Player Matchup

Medusa
Medusa
BigBlaacChaac
Medusa
Level 29
God Stats
30W - 35L
1,486 SR
Queue Stats
151W - 137L
1,503 Elo+
Solo
Ra
Ra
Caco6
Ra
Level 12
God Stats
4W - 6L
1,263 SR
Queue Stats
113W - 90L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Kirito8787
Nu Wa
Level 27
God Stats
24W - 26L
1,343 SR
Queue Stats
84W - 98L
1,358 Elo+
Solo
Ymir
Ymir
Mi1ko
Ymir
Level 27
God Stats
21W - 26L
1,407 SR
Queue Stats
144W - 157L
1,376 Elo+
Solo
Arachne
Arachne
Savorla
Arachne
Level 23
God Stats
3W - 3L
1,726 SR
Queue Stats
32W - 31L
1,332 Elo+
Solo
Team Averages
Level 24
1,445 SR
1,398 Elo+

VS

Team Averages
Level 20
1,622 SR
1,597 Elo+
Hun Batz
Hun Batz
Axthe12th
Hun Batz
Level 12
God Stats
13W - 8L
1,683 SR
Queue Stats
15W - 14L
1,586 Elo+
Party 1
Anubis
Anubis
Musashig
Anubis
Level 17
God Stats
16W - 11L
1,472 SR
Queue Stats
37W - 40L
1,380 Elo+
Solo
Odin
Odin
cristalbong
Odin
Level 29
God Stats
1W - 0L
1,839 SR
Queue Stats
47W - 24L
1,679 Elo+
Party 1
Chaac
Chaac
michel029
Chaac
Level 26
God Stats
2W - 0L
1,616 SR
Queue Stats
26W - 11L
1,680 Elo+
Party 1
Nemesis
Nemesis
viviannmss
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 10
12,330
1,121
14,044
17,749
8,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
18
2 / 8 / 11
11,366
1,033
11,970
16,472
4,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
19
4 / 6 / 13
12,222
1,111
18,786
16,258
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Mi1ko
Ymir
19
2 / 8 / 15
11,650
1,059
9,173
25,659
27,300
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Savorla
Arachne
18
7 / 12 / 7
12,164
1,106
10,666
23,053
6,717
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Axthe12th
Hun Batz
18
3 / 5 / 13
11,228
1,021
8,114
12,715
4,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Musashig
Anubis
19
10 / 5 / 14
12,658
1,151
18,678
12,715
5,285
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
14 / 5 / 23
15,191
1,381
31,089
17,990
5,392
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
michel029
Chaac
20
9 / 5 / 23
13,678
1,243
28,584
20,655
13,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
viviannmss
Nemesis
19
5 / 0 / 17
12,431
1,130
8,308
7,439
2,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
131
20
Kills
41
41
Deaths
20
56
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Axthe12th
Hun Batz
3
5
13
1.9
L
5
7
10
1.43
L
Ra
2
8
11
0.94
L
Nu Wa
4
6
13
1.75
L
Ymir
Mi1ko
Ymir
2
8
15
1.19
W
Anubis
Musashig
Anubis
10
5
14
3.4
L
Arachne
Savorla
Arachne
7
12
7
0.88
W
14
5
23
5.1
W
Chaac
michel029
Chaac
9
5
23
4.1
W
Nemesis
viviannmss
Nemesis
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,639
Damage
94,773
99,191
Taken
71,514
50,402
Mitigated
30,467
8,550
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Axthe12th
Hun Batz
8,114
1,612
0
1,072
12,715
4,003
0
8,604
3,925
0
25,164
L
14,044
6,863
0
1,336
17,749
8,672
0
4,917
12,832
0
35,094
L
Ra
11,970
1,294
1,692
1,926
16,472
4,609
0
3,864
12,608
42,790
0
L
Nu Wa
18,786
3,441
339
1,094
16,258
3,104
0
2,588
13,670
36,848
0
L
Ymir
Mi1ko
Ymir
9,173
1,214
0
0
25,659
27,300
0
3,743
21,916
24,229
0
W
Anubis
Musashig
Anubis
18,678
286
41
3,154
12,715
5,285
0
7,383
5,176
40,568
0
L
Arachne
Savorla
Arachne
10,666
7,295
0
2,163
23,053
6,717
0
3,566
19,487
136
14,468
W
31,089
7,941
0
143
17,990
5,392
0
9,518
8,214
0
58,299
W
Chaac
michel029
Chaac
28,584
4,080
0
9,394
20,655
13,145
0
9,532
10,793
0
71,099
W
Nemesis
viviannmss
Nemesis
8,308
2,010
0
1,116
7,439
2,642
0
3,954
2,810
0
31,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,732
Gold Earned
65,186
203
Minions Killed
308
5
Camps Cleared
10
1,030,782
Distance Traveled
957,192
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,228
1,021
46
4
0
167,666
0
L
Medusa
12,330
1,121
33
3
2
206,572
0
L
Ra
11,366
1,033
76
7
0
184,131
0
L
Nu Wa
12,222
1,111
48
4
1
217,758
1
L
Ymir
11,650
1,059
31
3
0
202,846
0
W
Anubis
12,658
1,151
51
5
1
142,495
0
L
Arachne
12,164
1,106
15
1
2
219,475
0
W
Odin
15,191
1,381
51
5
5
207,636
0
W
Chaac
13,678
1,243
109
10
1
183,949
3
W
Nemesis
12,431
1,130
51
5
3
255,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role