Player Matchup

Morgan Le Fay
Morgan Le Fay
CheemsBorgor69
Morgan Le Fay
Level 6
God Stats
1W - 1L
1,560 SR
Queue Stats
4W - 2L
1,689 Elo+
Party 3
Ymir
Ymir
DTH200
Ymir
Level 12
God Stats
5W - 1L
1,493 SR
Queue Stats
8W - 4L
1,718 Elo+
Party 3
Thanatos
Thanatos
HiepSiBongDem
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,566 Elo+
Party 2
Neith
Neith
Redsand25
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,566 Elo+
Party 2
Pele
Pele
WTBelimS
Pele
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 120L
1,626 Elo+
Solo
Team Averages
Level 11
1,511 SR
1,633 Elo+

VS

Team Averages
Level 22
1,588 SR
1,668 Elo+
Nike
Nike
 
Nike
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
Chawzy
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,788 Elo+
Party 1
Ra
Ra
Izletz
Ra
Level 4
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 1L
1,788 Elo+
Party 1
Artemis
Artemis
ZeusLogan
Artemis
Level 5
God Stats
3W - 3L
1,738 SR
Queue Stats
4W - 5L
1,762 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CheemsBorgor69
Morgan Le Fay
11
0 / 6 / 6
7,069
471
2,485
8,139
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
DTH200
Ymir
11
0 / 2 / 4
7,172
478
3,673
9,028
7,556
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
HiepSiBongDem
Thanatos
15
12 / 1 / 3
9,663
644
15,178
12,460
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Redsand25
Neith
12
3 / 3 / 2
7,393
493
4,243
5,579
1,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
18
9 / 1 / 2
10,825
722
12,867
11,160
5,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
8 / 4 / 2
8,619
575
5,031
10,104
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
 
Fafnir
10
1 / 1 / 5
7,101
473
4,828
12,371
12,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Chawzy
Bellona
11
0 / 6 / 0
6,659
444
3,123
9,418
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
11
2 / 8 / 1
7,088
473
3,513
10,722
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ZeusLogan
Artemis
11
2 / 5 / 3
7,077
472
7,308
9,365
3,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
24
Kills
13
13
Deaths
24
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
8
4
2
2.25
L
Fafnir
 
Fafnir
1
1
5
3.5
L
Bellona
Chawzy
Bellona
0
6
0
0
W
Morgan Le Fay
CheemsBorgor69
Morgan Le Fay
0
6
6
0.5
W
Ymir
DTH200
Ymir
0
2
4
1
W
Thanatos
HiepSiBongDem
Thanatos
12
1
3
13.5
L
Ra
2
8
1
0.31
W
Neith
Redsand25
Neith
3
3
2
1.33
W
Pele
9
1
2
10
L
Artemis
ZeusLogan
Artemis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,446
Damage
23,803
46,366
Taken
51,980
22,693
Mitigated
29,490
23,906
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,031
613
0
2,094
10,104
5,894
0
856
9,248
0
42,316
L
Fafnir
 
Fafnir
4,828
1,448
164
2,411
12,371
12,681
235
2,070
10,301
13,211
0
L
Bellona
Chawzy
Bellona
3,123
883
0
1,156
9,418
5,385
82
0
9,418
0
33,905
W
Morgan Le Fay
CheemsBorgor69
Morgan Le Fay
2,485
591
0
1,008
8,139
2,608
463
2,326
5,677
25,616
0
W
Ymir
DTH200
Ymir
3,673
1,155
0
3,455
9,028
7,556
254
1,413
7,615
26,842
0
W
Thanatos
HiepSiBongDem
Thanatos
15,178
4,782
0
12,040
12,460
5,358
0
2,727
9,607
0
69,789
L
Ra
3,513
710
112
1,895
10,722
2,411
488
2,182
8,540
28,532
0
W
Neith
Redsand25
Neith
4,243
1,570
0
1,406
5,579
1,718
287
1,132
4,447
0
37,539
W
Pele
12,867
4,226
0
5,997
11,160
5,453
795
481
10,679
0
81,950
L
Artemis
ZeusLogan
Artemis
7,308
5,321
0
2,086
9,365
3,119
977
1,050
8,315
0
47,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,122
Gold Earned
36,544
399
Minions Killed
308
0
Camps Cleared
0
1,421,936
Distance Traveled
1,381,431
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,619
575
76
5
0
321,367
5
L
Fafnir
7,101
473
13
1
0
305,605
4
L
Bellona
6,659
444
65
4
0
282,239
0
W
Morgan Le Fay
7,069
471
46
3
0
206,594
0
W
Ymir
7,172
478
43
3
0
270,567
1
W
Thanatos
9,663
644
89
6
0
340,125
2
L
Ra
7,088
473
59
4
0
243,010
0
W
Neith
7,393
493
67
4
0
273,401
0
W
Pele
10,825
722
154
10
0
331,249
1
L
Artemis
7,077
472
95
6
0
229,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role