Player Matchup

Loki
Loki
Lucky_x25
Loki
Level 24
God Stats
25W - 59L
1,386 SR
Queue Stats
47W - 88L
1,401 Elo+
Solo
Tiamat
Tiamat
lulwaitwhat
Tiamat
Level 121
God Stats
0W - 2L
1,235 SR
Queue Stats
55W - 90L
1,545 Elo+
Solo
Anhur
Anhur
oP Sanjii
Anhur
Level 155
God Stats
1W - 1L
1,476 SR
Queue Stats
7W - 13L
1,393 Elo+
Solo
Team Averages
Level 100
1,366 SR
1,446 Elo+

VS

Team Averages
Level 51
1,393 SR
1,423 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DarkAravir
Xing Tian
Level 14
God Stats
1W - 2L
1,178 SR
Queue Stats
16W - 29L
1,383 Elo+
Party 1
Thanatos
Thanatos
necron7894
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 3 / 2
7,882
606
3,047
6,623
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
12
0 / 4 / 3
7,788
599
6,985
8,272
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
oP Sanjii
Anhur
12
2 / 4 / 1
8,170
628
7,231
9,184
2,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 0 / 6
9,741
749
10,621
6,483
1,903
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
DarkAravir
Xing Tian
12
1 / 1 / 10
8,793
676
4,612
10,461
7,896
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
necron7894
Thanatos
13
5 / 2 / 5
9,448
727
6,247
8,807
6,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
11
11
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
6
8
W
Xing Tian
DarkAravir
Xing Tian
1
1
10
6
L
Loki
1
3
2
0.67
L
Tiamat
0
4
3
0.38
W
Thanatos
necron7894
Thanatos
5
2
5
3.75
L
Anhur
oP Sanjii
Anhur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
21,480
24,079
Taken
25,751
9,500
Mitigated
16,511
3,912
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,621
2,980
0
3,891
6,483
1,903
2,389
1,634
4,667
48,608
0
W
Xing Tian
DarkAravir
Xing Tian
4,612
266
598
2,233
10,461
7,896
76
2,249
7,846
19,764
0
L
Loki
3,047
113
0
348
6,623
3,186
0
3,700
2,661
0
22,457
L
Tiamat
6,985
153
21
2,417
8,272
3,568
0
4,898
3,220
28,081
0
W
Thanatos
necron7894
Thanatos
6,247
759
0
8,309
8,807
6,712
558
2,644
5,883
0
20,969
L
Anhur
oP Sanjii
Anhur
7,231
3,571
0
1,126
9,184
2,746
0
6,915
2,187
0
28,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,840
Gold Earned
27,982
159
Minions Killed
160
8
Camps Cleared
4
714,081
Distance Traveled
789,788
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,741
749
116
9
2
246,839
0
W
Xing Tian
8,793
676
21
2
0
270,636
2
L
Loki
7,882
606
28
2
2
259,921
5
L
Tiamat
7,788
599
59
5
2
226,343
0
W
Thanatos
9,448
727
23
2
2
272,313
6
L
Anhur
8,170
628
72
6
4
227,817
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role