Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BlackTepech
Vulcan
Level 66
God Stats
2W - 0L
1,427 SR
Queue Stats
118W - 126L
1,420 Elo+
Solo
Yemoja
Yemoja
Handsystepdaddy
Yemoja
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 195L
1,429 Elo+
Solo
Ah Puch
Ah Puch
HelpfulPoem5
Ah Puch
Level 159
God Stats
11W - 5L
1,668 SR
Queue Stats
354W - 397L
1,495 Elo+
Solo
Ganesha
Ganesha
TheFoodIsRotten
Ganesha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,190 Elo+
Solo
Team Averages
Level 96
1,519 SR
1,407 Elo+

VS

Team Averages
Level 114
1,478 SR
1,435 Elo+
Vamana
Vamana
Cezk
Vamana
Level 68
God Stats
0W - 2L
1,168 SR
Queue Stats
431W - 463L
1,437 Elo+
Party 1
Aphrodite
Aphrodite
Claumar
Aphrodite
Level 103
God Stats
3W - 4L
1,897 SR
Queue Stats
427W - 459L
1,431 Elo+
Party 1
Sol
Sol
Pyrune
Sol
Level 107
God Stats
8W - 12L
1,326 SR
Queue Stats
383W - 409L
1,451 Elo+
Solo
Thanatos
Thanatos
Warforts
Thanatos
Level 144
God Stats
11W - 21L
1,420 SR
Queue Stats
376W - 407L
1,446 Elo+
Party 1
Hou Yi
Hou Yi
WiLdNuTz
Hou Yi
Level 147
God Stats
6W - 5L
1,580 SR
Queue Stats
309W - 316L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 3 / 8
10,590
706
14,543
11,194
6,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
20
6 / 0 / 12
12,086
806
26,380
10,886
6,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 1 / 11
10,673
712
6,387
13,423
15,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
HelpfulPoem5
Ah Puch
18
5 / 1 / 10
11,016
734
18,800
9,212
5,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 2 / 14
9,784
652
8,296
13,337
13,710
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cezk
Vamana
18
2 / 1 / 3
9,819
655
11,251
23,018
26,731
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Claumar
Aphrodite
14
0 / 2 / 3
8,078
539
2,203
13,961
7,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
Pyrune
Sol
16
0 / 4 / 5
9,033
602
13,691
11,862
4,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Warforts
Thanatos
15
2 / 6 / 2
8,614
574
6,550
16,477
14,946
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
WiLdNuTz
Hou Yi
16
3 / 5 / 2
9,209
614
14,479
16,499
6,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
18
Kills
7
7
Deaths
18
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
8
3
W
Vulcan
6
0
12
12
L
Vamana
Cezk
Vamana
2
1
3
3.5
L
Aphrodite
Claumar
Aphrodite
0
2
3
0.75
W
2
1
11
7.5
W
Ah Puch
HelpfulPoem5
Ah Puch
5
1
10
10
L
Sol
Pyrune
Sol
0
4
5
0.63
W
0
2
14
3.5
L
Thanatos
Warforts
Thanatos
2
6
2
0.5
L
Hou Yi
WiLdNuTz
Hou Yi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,406
Damage
48,174
58,052
Taken
81,817
46,860
Mitigated
60,388
28,400
Healing
48,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,543
4,820
1,585
1,985
11,194
6,041
2,609
3,200
7,994
0
27,146
W
Vulcan
26,380
12,340
2,717
1,321
10,886
6,458
565
3,012
7,874
57,701
0
L
Vamana
Cezk
Vamana
11,251
4,370
3,902
11,623
23,018
26,731
0
13,916
9,102
298
35,314
L
Aphrodite
Claumar
Aphrodite
2,203
496
10,619
7,985
13,961
7,641
0
12,954
1,007
8,220
0
W
6,387
565
6,841
3,705
13,423
15,620
765
3,833
9,590
12,813
0
W
Ah Puch
HelpfulPoem5
Ah Puch
18,800
559
3,142
3,750
9,212
5,031
841
1,981
7,231
29,295
0
L
Sol
Pyrune
Sol
13,691
548
979
2,447
11,862
4,465
0
9,601
2,261
45,085
0
W
8,296
472
2,137
1,217
13,337
13,710
488
4,042
9,295
24,461
0
L
Thanatos
Warforts
Thanatos
6,550
1,112
2,155
4,689
16,477
14,946
0
10,898
5,579
0
10,755
L
Hou Yi
WiLdNuTz
Hou Yi
14,479
4,847
1,915
2,376
16,499
6,605
140
12,494
4,005
0
31,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,149
Gold Earned
44,753
155
Minions Killed
176
0
Camps Cleared
0
1,439,066
Distance Traveled
1,420,243
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,590
706
29
2
0
290,204
4
W
Vulcan
12,086
806
79
5
0
312,320
2
L
Vamana
9,819
655
33
2
0
352,567
0
L
Aphrodite
8,078
539
16
1
0
278,093
0
W
Yemoja
10,673
712
20
1
0
271,749
0
W
Ah Puch
11,016
734
27
2
0
269,780
0
L
Sol
9,033
602
68
5
0
280,014
3
W
Ganesha
9,784
652
0
0
0
295,013
2
L
Thanatos
8,614
574
17
1
0
260,084
1
L
Hou Yi
9,209
614
42
3
0
249,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role