Player Matchup

Skadi
Skadi
Lord-Tutankhamon
Skadi
Level 29
God Stats
24W - 29L
1,461 SR
Queue Stats
200W - 206L
1,477 Elo+
Solo
Ymir
Ymir
PrimalSpark11
Ymir
Level 29
God Stats
3W - 3L
1,313 SR
Queue Stats
100W - 103L
1,452 Elo+
Solo
Loki
Loki
SnipingBeaches
Loki
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 27L
1,273 Elo+
Solo
Anubis
Anubis
eXVee808
Anubis
Level 26
God Stats
1W - 2L
1,854 SR
Queue Stats
21W - 27L
1,426 Elo+
Solo
Kukulkan
Kukulkan
shimul
Kukulkan
Level 18
God Stats
1W - 1L
1,751 SR
Queue Stats
5W - 6L
1,320 Elo+
Solo
Team Averages
Level 25
1,576 SR
1,390 Elo+

VS

Team Averages
Level 32
1,397 SR
1,566 Elo+
Thanatos
Thanatos
BENGALSBENGALS
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,720 Elo+
Party 1
Sylvanus
Sylvanus
Boomcity1
Sylvanus
Level 23
God Stats
4W - 0L
1,610 SR
Queue Stats
6W - 3L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
Ruhvoli
Cthulhu
Level 84
God Stats
1W - 0L
1,203 SR
Queue Stats
9W - 4L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
XixoGam
Kukulkan
Level 28
God Stats
3W - 1L
1,400 SR
Queue Stats
84W - 90L
1,331 Elo+
Solo
Medusa
Medusa
zsvALLSTAR
Medusa
Level 17
God Stats
1W - 0L
1,274 SR
Queue Stats
5W - 1L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,117
510
7,290
8,517
2,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 5 / 0
5,244
437
3,208
8,904
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 6 / 2
5,521
460
5,731
7,567
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
eXVee808
Anubis
9
4 / 6 / 2
6,583
549
5,227
6,760
2,140
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
shimul
Kukulkan
5
0 / 9 / 1
4,449
371
279
5,500
1,200
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
10 / 3 / 4
7,147
596
6,500
7,917
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Boomcity1
Sylvanus
11
11 / 1 / 7
7,691
641
7,851
9,544
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Ruhvoli
Cthulhu
12
1 / 0 / 6
6,794
566
3,417
5,736
4,852
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
XixoGam
Kukulkan
11
3 / 4 / 4
6,680
557
2,397
5,094
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
zsvALLSTAR
Medusa
12
7 / 1 / 7
7,519
627
7,957
8,425
2,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
9
Kills
32
32
Deaths
9
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
10
3
4
4
W
Sylvanus
Boomcity1
Sylvanus
11
1
7
14.5
L
2
6
0
0.33
L
1
5
0
0.2
W
Cthulhu
Ruhvoli
Cthulhu
1
0
6
4
L
2
6
2
0.5
W
Kukulkan
XixoGam
Kukulkan
3
4
4
1.25
L
Anubis
eXVee808
Anubis
4
6
2
0.83
L
Kukulkan
shimul
Kukulkan
0
9
1
0.06
W
Medusa
zsvALLSTAR
Medusa
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,735
Damage
28,122
37,248
Taken
36,716
12,767
Mitigated
15,937
1,489
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,500
1,631
0
7,963
7,917
2,230
0
2,377
5,540
0
33,813
W
Sylvanus
Boomcity1
Sylvanus
7,851
2,428
2,226
5,072
9,544
4,900
942
2,305
7,239
17,684
3,967
L
7,290
3,475
0
50
8,517
2,459
0
2,516
6,001
0
36,705
L
3,208
1,132
0
396
8,904
4,540
0
1,700
7,204
16,957
0
W
Cthulhu
Ruhvoli
Cthulhu
3,417
84
0
1,483
5,736
4,852
156
596
5,140
34,681
0
L
5,731
1,893
0
763
7,567
2,428
0
3,289
4,238
0
22,712
W
Kukulkan
XixoGam
Kukulkan
2,397
404
0
250
5,094
1,304
227
2,442
2,652
22,950
0
L
Anubis
eXVee808
Anubis
5,227
371
0
280
6,760
2,140
181
2,494
4,134
19,137
0
L
Kukulkan
shimul
Kukulkan
279
279
0
0
5,500
1,200
0
2,632
2,824
5,167
0
W
Medusa
zsvALLSTAR
Medusa
7,957
4,431
0
1,960
8,425
2,651
1,058
994
7,431
0
40,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
35,831
189
Minions Killed
288
0
Camps Cleared
0
1,012,190
Distance Traveled
1,172,786
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,147
596
60
5
0
254,995
0
W
Sylvanus
7,691
641
31
3
0
233,928
3
L
Skadi
6,117
510
79
7
0
200,367
0
L
Ymir
5,244
437
27
2
0
205,416
2
W
Cthulhu
6,794
566
70
6
0
238,575
0
L
Loki
5,521
460
34
3
0
248,209
1
W
Kukulkan
6,680
557
59
5
0
221,928
2
L
Anubis
6,583
549
37
3
0
185,067
1
L
Kukulkan
4,449
371
12
1
0
173,131
1
W
Medusa
7,519
627
68
6
0
223,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role