Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AtlasWarMachine1
Athena
Level 87
God Stats
4W - 1L
1,511 SR
Queue Stats
135W - 118L
1,528 Elo+
Party 3
Khepri
Khepri
cwmicheal
Khepri
Level 159
God Stats
2W - 2L
1,448 SR
Queue Stats
309W - 343L
1,501 Elo+
Party 3
Zhong Kui
Zhong Kui
fearedsoldier069
Zhong Kui
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 61L
1,465 Elo+
Party 2
Baba Yaga
Baba Yaga
xStorm_SwaG
Baba Yaga
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,480 Elo+
Party 2
Team Averages
Level 117
1,492 SR
1,495 Elo+

VS

Team Averages
Level 100
1,542 SR
1,367 Elo+
Thanatos
Thanatos
DeathstyleScythe
Thanatos
Level 160
God Stats
4W - 3L
1,741 SR
Queue Stats
228W - 240L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
IAMMegamanX7
Gilgamesh
Level 84
God Stats
1W - 4L
1,467 SR
Queue Stats
42W - 51L
1,455 Elo+
Solo
Hun Batz
Hun Batz
RobretM
Hun Batz
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,260 Elo+
Party 1
Anhur
Anhur
XIXsirkingXVX
Anhur
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
229W - 250L
1,514 Elo+
Solo
Fafnir
Fafnir
dillybar54362
Fafnir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 6 / 20
13,309
665
20,358
28,913
21,262
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 4 / 27
13,543
677
18,126
28,366
45,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
cwmicheal
Khepri
20
6 / 2 / 23
14,428
721
14,739
26,814
40,611
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
20
19 / 4 / 11
15,212
761
34,883
24,015
19,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
xStorm_SwaG
Baba Yaga
20
7 / 3 / 22
14,084
704
25,816
15,888
8,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 3
13,336
667
19,716
20,790
16,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
IAMMegamanX7
Gilgamesh
20
4 / 6 / 10
12,302
615
22,673
38,953
15,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
RobretM
Hun Batz
18
3 / 12 / 6
11,489
574
16,967
19,747
7,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 7 / 6
11,135
557
15,233
21,468
10,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 6 / 11
13,677
684
19,535
26,063
36,414
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
55
39
Kills
19
19
Deaths
39
103
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
6
20
2.5
W
2
4
27
3.88
L
7
8
3
1.06
L
Gilgamesh
IAMMegamanX7
Gilgamesh
4
6
10
1.5
L
Hun Batz
RobretM
Hun Batz
3
12
6
0.5
L
2
7
6
0.71
W
Khepri
cwmicheal
Khepri
6
2
23
8.75
L
3
6
11
1.42
W
Zhong Kui
19
4
11
6.13
W
Baba Yaga
xStorm_SwaG
Baba Yaga
7
3
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,922
Damage
94,124
123,996
Taken
127,021
135,105
Mitigated
86,268
47,059
Healing
52,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
20,358
1,590
5,508
3,086
28,913
21,262
508
2,945
25,968
45,515
0
W
18,126
4,383
2,728
6,004
28,366
45,716
846
5,468
22,898
30,791
0
L
19,716
3,298
2,892
12,298
20,790
16,793
0
17,364
3,426
0
42,951
L
Gilgamesh
IAMMegamanX7
Gilgamesh
22,673
5,292
2,031
14,072
38,953
15,489
0
34,826
4,127
0
46,183
L
Hun Batz
RobretM
Hun Batz
16,967
5,367
92
416
19,747
7,382
0
18,103
1,644
0
27,709
L
15,233
5,954
3,668
5,055
21,468
10,190
0
20,200
1,268
0
34,851
W
Khepri
cwmicheal
Khepri
14,739
1,376
5,929
8,441
26,814
40,611
1,033
7,096
19,718
29,839
0
L
19,535
8,112
3,265
8,496
26,063
36,414
0
23,429
2,634
27,288
0
W
Zhong Kui
34,883
3,479
568
9,095
24,015
19,330
1,109
2,519
21,496
57,450
0
W
Baba Yaga
xStorm_SwaG
Baba Yaga
25,816
5,335
333
5,367
15,888
8,186
836
1,507
14,381
47,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,576
Gold Earned
61,939
171
Minions Killed
163
0
Camps Cleared
0
1,789,680
Distance Traveled
1,677,850
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,309
665
41
2
0
354,945
1
W
Athena
13,543
677
24
1
0
402,959
1
L
Thanatos
13,336
667
34
2
0
358,621
3
L
Gilgamesh
12,302
615
29
1
0
385,445
1
L
Hun Batz
11,489
574
25
1
0
306,235
0
L
Anhur
11,135
557
56
3
0
286,484
0
W
Khepri
14,428
721
17
1
0
372,532
0
L
Fafnir
13,677
684
19
1
0
341,065
0
W
Zhong Kui
15,212
761
61
3
0
331,300
0
W
Baba Yaga
14,084
704
28
1
0
327,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role