Player Matchup

Medusa
Medusa
Joey22
Medusa
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 50L
1,195 Elo+
Party 2
Ymir
Ymir
RascallyCloud48
Ymir
Level 117
God Stats
2W - 9L
1,537 SR
Queue Stats
17W - 31L
1,341 Elo+
Party 2
Guan Yu
Guan Yu
zamhamsamiam
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,065 Elo+
Party 2
Team Averages
Level 48
1,512 SR
1,200 Elo+

VS

Team Averages
Level 12
1,276 SR
1,137 Elo+
Ne Zha
Ne Zha
BLC1
Ne Zha
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 29L
1,150 Elo+
Party 1
Xing Tian
Xing Tian
PascaLadal
Xing Tian
Level 7
God Stats
2W - 8L
1,284 SR
Queue Stats
2W - 10L
1,049 Elo+
Party 1
Ah Puch
Ah Puch
Sthenios
Ah Puch
Level 16
God Stats
2W - 7L
1,045 SR
Queue Stats
31W - 56L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Joey22
Medusa
10
2 / 6 / 1
6,811
681
6,593
8,131
2,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 2
6,987
699
5,350
11,580
9,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
zamhamsamiam
Guan Yu
9
0 / 4 / 2
6,065
607
1,833
8,967
7,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BLC1
Ne Zha
12
5 / 2 / 7
8,015
802
7,501
6,474
2,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
PascaLadal
Xing Tian
12
3 / 2 / 8
8,351
835
4,808
10,377
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Sthenios
Ah Puch
12
4 / 0 / 6
7,948
795
11,753
5,428
2,036
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
12
12
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BLC1
Ne Zha
5
2
7
4.25
L
Medusa
Joey22
Medusa
2
6
1
0.42
W
Xing Tian
PascaLadal
Xing Tian
3
2
8
3.5
L
2
2
2
1.5
W
Ah Puch
Sthenios
Ah Puch
4
0
6
7
L
Guan Yu
zamhamsamiam
Guan Yu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,776
Damage
24,062
28,678
Taken
22,279
19,208
Mitigated
13,698
4,532
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BLC1
Ne Zha
7,501
1,851
0
619
6,474
2,150
276
1,932
4,542
0
18,909
L
Medusa
Joey22
Medusa
6,593
2,163
0
411
8,131
2,526
0
3,867
4,264
0
19,890
W
Xing Tian
PascaLadal
Xing Tian
4,808
760
0
785
10,377
9,512
119
1,844
8,533
16,900
0
L
5,350
963
250
2,749
11,580
9,627
0
7,452
4,128
22,778
0
W
Ah Puch
Sthenios
Ah Puch
11,753
1,291
0
2,058
5,428
2,036
411
2,086
3,342
32,388
0
L
Guan Yu
zamhamsamiam
Guan Yu
1,833
301
225
897
8,967
7,055
0
5,723
3,244
0
6,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,863
Gold Earned
24,314
100
Minions Killed
102
3
Camps Cleared
6
545,057
Distance Traveled
581,765
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,015
802
17
2
3
204,705
3
L
Medusa
6,811
681
50
5
0
172,136
0
W
Xing Tian
8,351
835
22
2
1
196,971
1
L
Ymir
6,987
699
39
4
3
180,831
0
W
Ah Puch
7,948
795
63
6
2
180,089
1
L
Guan Yu
6,065
607
11
1
0
192,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role