Player Matchup

Thor
Thor
JeffersonFG
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,229 Elo+
Solo
Kukulkan
Kukulkan
dlayne2203
Kukulkan
Level 129
God Stats
10W - 9L
1,318 SR
Queue Stats
265W - 287L
1,466 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mudbuster912
Ah Muzen Cab
Level 119
God Stats
8W - 1L
1,675 SR
Queue Stats
81W - 86L
1,457 Elo+
Party 1
Team Averages
Level 85
1,498 SR
1,384 Elo+

VS

Team Averages
Level 73
1,544 SR
1,465 Elo+
Izanami
Izanami
HollowExoWolf69
Izanami
Level 90
God Stats
1W - 1L
1,586 SR
Queue Stats
54W - 58L
1,550 Elo+
Party 2
Ra
Ra
Visionary8788
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,351 Elo+
Solo
Sylvanus
Sylvanus
chief53
Sylvanus
Level 122
God Stats
1W - 3L
1,545 SR
Queue Stats
44W - 36L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 4
14,824
511
5,342
24,028
11,258
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
dlayne2203
Kukulkan
20
6 / 4 / 4
18,072
623
45,171
19,711
8,770
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
mudbuster912
Ah Muzen Cab
20
4 / 3 / 4
17,514
604
32,577
22,363
9,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 8
17,104
590
12,462
30,537
7,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 5 / 4
14,904
514
7,973
14,749
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
chief53
Sylvanus
20
11 / 1 / 5
20,513
707
29,414
51,546
71,684
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
10
Kills
16
16
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
8
1.5
W
0
9
4
0.22
L
3
5
4
1
L
Sylvanus
chief53
Sylvanus
11
1
5
13.5
W
Kukulkan
dlayne2203
Kukulkan
6
4
4
2
W
Ah Muzen Cab
mudbuster912
Ah Muzen Cab
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,090
Damage
49,849
66,102
Taken
96,832
29,193
Mitigated
84,369
16,468
Healing
42,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,462
6,602
0
3,196
30,537
7,719
2,559
15,188
15,349
0
122,889
W
5,342
717
0
2,132
24,028
11,258
0
13,618
9,546
0
35,393
L
7,973
1,491
4,411
4,903
14,749
4,966
50
7,896
6,853
37,634
0
L
Sylvanus
chief53
Sylvanus
29,414
5,482
5,081
24,967
51,546
71,684
518
22,851
28,695
63,319
0
W
Kukulkan
dlayne2203
Kukulkan
45,171
2,634
0
3,624
19,711
8,770
1,726
11,535
8,068
141,103
0
W
Ah Muzen Cab
mudbuster912
Ah Muzen Cab
32,577
9,178
1,614
9,098
22,363
9,165
2,204
13,575
8,722
0
91,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,410
Gold Earned
52,521
372
Minions Killed
378
13
Camps Cleared
11
1,375,434
Distance Traveled
1,240,180
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
17,104
590
190
7
6
470,773
4
W
Thor
14,824
511
36
1
4
447,745
7
L
Ra
14,904
514
89
3
3
259,698
4
L
Sylvanus
20,513
707
99
3
2
509,709
4
W
Kukulkan
18,072
623
199
7
6
444,637
9
W
Ah Muzen Cab
17,514
604
137
5
3
483,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role