Player Matchup

Neith
Neith
CheemsBorgor69
Neith
Level 5
God Stats
2W - 1L
1,804 SR
Queue Stats
4W - 2L
1,841 Elo+
Party 2
Ymir
Ymir
DTH200
Ymir
Level 11
God Stats
5W - 1L
1,534 SR
Queue Stats
8W - 4L
1,792 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HiepSiBongDem
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,725 Elo+
Party 1
Amaterasu
Amaterasu
IlIAmateurasuIlI
Amaterasu
Level 7
God Stats
8W - 3L
1,836 SR
Queue Stats
10W - 4L
1,763 Elo+
Solo
Aphrodite
Aphrodite
Redsand25
Aphrodite
Level 4
God Stats
7W - 1L
1,766 SR
Queue Stats
24W - 14L
1,725 Elo+
Party 1
Team Averages
Level 6
1,688 SR
1,769 Elo+

VS

Team Averages
Level 19
1,486 SR
1,614 Elo+
Janus
Janus
GWTelles
Janus
Level 28
God Stats
2W - 0L
1,555 SR
Queue Stats
44W - 28L
1,651 Elo+
Solo
Medusa
Medusa
NanekZeroJOJOS
Medusa
Level 13
God Stats
1W - 7L
1,500 SR
Queue Stats
167W - 205L
1,568 Elo+
Party 3
Geb
Geb
PatientRevival
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,684 Elo+
Solo
Mulan
Mulan
SliterJOJO
Mulan
Level 13
God Stats
7W - 4L
1,500 SR
Queue Stats
166W - 203L
1,568 Elo+
Party 3
Loki
Loki
ZestyFart
Loki
Level 25
God Stats
6W - 10L
1,376 SR
Queue Stats
124W - 108L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 1
5,413
492
2,760
6,891
1,965
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
DTH200
Ymir
8
1 / 3 / 1
5,337
485
1,634
7,107
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
HiepSiBongDem
Tsukuyomi
11
4 / 3 / 1
6,654
605
5,609
6,329
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
9
1 / 1 / 2
5,425
493
2,215
2,870
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Redsand25
Aphrodite
8
0 / 3 / 1
4,937
449
1,368
4,865
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GWTelles
Janus
13
9 / 0 / 4
7,918
720
6,495
3,164
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 4
5,511
501
3,059
4,653
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 10
5,203
473
2,758
4,714
3,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
9
0 / 2 / 1
5,294
481
2,190
5,089
2,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
10
6 / 3 / 4
6,534
594
4,072
6,996
1,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
16
16
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Ymir
DTH200
Ymir
1
3
1
0.5
W
Janus
GWTelles
Janus
9
0
4
11
L
Tsukuyomi
HiepSiBongDem
Tsukuyomi
4
3
1
1.5
L
Amaterasu
1
1
2
2
W
1
1
4
3
W
0
2
10
2.5
L
Aphrodite
Redsand25
Aphrodite
0
3
1
0.17
W
Mulan
0
2
1
0.25
W
Loki
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,586
Damage
18,574
28,062
Taken
24,616
12,806
Mitigated
9,301
7,716
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,760
1,867
0
686
6,891
1,965
474
3,522
3,238
0
18,965
L
Ymir
DTH200
Ymir
1,634
376
0
1,181
7,107
4,703
0
503
6,562
18,466
0
W
Janus
GWTelles
Janus
6,495
314
0
696
3,164
779
256
42
3,122
49,951
0
L
Tsukuyomi
HiepSiBongDem
Tsukuyomi
5,609
1,543
0
1,843
6,329
2,684
0
1,629
4,574
0
40,244
L
Amaterasu
2,215
905
0
669
2,870
1,768
0
1,195
1,572
0
17,788
W
3,059
1,762
0
2,519
4,653
1,223
0
1,404
3,249
0
24,890
W
2,758
455
60
1,158
4,714
3,208
0
938
3,776
9,651
0
L
Aphrodite
Redsand25
Aphrodite
1,368
438
1,203
2,134
4,865
1,686
148
2,078
2,657
22,146
0
W
Mulan
2,190
494
0
848
5,089
2,316
0
0
5,089
0
20,286
W
Loki
4,072
1,029
0
1,984
6,996
1,775
0
618
6,378
0
29,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,766
Gold Earned
30,460
230
Minions Killed
261
0
Camps Cleared
0
990,695
Distance Traveled
1,068,100
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,413
492
39
4
0
187,311
0
L
Ymir
5,337
485
39
4
0
201,144
1
W
Janus
7,918
720
111
10
0
260,263
2
L
Tsukuyomi
6,654
605
73
7
0
243,194
1
L
Amaterasu
5,425
493
33
3
0
175,527
3
W
Medusa
5,511
501
41
4
0
199,782
2
W
Geb
5,203
473
6
1
0
215,573
2
L
Aphrodite
4,937
449
46
4
0
183,519
0
W
Mulan
5,294
481
45
4
0
157,992
1
W
Loki
6,534
594
58
5
0
234,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role