Player Matchup

Geb
Geb
DiamondShade0
Geb
Level 18
God Stats
8W - 3L
1,616 SR
Queue Stats
19W - 6L
1,725 Elo+
Party 1
Gilgamesh
Gilgamesh
HarlequinTheFool
Gilgamesh
Level 62
God Stats
43W - 24L
1,690 SR
Queue Stats
216W - 130L
1,661 Elo+
Party 1
Raijin
Raijin
purr3k1ng
Raijin
Level 127
God Stats
8W - 2L
1,748 SR
Queue Stats
261W - 142L
1,647 Elo+
Party 1
Team Averages
Level 69
1,685 SR
1,678 Elo+

VS

Team Averages
Level 118
1,640 SR
1,609 Elo+
Janus
Janus
NeoJson
Janus
Level 144
God Stats
1W - 2L
1,791 SR
Queue Stats
29W - 27L
1,749 Elo+
Solo
Sylvanus
Sylvanus
luiscasmacin136
Sylvanus
Level 105
God Stats
3W - 1L
1,620 SR
Queue Stats
62W - 44L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
mocos123
Gilgamesh
Level 105
God Stats
0W - 4L
1,510 SR
Queue Stats
45W - 45L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 11
7,696
770
6,784
9,060
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
12
6 / 2 / 7
8,365
837
8,618
7,325
5,436
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
purr3k1ng
Raijin
13
6 / 0 / 7
8,294
829
10,494
4,495
1,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
NeoJson
Janus
11
1 / 2 / 4
6,989
699
7,925
6,826
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
10
3 / 5 / 2
7,123
712
5,331
11,808
9,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
mocos123
Gilgamesh
8
1 / 6 / 4
6,338
634
1,531
9,854
4,888
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
13
Kills
5
5
Deaths
13
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
W
Gilgamesh
6
2
7
4.75
L
Janus
NeoJson
Janus
1
2
4
1.5
L
Sylvanus
3
5
2
0.8
L
Gilgamesh
mocos123
Gilgamesh
1
6
4
0.5
W
Raijin
purr3k1ng
Raijin
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,896
Damage
14,787
20,880
Taken
28,488
11,960
Mitigated
16,493
2,788
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,784
695
0
1,150
9,060
4,801
113
7,202
1,858
11,788
0
W
Gilgamesh
8,618
2,666
0
133
7,325
5,436
793
3,307
4,018
2,306
24,426
L
Janus
NeoJson
Janus
7,925
464
240
1,339
6,826
2,344
0
4,782
2,044
33,191
0
L
Sylvanus
5,331
1,542
2,364
4,719
11,808
9,261
0
7,545
4,263
8,341
1,150
L
Gilgamesh
mocos123
Gilgamesh
1,531
417
0
692
9,854
4,888
0
5,354
4,500
0
3,816
W
Raijin
purr3k1ng
Raijin
10,494
966
0
1,505
4,495
1,723
492
2,995
1,500
38,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,355
Gold Earned
20,450
126
Minions Killed
95
6
Camps Cleared
3
577,891
Distance Traveled
491,641
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,696
770
11
1
1
182,555
4
W
Gilgamesh
8,365
837
37
4
4
201,883
0
L
Janus
6,989
699
80
8
2
197,293
5
L
Sylvanus
7,123
712
9
1
1
166,091
3
L
Gilgamesh
6,338
634
6
1
0
128,257
0
W
Raijin
8,294
829
78
8
1
193,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role