Player Matchup

Raijin
Raijin
Arbitir
Raijin
Level 137
God Stats
10W - 9L
1,635 SR
Queue Stats
803W - 799L
1,617 Elo+
Solo
Fenrir
Fenrir
LeonEllioth
Fenrir
Level 86
God Stats
1W - 2L
1,185 SR
Queue Stats
76W - 79L
1,556 Elo+
Party 2
Artemis
Artemis
Poyacksonsmurf
Artemis
Level 109
God Stats
3W - 2L
1,555 SR
Queue Stats
247W - 226L
1,599 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpamLaughersSuck
Morgan Le Fay
Level 145
God Stats
2W - 0L
1,619 SR
Queue Stats
96W - 84L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
cesqu
Nu Wa
Level 66
God Stats
1W - 0L
1,610 SR
Queue Stats
58W - 44L
1,600 Elo+
Party 1
Team Averages
Level 109
1,521 SR
1,584 Elo+

VS

Team Averages
Level 127
1,492 SR
1,550 Elo+
Janus
Janus
DangerCorpse
Janus
Level 102
God Stats
3W - 4L
1,335 SR
Queue Stats
129W - 142L
1,552 Elo+
Party 3
Medusa
Medusa
DonnKochler
Medusa
Level 103
God Stats
0W - 2L
1,412 SR
Queue Stats
109W - 98L
1,594 Elo+
Party 3
Hades
Hades
Esplimt1
Hades
Level 125
God Stats
5W - 2L
1,647 SR
Queue Stats
118W - 135L
1,517 Elo+
Solo
Jing Wei
Jing Wei
Eywâ
Jing Wei
Level 158
God Stats
1W - 1L
1,810 SR
Queue Stats
30W - 36L
1,535 Elo+
Solo
Awilix
Awilix
ruinerII
Awilix
Level 147
God Stats
0W - 7L
1,253 SR
Queue Stats
253W - 246L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Arbitir
Raijin
19
9 / 5 / 10
11,939
853
19,373
15,062
7,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
16
2 / 6 / 15
10,316
737
4,620
20,384
25,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 6 / 15
11,470
819
17,595
12,371
6,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
SpamLaughersSuck
Morgan Le Fay
20
6 / 4 / 17
11,576
827
14,302
15,363
7,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
cesqu
Nu Wa
18
6 / 3 / 15
11,366
812
13,734
7,648
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 16
10,164
726
11,553
13,625
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
18
5 / 5 / 11
10,514
751
9,969
12,707
5,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Esplimt1
Hades
18
7 / 7 / 12
11,015
787
14,111
19,513
13,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Eywâ
Jing Wei
18
3 / 6 / 14
10,479
749
11,650
14,399
6,526
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
ruinerII
Awilix
18
7 / 6 / 10
11,999
857
10,513
17,646
21,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
86
29
Kills
23
24
Deaths
29
72
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Raijin
Arbitir
Raijin
9
5
10
2.8
L
1
5
16
1.8
L
Medusa
5
5
11
2.1
L
Hades
Esplimt1
Hades
7
7
12
1.86
L
Jing Wei
Eywâ
Jing Wei
3
6
14
1.67
W
Fenrir
2
6
15
1.58
W
6
6
15
2.25
W
Morgan Le Fay
SpamLaughersSuck
Morgan Le Fay
6
4
17
3.63
W
Nu Wa
cesqu
Nu Wa
6
3
15
4.5
L
Awilix
ruinerII
Awilix
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,624
Damage
57,796
70,828
Taken
77,890
50,833
Mitigated
52,319
20,003
Healing
28,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Arbitir
Raijin
19,373
1,039
2,781
4,453
15,062
7,739
818
2,756
12,266
36,167
0
L
11,553
149
1,271
3,916
13,625
4,988
122
8,674
4,951
38,590
0
L
Medusa
9,969
3,275
1,456
2,286
12,707
5,786
1,357
9,338
3,369
0
30,319
L
Hades
Esplimt1
Hades
14,111
802
1,649
7,029
19,513
13,788
1,095
11,561
7,952
32,047
0
L
Jing Wei
Eywâ
Jing Wei
11,650
10,038
2,888
3,021
14,399
6,526
817
9,744
4,655
0
32,035
W
Fenrir
4,620
733
2,424
3,628
20,384
25,766
125
6,325
13,813
0
8,929
W
17,595
6,718
68
776
12,371
6,095
2,069
4,355
7,914
0
37,477
W
Morgan Le Fay
SpamLaughersSuck
Morgan Le Fay
14,302
1,335
897
3,350
15,363
7,817
814
7,824
7,303
32,223
0
W
Nu Wa
cesqu
Nu Wa
13,734
2,941
644
982
7,648
3,416
1,538
3,736
3,868
30,163
0
L
Awilix
ruinerII
Awilix
10,513
2,389
1,588
2,961
17,646
21,231
78
8,092
9,554
0
15,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,667
Gold Earned
54,171
144
Minions Killed
184
0
Camps Cleared
0
1,261,492
Distance Traveled
1,209,592
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,939
853
39
3
0
244,921
0
L
Janus
10,164
726
74
5
0
236,764
1
L
Medusa
10,514
751
30
2
0
255,874
0
L
Hades
11,015
787
38
3
0
208,996
1
L
Jing Wei
10,479
749
34
2
0
240,049
1
W
Fenrir
10,316
737
8
1
0
261,027
1
W
Artemis
11,470
819
39
3
0
242,604
2
W
Morgan Le Fay
11,576
827
30
2
0
240,766
0
W
Nu Wa
11,366
812
28
2
0
272,174
1
L
Awilix
11,999
857
8
1
0
267,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role