Player Matchup

Kukulkan
Kukulkan
ArchBtchUp
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,333 Elo+
Solo
Thor
Thor
Dromxs
Thor
Level 160
God Stats
1W - 1L
1,623 SR
Queue Stats
78W - 61L
1,631 Elo+
Party 2
Neith
Neith
EsdeathCupid
Neith
Level 144
God Stats
4W - 2L
1,423 SR
Queue Stats
96W - 106L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
G R A V I T I31
Cthulhu
Level 35
God Stats
20W - 15L
1,615 SR
Queue Stats
36W - 45L
1,392 Elo+
Party 2
Team Averages
Level 92
1,540 SR
1,469 Elo+

VS

Team Averages
Level 51
1,472 SR
1,111 Elo+
Artemis
Artemis
AlexTheC000n
Artemis
Level 68
God Stats
0W - 6L
1,620 SR
Queue Stats
0W - 10L
1,030 Elo+
Party 1
Ymir
Ymir
Mauxza
Ymir
Level 21
God Stats
0W - 3L
1,329 SR
Queue Stats
0W - 7L
1,230 Elo+
Party 1
Raijin
Raijin
PsyLucid47
Raijin
Level 96
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 11L
1,030 Elo+
Party 1
Ra
Ra
RenegadeCoast72
Ra
Level 17
God Stats
0W - 3L
1,215 SR
Queue Stats
0W - 7L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArchBtchUp
Kukulkan
16
3 / 1 / 9
10,025
835
4,733
4,866
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Dromxs
Thor
17
10 / 1 / 10
10,930
911
17,357
9,458
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 1 / 8
11,366
947
13,028
11,127
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 1 / 13
11,098
925
10,386
13,040
15,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlexTheC000n
Artemis
13
2 / 7 / 0
8,428
702
4,388
12,129
4,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
Mauxza
Ymir
12
0 / 7 / 0
7,337
611
3,428
16,742
15,618
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
PsyLucid47
Raijin
13
1 / 9 / 1
7,827
652
7,280
15,424
6,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 3
8,684
724
4,084
9,152
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
27
Kills
4
4
Deaths
27
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlexTheC000n
Artemis
2
7
0
0.29
W
Kukulkan
ArchBtchUp
Kukulkan
3
1
9
7.5
W
Thor
Dromxs
Thor
10
1
10
15
W
9
1
8
13
W
5
1
13
11.5
L
Ymir
Mauxza
Ymir
0
7
0
0
L
Raijin
PsyLucid47
Raijin
1
9
1
0.17
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,504
Damage
19,180
38,491
Taken
53,447
26,302
Mitigated
30,133
12,803
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlexTheC000n
Artemis
4,388
1,951
0
653
12,129
4,569
132
2,525
9,604
0
24,436
W
Kukulkan
ArchBtchUp
Kukulkan
4,733
209
0
719
4,866
2,066
401
2,457
2,409
24,443
1,590
W
Thor
Dromxs
Thor
17,357
4,576
0
2,668
9,458
3,747
729
3,252
6,206
0
33,458
W
13,028
6,406
0
6,423
11,127
4,646
5,076
4,549
6,578
0
50,235
W
10,386
506
308
2,685
13,040
15,843
771
5,063
7,977
29,256
0
L
Ymir
Mauxza
Ymir
3,428
913
171
1,030
16,742
15,618
81
6,747
9,995
13,091
0
L
Raijin
PsyLucid47
Raijin
7,280
1,366
0
1,620
15,424
6,640
39
4,507
10,917
20,353
0
L
4,084
158
758
1,126
9,152
3,306
378
1,888
7,264
25,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,419
Gold Earned
32,276
220
Minions Killed
153
10
Camps Cleared
5
927,588
Distance Traveled
681,800
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,428
702
49
4
3
168,477
3
W
Kukulkan
10,025
835
47
4
3
246,259
3
W
Thor
10,930
911
42
4
3
248,703
2
W
Neith
11,366
947
82
7
3
202,829
0
W
Cthulhu
11,098
925
49
4
1
229,797
0
L
Ymir
7,337
611
27
2
1
173,783
0
L
Raijin
7,827
652
27
2
1
139,946
6
L
Ra
8,684
724
50
4
0
199,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role