Player Matchup

Izanami
Izanami
Eksedre
Izanami
Level 92
God Stats
6W - 7L
1,726 SR
Queue Stats
323W - 353L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
ShyGun02
Baron Samedi
Level 121
God Stats
16W - 14L
1,568 SR
Queue Stats
429W - 478L
1,532 Elo+
Party 1
Ymir
Ymir
Yadiono
Ymir
Level 121
God Stats
1W - 1L
1,224 SR
Queue Stats
569W - 580L
1,575 Elo+
Party 1
Thanatos
Thanatos
bigman383xX
Thanatos
Level 89
God Stats
6W - 4L
1,582 SR
Queue Stats
245W - 237L
1,509 Elo+
Party 3
King Arthur
King Arthur
iownalllolhi
King Arthur
Level 104
God Stats
2W - 3L
1,279 SR
Queue Stats
93W - 78L
1,600 Elo+
Party 3
Team Averages
Level 105
1,476 SR
1,554 Elo+

VS

Team Averages
Level 127
1,623 SR
1,567 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BioMachine23
Olorun
Level 125
God Stats
3W - 1L
1,927 SR
Queue Stats
66W - 67L
1,539 Elo+
Solo
Scylla
Scylla
Joshmoe
Scylla
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 34L
1,659 Elo+
Party 2
Ravana
Ravana
Pegingas
Ravana
Level 123
God Stats
1W - 2L
1,496 SR
Queue Stats
37W - 35L
1,584 Elo+
Party 2
Sylvanus
Sylvanus
axelbryan
Sylvanus
Level 154
God Stats
1W - 1L
1,690 SR
Queue Stats
8W - 11L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eksedre
Izanami
10
0 / 1 / 1
5,714
519
3,093
5,105
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ShyGun02
Baron Samedi
12
2 / 1 / 7
6,935
630
4,604
6,145
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Yadiono
Ymir
8
1 / 3 / 3
5,236
476
2,012
8,202
4,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
bigman383xX
Thanatos
12
11 / 1 / 1
7,691
699
7,306
6,964
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
iownalllolhi
King Arthur
12
1 / 0 / 3
6,940
631
4,068
7,320
3,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 2 / 0
5,532
503
3,254
7,888
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
11
3 / 0 / 1
5,947
541
4,495
4,325
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
Joshmoe
Scylla
9
1 / 6 / 1
5,304
482
2,446
7,405
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Pegingas
Ravana
8
1 / 5 / 1
5,199
473
3,402
6,215
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
axelbryan
Sylvanus
8
1 / 2 / 3
4,790
435
3,960
6,746
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
6
6
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
Olorun
3
0
1
3.5
W
Izanami
Eksedre
Izanami
0
1
1
0.5
L
Scylla
Joshmoe
Scylla
1
6
1
0.25
L
Ravana
Pegingas
Ravana
1
5
1
0.3
W
Baron Samedi
ShyGun02
Baron Samedi
2
1
7
5.5
W
Ymir
Yadiono
Ymir
1
3
3
0.83
L
Sylvanus
axelbryan
Sylvanus
1
2
3
1.25
W
Thanatos
bigman383xX
Thanatos
11
1
1
11.5
W
King Arthur
iownalllolhi
King Arthur
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,083
Damage
17,557
33,736
Taken
32,579
13,501
Mitigated
12,696
16,170
Healing
10,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,254
1,029
0
3,178
7,888
4,406
124
0
7,888
0
30,640
L
Olorun
4,495
2,080
229
2,415
4,325
1,314
34
706
3,619
39,546
0
W
Izanami
Eksedre
Izanami
3,093
1,465
0
1,722
5,105
1,415
0
2,959
2,146
0
41,202
L
Scylla
Joshmoe
Scylla
2,446
230
0
1,316
7,405
1,924
0
3,121
4,284
23,050
0
L
Ravana
Pegingas
Ravana
3,402
1,318
0
465
6,215
1,545
0
365
5,850
0
24,905
W
Baron Samedi
ShyGun02
Baron Samedi
4,604
434
281
2,598
6,145
2,360
100
2,194
3,951
42,573
0
W
Ymir
Yadiono
Ymir
2,012
353
120
1,876
8,202
4,034
6
4,502
3,700
13,797
0
L
Sylvanus
axelbryan
Sylvanus
3,960
1,194
774
2,014
6,746
3,507
151
2,424
4,322
11,142
2,600
W
Thanatos
bigman383xX
Thanatos
7,306
1,890
0
7,586
6,964
2,686
0
991
5,973
0
43,613
W
King Arthur
iownalllolhi
King Arthur
4,068
279
0
1,987
7,320
3,006
0
0
7,320
0
40,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,516
Gold Earned
26,772
365
Minions Killed
263
0
Camps Cleared
0
1,094,452
Distance Traveled
942,721
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,532
503
74
7
0
171,818
1
L
Olorun
5,947
541
74
7
0
197,915
2
W
Izanami
5,714
519
86
8
0
201,610
5
L
Scylla
5,304
482
41
4
0
182,552
0
L
Ravana
5,199
473
49
4
0
210,881
1
W
Baron Samedi
6,935
630
88
8
0
218,444
5
W
Ymir
5,236
476
26
2
0
201,960
3
L
Sylvanus
4,790
435
25
2
0
179,555
1
W
Thanatos
7,691
699
70
6
0
235,512
3
W
King Arthur
6,940
631
95
9
0
236,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role