Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ChronosLord13
Hades
Level 8
God Stats
0W - 1L
1,719 SR
Queue Stats
2W - 2L
1,458 Elo+
Party 2
Ares
Ares
EmmySlimy921
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,360 Elo+
Party 2
Team Averages
Level 25
1,573 SR
1,439 Elo+

VS

Team Averages
Level 75
1,574 SR
1,466 Elo+
Horus
Horus
CHIEFCYCLONE
Horus
Level 127
God Stats
84W - 86L
1,554 SR
Queue Stats
377W - 418L
1,573 Elo+
Solo
Chiron
Chiron
DarkSkies02
Chiron
Level 29
God Stats
10W - 12L
1,462 SR
Queue Stats
10W - 13L
1,332 Elo+
Party 1
Kukulkan
Kukulkan
speadrunner
Kukulkan
Level 68
God Stats
2W - 1L
1,706 SR
Queue Stats
14W - 17L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 8 / 4
8,217
685
4,585
11,351
4,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 7 / 4
8,040
670
9,808
12,369
6,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
4 / 5 / 1
9,390
783
4,059
14,195
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 18
9,992
833
4,276
10,255
8,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
13
9 / 4 / 10
10,072
839
11,011
11,141
4,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
speadrunner
Kukulkan
14
9 / 2 / 11
10,288
857
13,078
7,648
3,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
6
Kills
20
20
Deaths
8
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
8
4
0.38
W
2
2
18
5.5
L
1
7
4
0.43
W
Chiron
9
4
10
3.5
L
4
5
1
0.9
W
Kukulkan
speadrunner
Kukulkan
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,452
Damage
28,365
37,915
Taken
29,044
23,648
Mitigated
15,898
4,761
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,585
613
0
310
11,351
4,943
0
3,772
7,579
95
21,553
W
4,276
1,925
3,975
4,327
10,255
8,652
410
3,556
6,699
0
9,883
L
9,808
552
995
2,791
12,369
6,646
0
3,891
8,478
40,301
0
W
Chiron
11,011
6,366
549
2,237
11,141
4,228
1,524
6,192
4,886
0
26,123
L
4,059
213
0
665
14,195
12,059
0
5,777
8,418
11,240
0
W
Kukulkan
speadrunner
Kukulkan
13,078
1,908
0
255
7,648
3,018
955
4,445
3,203
49,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,647
Gold Earned
30,352
100
Minions Killed
116
6
Camps Cleared
5
566,510
Distance Traveled
627,429
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,217
685
29
2
3
198,683
3
W
Horus
9,992
833
11
1
1
229,608
6
L
Hades
8,040
670
59
5
2
180,604
3
W
Chiron
10,072
839
39
3
0
177,781
1
L
Ares
9,390
783
12
1
1
187,223
0
W
Kukulkan
10,288
857
66
6
4
220,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role