Player Matchup

Izanami
Izanami
Platinum III
IVIATIVIAN
Izanami
Platinum III
Level 160
God Stats
220W - 176L
1,635 SR
Queue Stats
462W - 459L
1,601 MMR
Party 4
Cu Chulainn
Cu Chulainn
Platinum III
Neon l Lancer
Cu Chulainn
Platinum III
Level 149
God Stats
6W - 6L
1,643 SR
Queue Stats
84W - 79L
1,754 MMR
Solo
Sylvanus
Sylvanus
Gold III
ObIeazy
Sylvanus
Gold III
Level 141
God Stats
12W - 22L
1,451 SR
Queue Stats
391W - 404L
1,538 MMR
Party 3
Kukulkan
Kukulkan
Platinum II
Roosterdabest
Kukulkan
Platinum II
Level 129
God Stats
14W - 9L
1,527 SR
Queue Stats
104W - 90L
1,962 MMR
Party 3
Fenrir
Fenrir
Platinum II
SicKnix
Fenrir
Platinum II
Level 160
God Stats
223W - 201L
1,593 SR
Queue Stats
966W - 958L
1,871 MMR
Party 4
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,570 SR
1,745 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,539 SR
1,668 MMR
Ravana
Ravana
Platinum I
 
Ravana
Platinum I
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Gold V
ImTheBigNasty
Cthulhu
Gold V
Level 125
God Stats
1W - 2L
1,733 SR
Queue Stats
11W - 6L
1,724 MMR
Solo
Cerberus
Cerberus
Platinum V
RequestedToast
Cerberus
Platinum V
Level 159
God Stats
4W - 3L
1,543 SR
Queue Stats
218W - 210L
1,755 MMR
Party 1
Xbalanque
Xbalanque
Gold I
XoGHOSTR1DERoX
Xbalanque
Gold I
Level 160
God Stats
3W - 5L
1,398 SR
Queue Stats
492W - 488L
1,705 MMR
Party 1
Raijin
Raijin
Platinum III
gimm3fac317
Raijin
Platinum III
Level 128
God Stats
22W - 24L
1,522 SR
Queue Stats
457W - 456L
1,656 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IVIATIVIAN
Izanami
20
10 / 4 / 7
17,887
662
23,427
23,208
10,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Neon l Lancer
Cu Chulainn
20
5 / 4 / 12
16,008
593
23,806
27,813
36,139
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
ObIeazy
Sylvanus
19
4 / 1 / 21
15,259
565
10,947
23,741
38,522
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Roosterdabest
Kukulkan
20
7 / 6 / 10
16,294
603
20,342
15,912
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
SicKnix
Fenrir
20
10 / 4 / 11
16,800
622
18,807
27,918
23,725
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
Morgan Le FayAthenaGilgameshOdinLoki

VS

Bans
TiamatGebUllrArtioScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
11 / 11 / 5
14,134
523
14,566
23,292
9,861
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
20
1 / 4 / 9
12,994
481
19,106
28,013
35,915
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
18
1 / 6 / 6
11,934
442
10,289
37,648
41,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
XoGHOSTR1DERoX
Xbalanque
20
3 / 9 / 3
12,906
478
14,927
24,756
11,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
19
3 / 6 / 5
12,487
462
15,035
16,234
6,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
36
Kills
19
19
Deaths
36
61
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
11
11
5
1.23
W
Izanami
IVIATIVIAN
Izanami
10
4
7
3.38
L
Cthulhu
1
4
9
1.38
W
Cu Chulainn
Neon l Lancer
Cu Chulainn
5
4
12
2.75
W
Sylvanus
ObIeazy
Sylvanus
4
1
21
14.5
L
Cerberus
1
6
6
0.67
W
Kukulkan
Roosterdabest
Kukulkan
7
6
10
2
W
Fenrir
SicKnix
Fenrir
10
4
11
3.88
L
Xbalanque
XoGHOSTR1DERoX
Xbalanque
3
9
3
0.5
L
Raijin
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,329
Damage
73,923
118,592
Taken
129,943
115,529
Mitigated
104,963
42,350
Healing
28,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
14,566
3,164
0
2,836
23,292
9,861
0
7,040
16,172
0
95,826
W
Izanami
IVIATIVIAN
Izanami
23,427
15,428
0
7,418
23,208
10,410
5,925
7,079
15,933
0
202,147
L
Cthulhu
19,106
1,537
1,798
8,059
28,013
35,915
0
5,936
22,077
87,797
0
W
Cu Chulainn
Neon l Lancer
Cu Chulainn
23,806
3,076
0
7,967
27,813
36,139
681
13,665
13,954
14,658
94,846
W
Sylvanus
ObIeazy
Sylvanus
10,947
1,369
5,630
8,283
23,741
38,522
592
8,917
14,484
35,423
0
L
Cerberus
10,289
895
0
6,244
37,648
41,876
75
15,263
22,053
54,975
0
W
Kukulkan
Roosterdabest
Kukulkan
20,342
1,786
0
3,491
15,912
6,733
2,564
6,891
8,753
121,739
0
W
Fenrir
SicKnix
Fenrir
18,807
4,832
0
9,561
27,918
23,725
4,449
9,830
17,778
122
124,456
L
Xbalanque
XoGHOSTR1DERoX
Xbalanque
14,927
7,527
0
6,236
24,756
11,013
3,529
5,023
19,733
0
96,450
L
Raijin
15,035
641
307
3,018
16,234
6,298
0
7,262
8,972
82,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,248
Gold Earned
64,455
746
Minions Killed
694
0
Camps Cleared
0
2,616,373
Distance Traveled
2,458,691
29
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
14,134
523
144
5
0
480,014
2
W
Izanami
17,887
662
247
9
0
488,379
0
L
Cthulhu
12,994
481
152
6
0
531,518
15
W
Cu Chulainn
16,008
593
156
6
0
542,890
7
W
Sylvanus
15,259
565
36
1
0
503,401
6
L
Cerberus
11,934
442
77
3
0
502,308
6
W
Kukulkan
16,294
603
170
6
0
502,832
12
W
Fenrir
16,800
622
137
5
0
578,871
4
L
Xbalanque
12,906
478
152
6
0
462,267
12
L
Raijin
12,487
462
169
6
0
482,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role