Player Matchup

Scylla
Scylla
Fytology
Scylla
Level 90
God Stats
1W - 2L
1,530 SR
Queue Stats
32W - 34L
1,544 Elo+
Party 1
Ullr
Ullr
NVxFizzy
Ullr
Level 108
God Stats
10W - 1L
1,635 SR
Queue Stats
44W - 27L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
ShowdownHunter
Cthulhu
Level 47
God Stats
2W - 1L
1,497 SR
Queue Stats
11W - 7L
1,582 Elo+
Party 1
Mercury
Mercury
Sinistertheif
Mercury
Level 110
God Stats
1W - 0L
1,468 SR
Queue Stats
14W - 15L
1,517 Elo+
Party 1
Sol
Sol
daphadil6967
Sol
Level 83
God Stats
2W - 3L
1,530 SR
Queue Stats
12W - 19L
1,432 Elo+
Party 1
Team Averages
Level 88
1,532 SR
1,528 Elo+

VS

Team Averages
Level 57
1,540 SR
1,451 Elo+
Baron Samedi
Baron Samedi
CamJohnDro
Baron Samedi
Level 124
God Stats
20W - 9L
1,906 SR
Queue Stats
179W - 190L
1,433 Elo+
Party 2
Scylla
Scylla
Chig Nugg
Scylla
Level 25
God Stats
3W - 12L
1,285 SR
Queue Stats
8W - 15L
1,295 Elo+
Party 2
Mulan
Mulan
Danyiin
Mulan
Level 65
God Stats
3W - 5L
1,506 SR
Queue Stats
210W - 224L
1,416 Elo+
Party 2
Skadi
Skadi
Jackyyyyyyyy
Skadi
Level 46
God Stats
2W - 3L
1,443 SR
Queue Stats
198W - 187L
1,553 Elo+
Party 3
Tiamat
Tiamat
TucFang
Tiamat
Level 26
God Stats
4W - 8L
1,557 SR
Queue Stats
109W - 104L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fytology
Scylla
15
2 / 0 / 6
8,602
717
11,894
7,383
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
18
6 / 0 / 8
10,456
871
13,973
7,754
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 3 / 5
8,247
687
4,879
11,746
9,631
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
16
4 / 1 / 5
9,070
756
6,574
9,074
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 3 / 8
9,220
768
8,089
12,426
5,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CamJohnDro
Baron Samedi
15
3 / 1 / 3
8,424
702
7,495
9,163
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Chig Nugg
Scylla
13
0 / 4 / 2
7,023
585
3,298
8,031
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Danyiin
Mulan
14
0 / 4 / 5
7,313
609
4,791
14,334
11,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 1
8,951
746
10,355
12,085
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
TucFang
Tiamat
15
1 / 4 / 2
8,127
677
11,845
10,730
6,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
16
Kills
7
7
Deaths
16
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CamJohnDro
Baron Samedi
3
1
3
4.5
L
Scylla
Chig Nugg
Scylla
0
4
2
0.25
L
Mulan
Danyiin
Mulan
0
4
5
0.63
W
Scylla
Fytology
Scylla
2
0
6
5
L
3
3
1
1.17
W
Ullr
6
0
8
10
W
1
3
5
1.17
W
Mercury
4
1
5
6.5
L
Tiamat
TucFang
Tiamat
1
4
2
0.5
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,409
Damage
37,784
48,383
Taken
54,343
25,634
Mitigated
28,837
8,545
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CamJohnDro
Baron Samedi
7,495
272
1,121
3,986
9,163
3,987
0
4,212
4,951
22,088
0
L
Scylla
Chig Nugg
Scylla
3,298
156
0
0
8,031
2,868
0
3,720
4,311
14,170
0
L
Mulan
Danyiin
Mulan
4,791
526
0
5,002
14,334
11,277
0
7,385
6,949
0
16,406
W
Scylla
Fytology
Scylla
11,894
842
233
1,096
7,383
2,651
0
3,564
3,723
28,368
0
L
10,355
3,521
0
2,041
12,085
4,358
141
5,213
6,872
0
33,710
W
Ullr
13,973
4,331
0
1,184
7,754
3,391
45
4,479
3,115
0
46,952
W
4,879
44
472
619
11,746
9,631
0
4,225
7,271
20,303
0
W
Mercury
6,574
2,036
0
345
9,074
4,459
0
3,815
5,103
0
27,434
L
Tiamat
TucFang
Tiamat
11,845
767
138
2,018
10,730
6,347
0
4,544
6,186
35,871
0
W
8,089
1,538
0
4,596
12,426
5,502
680
5,981
6,283
30,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,595
Gold Earned
39,838
270
Minions Killed
232
10
Camps Cleared
6
1,245,320
Distance Traveled
1,083,813
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,424
702
37
3
0
230,389
0
L
Scylla
7,023
585
32
3
0
195,521
0
L
Mulan
7,313
609
37
3
0
232,646
2
W
Scylla
8,602
717
49
4
2
244,828
0
L
Skadi
8,951
746
65
5
2
208,781
2
W
Ullr
10,456
871
78
7
3
264,810
3
W
Cthulhu
8,247
687
36
3
0
235,809
0
W
Mercury
9,070
756
54
5
4
298,209
3
L
Tiamat
8,127
677
61
5
4
216,476
2
W
Sol
9,220
768
53
4
1
201,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role