Player Matchup

Khepri
Khepri
I VS Solstice I
Khepri
Level 53
God Stats
0W - 1L
1,705 SR
Queue Stats
1W - 3L
1,395 Elo+
Party 2
Olorun
Olorun
MCS Sparkplug
Olorun
Level 108
God Stats
0W - 1L
1,928 SR
Queue Stats
1W - 3L
1,395 Elo+
Party 2
Loki
Loki
untapped-frost1
Loki
Level 26
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 3L
1,283 Elo+
Party 2
Team Averages
Level 62
1,633 SR
1,358 Elo+

VS

Team Averages
Level 27
1,535 SR
1,391 Elo+
Ra
Ra
LIFE_WASTE781
Ra
Level 22
God Stats
10W - 12L
1,806 SR
Queue Stats
48W - 59L
1,139 Elo+
Party 1
Gilgamesh
Gilgamesh
MeTheLastUchiha
Gilgamesh
Level 49
God Stats
1W - 0L
1,301 SR
Queue Stats
10W - 16L
1,343 Elo+
Party 1
Geb
Geb
mighyymouse
Geb
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 6
9,751
574
9,227
13,584
15,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 1 / 1
10,378
610
18,825
7,138
3,141
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 6 / 3
8,825
519
6,154
10,484
6,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
10,461
615
10,296
11,983
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
MeTheLastUchiha
Gilgamesh
14
5 / 3 / 4
10,856
639
11,046
22,117
13,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 7
9,757
574
5,931
16,534
14,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
5
Kills
9
9
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
W
3
1
4
5
L
5
1
1
5.5
W
Gilgamesh
MeTheLastUchiha
Gilgamesh
5
3
4
2.33
W
1
2
7
2.25
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,206
Damage
27,273
31,206
Taken
50,634
24,936
Mitigated
33,566
8,537
Healing
18,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,227
1,290
632
3,062
13,584
15,556
156
7,376
5,794
26,349
0
W
10,296
1,600
3,713
4,899
11,983
4,770
1,874
7,922
4,061
62,741
0
L
18,825
10,136
940
3,903
7,138
3,141
835
3,612
3,383
55,752
0
W
Gilgamesh
MeTheLastUchiha
Gilgamesh
11,046
2,532
1,336
7,516
22,117
13,981
191
11,738
10,379
0
22,904
W
5,931
1,150
0
635
16,534
14,815
720
9,889
6,645
15,383
0
L
6,154
2,633
0
0
10,484
6,239
420
4,652
5,569
0
16,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,954
Gold Earned
31,074
150
Minions Killed
161
7
Camps Cleared
3
807,255
Distance Traveled
932,428
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,751
574
37
2
3
277,574
1
W
Ra
10,461
615
120
7
1
299,616
6
L
Olorun
10,378
610
97
6
4
226,634
0
W
Gilgamesh
10,856
639
21
1
1
322,810
5
W
Geb
9,757
574
20
1
1
310,002
0
L
Loki
8,825
519
16
1
0
303,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role