Player Matchup

Gilgamesh
Gilgamesh
Dimeec Slays
Gilgamesh
Level 158
God Stats
3W - 2L
1,219 SR
Queue Stats
66W - 64L
1,542 Elo+
Party 1
Chang'e
Chang'e
S as in Steven
Chang'e
Level 157
God Stats
4W - 3L
1,952 SR
Queue Stats
177W - 144L
1,596 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TcTL ChokeShot
Cu Chulainn
Level 156
God Stats
8W - 0L
1,714 SR
Queue Stats
238W - 185L
1,560 Elo+
Solo
Cthulhu
Cthulhu
TheSkippy115
Cthulhu
Level 148
God Stats
13W - 6L
1,710 SR
Queue Stats
211W - 185L
1,573 Elo+
Party 1
Loki
Loki
Uncle R0B
Loki
Level 156
God Stats
1W - 0L
1,405 SR
Queue Stats
42W - 35L
1,543 Elo+
Party 1
Team Averages
Level 155
1,600 SR
1,563 Elo+

VS

Team Averages
Level 124
1,472 SR
1,505 Elo+
Mulan
Mulan
Brickcamo
Mulan
Level 144
God Stats
0W - 1L
1,598 SR
Queue Stats
6W - 10L
1,417 Elo+
Party 2
Chang'e
Chang'e
ElAguacateVerde
Chang'e
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 137L
1,658 Elo+
Solo
Poseidon
Poseidon
InsomniacDoctor
Poseidon
Level 147
God Stats
1W - 2L
1,473 SR
Queue Stats
193W - 199L
1,578 Elo+
Solo
Kumbhakarna
Kumbhakarna
JiMdAnDyRaNdY
Kumbhakarna
Level 89
God Stats
0W - 1L
1,287 SR
Queue Stats
6W - 12L
1,401 Elo+
Party 2
Heimdallr
Heimdallr
badjad
Heimdallr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dimeec Slays
Gilgamesh
19
11 / 5 / 14
12,614
901
19,837
14,955
11,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 1 / 17
11,840
846
18,714
14,491
6,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
TcTL ChokeShot
Cu Chulainn
18
6 / 6 / 15
11,258
804
10,791
19,873
18,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
TheSkippy115
Cthulhu
19
2 / 1 / 25
11,233
802
25,920
19,752
22,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
18
3 / 6 / 21
10,786
770
14,125
13,161
8,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Brickcamo
Mulan
18
6 / 6 / 8
11,102
793
17,517
27,035
28,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 14
10,436
745
11,898
17,301
10,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
18
7 / 6 / 7
11,356
811
14,144
15,285
7,013
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
JiMdAnDyRaNdY
Kumbhakarna
15
0 / 5 / 10
8,888
635
4,035
21,326
23,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
badjad
Heimdallr
15
3 / 9 / 10
9,545
682
16,878
18,409
9,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
68
30
Kills
19
19
Deaths
30
92
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Mulan
Brickcamo
Mulan
6
6
8
1.67
W
Gilgamesh
Dimeec Slays
Gilgamesh
11
5
14
3.6
L
3
4
14
2.5
L
Poseidon
7
6
7
1.75
L
Kumbhakarna
JiMdAnDyRaNdY
Kumbhakarna
0
5
10
1
W
8
1
17
16.5
W
Cu Chulainn
TcTL ChokeShot
Cu Chulainn
6
6
15
2.25
W
Cthulhu
TheSkippy115
Cthulhu
2
1
25
14.5
W
Loki
3
6
21
2.25
L
Heimdallr
badjad
Heimdallr
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,387
Damage
64,472
82,232
Taken
99,356
67,160
Mitigated
79,715
34,072
Healing
28,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Brickcamo
Mulan
17,517
1,698
2,217
5,494
27,035
28,716
0
12,809
13,250
0
27,519
W
Gilgamesh
Dimeec Slays
Gilgamesh
19,837
4,774
3,021
1,456
14,955
11,190
929
5,319
8,813
0
28,833
L
11,898
1,449
7,332
5,241
17,301
10,814
246
7,142
9,862
30,606
0
L
Poseidon
14,144
1,917
1,606
1,704
15,285
7,013
698
5,649
9,347
28,280
0
L
Kumbhakarna
JiMdAnDyRaNdY
Kumbhakarna
4,035
465
1,146
1,973
21,326
23,632
83
9,494
10,957
10,712
0
W
18,714
1,281
11,041
8,151
14,491
6,966
1,731
6,233
8,258
37,046
0
W
Cu Chulainn
TcTL ChokeShot
Cu Chulainn
10,791
1,492
0
806
19,873
18,235
792
6,984
12,889
1,638
30,413
W
Cthulhu
TheSkippy115
Cthulhu
25,920
649
1,920
5,239
19,752
22,597
234
6,695
13,057
41,879
0
W
Loki
14,125
3,113
784
1,654
13,161
8,172
1,677
4,846
8,315
0
24,219
L
Heimdallr
badjad
Heimdallr
16,878
5,216
835
823
18,409
9,540
813
7,347
10,742
0
31,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,731
Gold Earned
51,327
157
Minions Killed
132
0
Camps Cleared
0
1,563,334
Distance Traveled
1,253,831
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,102
793
18
1
0
261,089
3
W
Gilgamesh
12,614
901
15
1
0
321,948
2
L
Chang'e
10,436
745
53
4
0
266,032
4
L
Poseidon
11,356
811
32
2
0
257,717
3
L
Kumbhakarna
8,888
635
3
0
0
270,506
0
W
Chang'e
11,840
846
51
4
0
306,713
0
W
Cu Chulainn
11,258
804
29
2
0
301,698
0
W
Cthulhu
11,233
802
39
3
0
348,835
4
W
Loki
10,786
770
23
2
0
284,140
0
L
Heimdallr
9,545
682
26
2
0
198,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role