Player Matchup

Yemoja
Yemoja
AtlAustinnn
Yemoja
Level 6
God Stats
1W - 3L
1,685 SR
Queue Stats
4W - 9L
1,299 Elo+
Solo
Discordia
Discordia
Enerjettico
Discordia
Level 17
God Stats
1W - 2L
1,514 SR
Queue Stats
44W - 53L
1,332 Elo+
Party 1
Rama
Rama
HarryPotterfan07
Rama
Level 26
God Stats
1W - 1L
1,475 SR
Queue Stats
68W - 74L
1,374 Elo+
Party 1
Amaterasu
Amaterasu
ThaneofGroans
Amaterasu
Level 21
God Stats
4W - 3L
1,150 SR
Queue Stats
24W - 34L
1,363 Elo+
Party 1
Ao Kuang
Ao Kuang
我不抗揍
Ao Kuang
Level 26
God Stats
7W - 10L
1,417 SR
Queue Stats
105W - 123L
1,420 Elo+
Solo
Team Averages
Level 19
1,448 SR
1,358 Elo+

VS

Team Averages
Level 23
1,517 SR
1,375 Elo+
Charybdis
Charybdis
Azcoes
Charybdis
Level 29
God Stats
2W - 1L
1,644 SR
Queue Stats
34W - 30L
1,452 Elo+
Solo
Ymir
Ymir
M3ntalVib3z
Ymir
Level 27
God Stats
36W - 33L
1,529 SR
Queue Stats
78W - 76L
1,424 Elo+
Solo
Susano
Susano
Rikuzora
Susano
Level 27
God Stats
5W - 5L
1,317 SR
Queue Stats
106W - 113L
1,347 Elo+
Solo
Neith
Neith
TTVAlienationz
Neith
Level 12
God Stats
4W - 6L
1,594 SR
Queue Stats
13W - 15L
1,146 Elo+
Party 2
Janus
Janus
grootdingus2159
Janus
Level 18
God Stats
8W - 7L
1,500 SR
Queue Stats
80W - 69L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 3 / 1
6,152
410
1,923
6,798
5,306
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Discordia
Enerjettico
Discordia
11
0 / 5 / 0
6,401
427
2,781
6,166
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 0
6,311
421
5,554
10,768
3,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
ThaneofGroans
Amaterasu
10
0 / 3 / 0
6,375
425
3,432
9,200
6,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
我不抗揍
Ao Kuang
12
3 / 5 / 0
7,796
520
7,772
13,597
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azcoes
Charybdis
11
2 / 2 / 2
6,975
465
6,058
7,240
3,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 4
8,079
539
4,521
10,810
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Rikuzora
Susano
16
6 / 0 / 1
9,251
617
6,475
8,651
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 0 / 2
7,495
500
4,881
6,374
2,348
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
8 / 1 / 1
9,531
635
11,027
8,899
3,156
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
21
21
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
1
0.17
W
Charybdis
Azcoes
Charybdis
2
2
2
1.5
L
Discordia
Enerjettico
Discordia
0
5
0
0
L
0
5
0
0
W
3
0
4
5
W
Susano
Rikuzora
Susano
6
0
1
6.5
W
2
0
2
3
L
Amaterasu
ThaneofGroans
Amaterasu
0
3
0
0
W
8
1
1
8.5
L
Ao Kuang
我不抗揍
Ao Kuang
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
32,962
46,529
Taken
41,974
21,388
Mitigated
19,632
10,484
Healing
16,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,923
542
1,121
157
6,798
5,306
356
3,294
3,316
24,411
0
W
Charybdis
Azcoes
Charybdis
6,058
2,142
0
1,535
7,240
3,063
422
2,668
4,572
0
31,444
L
Discordia
Enerjettico
Discordia
2,781
0
0
644
6,166
2,204
270
3,810
2,326
28,270
0
L
5,554
4,464
0
2,448
10,768
3,267
814
2,227
8,248
0
40,477
W
4,521
1,274
0
4,220
10,810
7,772
381
2,003
8,775
31,375
0
W
Susano
Rikuzora
Susano
6,475
473
0
5,374
8,651
3,293
0
1,265
7,336
0
64,311
W
4,881
2,224
29
2,298
6,374
2,348
1,846
1,708
4,626
0
34,343
L
Amaterasu
ThaneofGroans
Amaterasu
3,432
1,041
0
1,732
9,200
6,165
177
1,218
7,982
0
19,328
W
11,027
889
164
2,826
8,899
3,156
1,239
4,663
3,950
63,358
0
L
Ao Kuang
我不抗揍
Ao Kuang
7,772
2,271
0
4,382
13,597
4,446
0
4,999
8,570
34,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,035
Gold Earned
41,331
258
Minions Killed
415
0
Camps Cleared
0
1,352,699
Distance Traveled
1,503,455
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,152
410
31
2
0
263,770
0
W
Charybdis
6,975
465
62
4
0
267,409
1
L
Discordia
6,401
427
52
3
0
249,667
5
L
Rama
6,311
421
73
5
0
243,633
2
W
Ymir
8,079
539
42
3
0
285,308
2
W
Susano
9,251
617
114
8
0
352,849
2
W
Neith
7,495
500
68
5
0
295,255
4
L
Amaterasu
6,375
425
36
2
0
322,294
0
W
Janus
9,531
635
129
9
0
302,634
3
L
Ao Kuang
7,796
520
66
4
0
273,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role