Player Matchup

Merlin
Merlin
DKNIDKNI
Merlin
Level 83
God Stats
32W - 15L
1,644 SR
Queue Stats
383W - 425L
1,493 Elo+
Party 2
Hou Yi
Hou Yi
DarkWraxp
Hou Yi
Level 117
God Stats
6W - 8L
1,389 SR
Queue Stats
511W - 507L
1,453 Elo+
Solo
Fenrir
Fenrir
Flagaboy
Fenrir
Level 71
God Stats
9W - 9L
1,469 SR
Queue Stats
324W - 352L
1,403 Elo+
Party 2
Athena
Athena
bndavidsen
Athena
Level 58
God Stats
14W - 12L
1,486 SR
Queue Stats
193W - 214L
1,460 Elo+
Party 2
Hades
Hades
slayer_of_puss44
Hades
Level 54
God Stats
22W - 25L
1,465 SR
Queue Stats
174W - 204L
1,397 Elo+
Party 2
Team Averages
Level 77
1,491 SR
1,441 Elo+

VS

Team Averages
Level 82
1,544 SR
1,498 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Alien Dude
Cu Chulainn
Level 68
God Stats
24W - 13L
1,582 SR
Queue Stats
35W - 32L
1,500 Elo+
Party 1
Hel
Hel
I Ieroin
Hel
Level 106
God Stats
27W - 28L
1,610 SR
Queue Stats
535W - 536L
1,526 Elo+
Party 3
Gilgamesh
Gilgamesh
SexyyPiglet
Gilgamesh
Level 69
God Stats
38W - 32L
1,548 SR
Queue Stats
273W - 301L
1,463 Elo+
Party 3
Rama
Rama
SpaCe MoNKii
Rama
Level 89
God Stats
7W - 8L
1,478 SR
Queue Stats
361W - 405L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DKNIDKNI
Merlin
13
3 / 0 / 2
7,365
614
3,139
3,312
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
DarkWraxp
Hou Yi
11
1 / 0 / 1
6,166
514
6,225
7,031
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Flagaboy
Fenrir
11
5 / 2 / 3
6,883
574
6,948
7,446
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
bndavidsen
Athena
10
0 / 0 / 2
5,856
488
1,587
8,928
4,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 2 / 2
7,236
603
4,612
8,261
4,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 1 / 0
5,332
444
4,506
8,643
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
Alien Dude
Cu Chulainn
12
3 / 4 / 0
7,166
597
5,565
8,899
5,408
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 0
6,273
523
1,644
6,894
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SexyyPiglet
Gilgamesh
10
0 / 3 / 1
5,841
487
4,545
9,605
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 1
5,852
488
4,109
5,155
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
3
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Cu Chulainn
Alien Dude
Cu Chulainn
3
4
0
0.75
W
Merlin
DKNIDKNI
Merlin
3
0
2
4
W
Hou Yi
DarkWraxp
Hou Yi
1
0
1
1.5
W
Fenrir
Flagaboy
Fenrir
5
2
3
3.25
L
0
4
0
0
L
Gilgamesh
SexyyPiglet
Gilgamesh
0
3
1
0.17
L
0
1
1
0.5
W
Athena
bndavidsen
Athena
0
0
2
1
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,511
Damage
20,369
34,978
Taken
39,196
14,850
Mitigated
14,858
14,671
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,506
344
90
1,181
8,643
3,335
0
513
7,882
20,320
0
L
Cu Chulainn
Alien Dude
Cu Chulainn
5,565
1,160
0
1,500
8,899
5,408
0
3,283
5,570
0
36,089
W
Merlin
DKNIDKNI
Merlin
3,139
269
0
750
3,312
1,020
0
1,229
2,083
44,863
0
W
Hou Yi
DarkWraxp
Hou Yi
6,225
2,321
0
3,107
7,031
2,104
336
2,478
4,553
0
50,955
W
Fenrir
Flagaboy
Fenrir
6,948
1,780
0
1,983
7,446
2,271
0
600
6,846
0
33,034
L
1,644
0
210
2,308
6,894
1,951
0
1,931
4,761
43,141
0
L
Gilgamesh
SexyyPiglet
Gilgamesh
4,545
1,278
0
3,037
9,605
2,953
0
2,492
7,029
0
34,521
L
4,109
3,776
0
1,790
5,155
1,211
0
455
4,616
0
32,548
W
Athena
bndavidsen
Athena
1,587
209
1,388
3,088
8,928
4,494
23
2,175
6,753
6,688
0
W
4,612
180
130
4,225
8,261
4,961
807
0
8,261
37,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,506
Gold Earned
30,464
343
Minions Killed
343
0
Camps Cleared
0
1,130,547
Distance Traveled
1,111,823
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,332
444
25
2
0
222,577
0
L
Cu Chulainn
7,166
597
81
7
0
215,836
2
W
Merlin
7,365
614
93
8
0
235,072
2
W
Hou Yi
6,166
514
88
7
0
214,532
4
W
Fenrir
6,883
574
57
5
0
244,010
0
L
Hel
6,273
523
99
8
0
243,169
6
L
Gilgamesh
5,841
487
67
6
0
228,561
2
L
Rama
5,852
488
71
6
0
201,680
5
W
Athena
5,856
488
18
2
0
220,371
0
W
Hades
7,236
603
87
7
0
216,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role