Player Matchup

Cerberus
Cerberus
Borhdr
Cerberus
Level 48
God Stats
1W - 5L
1,364 SR
Queue Stats
169W - 169L
1,430 Elo+
Party 3
Thanatos
Thanatos
RngCrusader
Thanatos
Level 63
God Stats
8W - 10L
1,589 SR
Queue Stats
261W - 280L
1,435 Elo+
Party 3
Discordia
Discordia
ToSekC4life
Discordia
Level 47
God Stats
1W - 1L
1,324 SR
Queue Stats
35W - 35L
1,492 Elo+
Party 2
Medusa
Medusa
Toup_Kukulkan
Medusa
Level 109
God Stats
4W - 2L
1,803 SR
Queue Stats
37W - 36L
1,495 Elo+
Party 2
Amaterasu
Amaterasu
Yukarin1455
Amaterasu
Level 26
God Stats
2W - 6L
1,400 SR
Queue Stats
36W - 46L
1,387 Elo+
Party 3
Team Averages
Level 59
1,496 SR
1,448 Elo+

VS

Team Averages
Level 81
1,607 SR
1,482 Elo+
Cerberus
Cerberus
AseityTv
Cerberus
Level 40
God Stats
4W - 1L
1,554 SR
Queue Stats
63W - 48L
1,551 Elo+
Party 1
Sylvanus
Sylvanus
ManMan5626820
Sylvanus
Level 44
God Stats
50W - 38L
1,560 SR
Queue Stats
160W - 134L
1,533 Elo+
Solo
Hades
Hades
NAngryMonkey
Hades
Level 86
God Stats
7W - 5L
1,706 SR
Queue Stats
40W - 39L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
P1SSLOW
Danzaburou
Level 121
God Stats
2W - 1L
1,700 SR
Queue Stats
124W - 87L
1,485 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sweetbananaman
Cu Chulainn
Level 113
God Stats
15W - 9L
1,516 SR
Queue Stats
16W - 14L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Borhdr
Cerberus
16
3 / 5 / 9
10,821
451
17,678
27,841
22,419
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
RngCrusader
Thanatos
18
6 / 11 / 2
11,867
494
14,476
23,268
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
ToSekC4life
Discordia
19
3 / 5 / 3
12,098
504
23,833
15,300
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 7
10,690
445
14,270
17,097
5,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Yukarin1455
Amaterasu
15
2 / 13 / 6
10,061
419
11,865
22,822
14,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AseityTv
Cerberus
17
1 / 4 / 14
11,343
473
10,412
25,013
31,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
ManMan5626820
Sylvanus
20
16 / 3 / 16
14,154
590
23,817
25,918
24,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 3 / 19
12,677
528
15,466
25,939
17,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
P1SSLOW
Danzaburou
20
9 / 2 / 4
12,859
536
13,846
16,133
6,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Sweetbananaman
Cu Chulainn
19
7 / 4 / 15
12,468
520
18,138
29,792
19,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
16
Kills
39
39
Deaths
16
27
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AseityTv
Cerberus
1
4
14
2
L
Cerberus
Borhdr
Cerberus
3
5
9
1.5
W
Sylvanus
ManMan5626820
Sylvanus
16
3
16
8
W
6
3
19
5.17
W
Danzaburou
P1SSLOW
Danzaburou
9
2
4
5.5
L
Thanatos
RngCrusader
Thanatos
6
11
2
0.64
W
Cu Chulainn
Sweetbananaman
Cu Chulainn
7
4
15
3.63
L
Discordia
ToSekC4life
Discordia
3
5
3
0.9
L
2
5
7
1.1
L
Amaterasu
Yukarin1455
Amaterasu
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,122
Damage
81,679
106,328
Taken
122,795
54,345
Mitigated
99,804
29,498
Healing
52,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AseityTv
Cerberus
10,412
259
962
5,289
25,013
31,669
228
9,022
15,685
51,177
0
L
Cerberus
Borhdr
Cerberus
17,678
713
0
7,087
27,841
22,419
0
11,833
16,008
55,799
0
W
Sylvanus
ManMan5626820
Sylvanus
23,817
7,051
5,878
13,493
25,918
24,571
5,020
5,779
19,945
78,080
19,010
W
15,466
1,014
939
12,357
25,939
17,521
1,360
11,425
13,902
65,414
0
W
Danzaburou
P1SSLOW
Danzaburou
13,846
6,888
0
6,509
16,133
6,239
4,286
5,370
10,687
0
90,527
L
Thanatos
RngCrusader
Thanatos
14,476
3,745
0
13,320
23,268
7,941
0
9,856
13,412
0
87,671
W
Cu Chulainn
Sweetbananaman
Cu Chulainn
18,138
3,977
0
7,060
29,792
19,804
205
8,449
21,065
6,701
72,077
L
Discordia
ToSekC4life
Discordia
23,833
1,692
76
2,478
15,300
4,262
348
8,231
7,069
95,177
0
L
14,270
6,785
0
4,211
17,097
5,014
748
7,434
9,663
0
80,570
L
Amaterasu
Yukarin1455
Amaterasu
11,865
5,587
244
2,082
22,822
14,709
0
12,112
10,710
0
43,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,537
Gold Earned
63,501
588
Minions Killed
568
0
Camps Cleared
0
2,188,198
Distance Traveled
2,258,132
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,343
473
68
3
0
457,942
4
L
Cerberus
10,821
451
122
5
0
413,564
2
W
Sylvanus
14,154
590
140
6
0
402,681
1
W
Hades
12,677
528
118
5
0
440,638
3
W
Danzaburou
12,859
536
136
6
0
451,170
6
L
Thanatos
11,867
494
107
4
0
461,290
2
W
Cu Chulainn
12,468
520
106
4
0
505,701
3
L
Discordia
12,098
504
173
7
0
426,267
3
L
Medusa
10,690
445
125
5
0
464,261
5
L
Amaterasu
10,061
419
61
3
0
422,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role