Player Matchup

Janus
Janus
 
Janus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Epicgamerman420
Neith
Level 28
God Stats
6W - 0L
1,890 SR
Queue Stats
38W - 18L
1,605 Elo+
Party 2
Ymir
Ymir
Glizby
Ymir
Level 10
God Stats
3W - 0L
1,806 SR
Queue Stats
30W - 13L
1,610 Elo+
Party 2
Kukulkan
Kukulkan
ImPro1234
Kukulkan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 43L
1,627 Elo+
Party 2
Achilles
Achilles
jasontheninja47
Achilles
Level 129
God Stats
3W - 2L
1,724 SR
Queue Stats
178W - 111L
1,619 Elo+
Party 2
Team Averages
Level 43
1,684 SR
1,592 Elo+

VS

Team Averages
Level 20
1,482 SR
1,537 Elo+
King Arthur
King Arthur
AxxPapaBless
King Arthur
Level 18
God Stats
0W - 2L
1,293 SR
Queue Stats
214W - 260L
1,457 Elo+
Solo
Ymir
Ymir
BravoTeam69
Ymir
Level 14
God Stats
8W - 2L
1,830 SR
Queue Stats
39W - 11L
1,716 Elo+
Solo
Sol
Sol
RagingRevert
Sol
Level 26
God Stats
0W - 1L
1,285 SR
Queue Stats
33W - 22L
1,521 Elo+
Party 1
Skadi
Skadi
grimwaifuu
Skadi
Level 19
God Stats
13W - 13L
1,593 SR
Queue Stats
38W - 37L
1,475 Elo+
Party 1
Charybdis
Charybdis
owoREVY
Charybdis
Level 23
God Stats
1W - 3L
1,411 SR
Queue Stats
32W - 23L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
9 / 3 / 13
11,618
1,162
13,262
8,244
3,748
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 1 / 13
10,554
1,055
17,281
12,070
5,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
Glizby
Ymir
17
2 / 2 / 22
10,359
1,036
9,491
14,218
19,135
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
ImPro1234
Kukulkan
17
4 / 1 / 14
10,427
1,043
13,787
9,868
4,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
17
8 / 0 / 15
10,785
1,079
15,703
14,351
23,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

287

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AxxPapaBless
King Arthur
15
1 / 6 / 1
8,325
833
2,477
9,500
4,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 9 / 4
10,278
1,028
19,030
28,265
11,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 2 / 3
8,893
889
11,179
5,863
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
15
1 / 5 / 2
9,048
905
8,192
12,345
4,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
owoREVY
Charybdis
16
2 / 7 / 5
10,195
1,020
13,386
17,211
6,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
29
Kills
7
7
Deaths
29
77
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
3
13
5.17
L
King Arthur
AxxPapaBless
King Arthur
1
6
1
0.25
L
3
9
4
0.56
W
6
1
13
12.5
W
Ymir
Glizby
Ymir
2
2
22
6.5
W
Kukulkan
ImPro1234
Kukulkan
4
1
14
11
L
0
2
3
0.75
L
Skadi
1
5
2
0.4
W
Achilles
8
0
15
15.5
L
Charybdis
owoREVY
Charybdis
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,524
Damage
54,264
58,751
Taken
73,184
56,667
Mitigated
28,779
8,899
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,262
1,107
0
650
8,244
3,748
0
4,265
3,891
33,676
0
L
King Arthur
AxxPapaBless
King Arthur
2,477
499
0
0
9,500
4,817
0
5,610
3,635
0
3,392
L
19,030
3,166
0
5,286
28,265
11,985
0
14,951
12,181
33,656
0
W
17,281
8,146
0
1,847
12,070
5,639
0
5,430
6,598
0
32,963
W
Ymir
Glizby
Ymir
9,491
2,137
225
1,121
14,218
19,135
0
6,903
7,025
16,444
0
W
Kukulkan
ImPro1234
Kukulkan
13,787
4,229
539
1,938
9,868
4,897
0
4,471
5,303
33,330
0
L
11,179
4,062
0
1,544
5,863
1,756
0
2,212
3,416
33,395
0
L
Skadi
8,192
3,431
0
476
12,345
4,156
0
6,657
5,304
0
26,803
W
Achilles
15,703
3,139
0
2,579
14,351
23,248
0
8,351
5,725
0
19,550
L
Charybdis
owoREVY
Charybdis
13,386
7,942
320
991
17,211
6,065
0
5,719
10,839
0
30,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,743
Gold Earned
46,739
189
Minions Killed
164
3
Camps Cleared
6
914,488
Distance Traveled
785,425
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,618
1,162
55
6
0
175,944
0
L
King Arthur
8,325
833
4
0
0
94,649
0
L
Ymir
10,278
1,028
42
4
2
179,078
3
W
Neith
10,554
1,055
36
4
0
175,756
0
W
Ymir
10,359
1,036
26
3
0
180,661
0
W
Kukulkan
10,427
1,043
57
6
2
178,404
0
L
Sol
8,893
889
50
5
1
186,127
0
L
Skadi
9,048
905
31
3
0
167,053
0
W
Achilles
10,785
1,079
15
2
1
203,723
2
L
Charybdis
10,195
1,020
37
4
3
158,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role