Player Matchup

Ymir
Ymir
BigBirk
Ymir
Level 89
God Stats
0W - 3L
1,602 SR
Queue Stats
63W - 54L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
HowieVS
Danzaburou
Level 86
God Stats
0W - 1L
1,503 SR
Queue Stats
9W - 8L
1,561 Elo+
Party 1
Hel
Hel
helsk8r
Hel
Level 8
God Stats
0W - 3L
1,280 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 1
Team Averages
Level 61
1,461 SR
1,480 Elo+

VS

Team Averages
Level 51
1,453 SR
1,469 Elo+
Mulan
Mulan
Breadhemoth
Mulan
Level 42
God Stats
2W - 2L
1,515 SR
Queue Stats
11W - 10L
1,480 Elo+
Party 2
Khepri
Khepri
PeeknuckThePious
Khepri
Level 14
God Stats
3W - 3L
1,510 SR
Queue Stats
10W - 10L
1,467 Elo+
Party 2
Sol
Sol
Schpongle
Sol
Level 97
God Stats
1W - 2L
1,335 SR
Queue Stats
19W - 27L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BigBirk
Ymir
9
1 / 4 / 1
6,595
660
5,523
11,085
9,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
HowieVS
Danzaburou
10
0 / 6 / 2
6,614
661
3,367
9,181
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hel
10
1 / 5 / 1
6,436
644
3,655
6,217
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 6
8,787
879
9,310
9,213
9,498
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 1 / 10
7,790
779
1,772
5,569
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
4 / 0 / 10
8,173
817
10,491
5,696
2,394
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
15
15
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
BigBirk
Ymir
1
4
1
0.38
W
9
1
6
12
L
Danzaburou
HowieVS
Danzaburou
0
6
2
0.17
W
2
1
10
7
W
4
0
10
9
L
Hel
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,545
Damage
21,573
26,483
Taken
20,478
16,101
Mitigated
17,397
3,331
Healing
3,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BigBirk
Ymir
5,523
1,357
192
1,173
11,085
9,487
0
5,746
5,339
15,960
0
W
9,310
1,210
300
1,623
9,213
9,498
337
4,386
4,827
6,467
21,950
L
Danzaburou
HowieVS
Danzaburou
3,367
1,309
0
468
9,181
4,080
0
4,645
4,536
0
27,363
W
1,772
177
0
552
5,569
5,505
244
2,993
2,576
5,294
0
W
10,491
3,203
0
1,353
5,696
2,394
1,777
2,038
3,658
35,333
0
L
Hel
3,655
502
854
644
6,217
2,534
0
3,590
2,627
13,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,645
Gold Earned
24,750
94
Minions Killed
124
4
Camps Cleared
5
496,302
Distance Traveled
515,419
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,595
660
24
2
2
177,645
4
W
Mulan
8,787
879
48
5
0
176,754
4
L
Danzaburou
6,614
661
60
6
2
166,400
9
W
Khepri
7,790
779
12
1
0
146,382
3
W
Sol
8,173
817
64
6
5
192,283
0
L
Hel
6,436
644
10
1
0
152,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role