
God Stats
1W - 2L
1,243 SR
Queue Stats
54W - 48L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
Divinekid
Baron Samedi
Level 24
God Stats
7W - 4L
1,516 SR
Queue Stats
43W - 35L
1,418 Elo+
Party 1
Pele
Pele
I AM VAMANA
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,535 Elo+
Party 1
Izanami
Izanami
KVSHM1R-
Izanami
Level 15
God Stats
88W - 112L
1,458 SR
Queue Stats
144W - 180L
1,323 Elo+
Party 1
Ullr
Ullr
LoveIsMyNature
Ullr
Level 17
God Stats
15W - 14L
1,433 SR
Queue Stats
16W - 15L
1,407 Elo+
Party 1
Team Averages
Level 19
1,430 SR
1,412 Elo+

VS

Team Averages
Level 21
1,394 SR
1,349 Elo+
Tyr
Tyr
BigChungusTTV__
Tyr
Level 27
God Stats
0W - 2L
1,259 SR
Queue Stats
82W - 120L
1,351 Elo+
Party 2
Nemesis
Nemesis
DiegoMaximino15
Nemesis
Level 16
God Stats
5W - 5L
1,517 SR
Queue Stats
20W - 23L
1,326 Elo+
Party 2
Neith
Neith
GodOfJokers666
Neith
Level 4
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Kuzenbo
Kuzenbo
JonathanTallmon
Kuzenbo
Level 29
God Stats
18W - 29L
1,446 SR
Queue Stats
97W - 113L
1,389 Elo+
Solo
Cernunnos
Cernunnos
Knight0r
Cernunnos
Level 27
God Stats
12W - 12L
1,500 SR
Queue Stats
95W - 96L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AxelRose1357
Cthulhu
15
2 / 1 / 3
10,853
472
7,176
17,701
16,373
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Divinekid
Baron Samedi
14
6 / 5 / 15
10,585
460
10,938
10,781
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
34 / 3 / 5
15,873
690
31,982
21,462
9,945
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
KVSHM1R-
Izanami
17
2 / 5 / 15
11,732
510
11,861
17,535
6,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
13 / 1 / 17
13,097
569
15,736
13,340
5,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 15 / 3
9,057
394
6,106
20,692
12,935
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 21 / 2
8,878
386
10,935
24,803
5,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 10 / 4
6,922
301
2,764
8,534
1,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 7 / 3
9,430
410
6,071
23,725
31,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Knight0r
Cernunnos
18
6 / 5 / 2
11,218
488
16,073
20,892
7,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
27
57
Kills
13
15
Deaths
58
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AxelRose1357
Cthulhu
2
1
3
3.5
L
2
15
3
0.23
L
3
21
2
0.19
W
Baron Samedi
Divinekid
Baron Samedi
6
5
15
2.7
L
0
10
4
0.2
W
34
3
5
12.17
L
2
7
3
0.5
W
Izanami
KVSHM1R-
Izanami
2
5
15
1.9
L
Cernunnos
Knight0r
Cernunnos
6
5
2
1.4
W
13
1
17
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,693
Damage
41,949
80,819
Taken
98,646
41,864
Mitigated
58,174
27,270
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AxelRose1357
Cthulhu
7,176
908
0
3,544
17,701
16,373
749
631
17,070
43,463
0
L
6,106
1,831
0
1,551
20,692
12,935
74
4,036
16,656
0
25,520
L
10,935
5,636
0
1,483
24,803
5,667
0
4,334
20,469
0
41,983
W
Baron Samedi
Divinekid
Baron Samedi
10,938
1,697
755
1,748
10,781
3,997
1,202
1,623
9,158
41,559
0
L
2,764
1,010
0
320
8,534
1,149
8
652
7,882
0
17,306
W
31,982
9,673
0
8,244
21,462
9,945
4,261
2,494
18,968
0
161,074
L
6,071
1,891
0
3,776
23,725
31,298
382
4,195
19,530
33,598
0
W
Izanami
KVSHM1R-
Izanami
11,861
8,578
197
6,814
17,535
6,248
5,983
537
16,998
0
69,284
L
Cernunnos
Knight0r
Cernunnos
16,073
6,806
303
8,838
20,892
7,125
0
4,897
15,995
0
77,779
W
15,736
5,726
656
5,312
13,340
5,301
2,741
1,830
11,510
0
63,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,140
Gold Earned
45,505
559
Minions Killed
281
0
Camps Cleared
0
2,110,853
Distance Traveled
1,696,116
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,853
472
67
3
0
396,520
0
L
Tyr
9,057
394
47
2
0
366,473
0
L
Nemesis
8,878
386
55
2
0
379,589
0
W
Baron Samedi
10,585
460
51
2
0
414,060
0
L
Neith
6,922
301
24
1
0
199,617
0
W
Pele
15,873
690
211
9
0
460,027
0
L
Kuzenbo
9,430
410
38
2
0
369,152
2
W
Izanami
11,732
510
121
5
0
371,920
3
L
Cernunnos
11,218
488
117
5
0
381,285
1
W
Ullr
13,097
569
109
5
0
468,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role