Player Matchup

Bakasura
Bakasura
Gopa2
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,392 Elo+
Solo
Nemesis
Nemesis
ReepyNeme
Nemesis
Level 15
God Stats
60W - 42L
1,560 SR
Queue Stats
83W - 66L
1,491 Elo+
Solo
Kukulkan
Kukulkan
SoberDays
Kukulkan
Level 29
God Stats
2W - 0L
1,466 SR
Queue Stats
63W - 63L
1,568 Elo+
Solo
Chang'e
Chang'e
Splintergraft
Chang'e
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 56L
1,695 Elo+
Solo
Medusa
Medusa
狄厄尼索斯
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,522 Elo+
Solo
Team Averages
Level 17
1,505 SR
1,534 Elo+

VS

Team Averages
Level 34
1,593 SR
1,565 Elo+
Kali
Kali
 
Kali
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
QoALPHAWOLFoQ
Amaterasu
Level 5
God Stats
1W - 2L
1,783 SR
Queue Stats
8W - 18L
1,814 Elo+
Party 1
Hel
Hel
SirFordy
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
391W - 402L
1,565 Elo+
Party 1
Hachiman
Hachiman
Xiko87
Hachiman
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,636 Elo+
Solo
Chronos
Chronos
lchmmngc
Chronos
Level 7
God Stats
1W - 1L
1,683 SR
Queue Stats
5W - 9L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gopa2
Bakasura
13
2 / 3 / 8
8,183
511
3,810
9,738
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
ReepyNeme
Nemesis
16
9 / 0 / 4
9,968
623
6,374
9,549
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
SoberDays
Kukulkan
13
5 / 6 / 1
8,340
521
5,190
10,215
3,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
16
11 / 1 / 7
10,335
646
14,707
14,060
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 8
8,572
536
9,611
7,808
2,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
7 / 4 / 1
8,808
551
9,237
14,598
5,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
QoALPHAWOLFoQ
Amaterasu
9
0 / 5 / 0
5,825
364
1,128
9,560
5,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 4 / 0
6,501
406
3,285
7,551
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Xiko87
Hachiman
12
2 / 6 / 1
7,502
469
4,517
10,923
3,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
lchmmngc
Chronos
11
1 / 11 / 3
7,190
449
6,297
13,099
3,976
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
30
Kills
10
11
Deaths
30
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
7
4
1
1.88
W
Bakasura
Gopa2
Bakasura
2
3
8
2
L
Amaterasu
QoALPHAWOLFoQ
Amaterasu
0
5
0
0
W
Nemesis
ReepyNeme
Nemesis
9
0
4
11
L
0
4
0
0
W
Kukulkan
SoberDays
Kukulkan
5
6
1
0.92
W
Chang'e
11
1
7
14.5
L
Hachiman
Xiko87
Hachiman
2
6
1
0.42
L
Chronos
lchmmngc
Chronos
1
11
3
0.23
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,692
Damage
24,464
51,370
Taken
55,731
20,459
Mitigated
24,454
22,418
Healing
13,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,237
3,510
0
3,824
14,598
5,947
0
4,874
9,448
0
51,653
W
Bakasura
Gopa2
Bakasura
3,810
2,300
0
3,764
9,738
4,765
835
1,139
8,599
0
35,166
L
Amaterasu
QoALPHAWOLFoQ
Amaterasu
1,128
624
0
1,452
9,560
5,642
225
852
8,708
0
15,975
W
Nemesis
ReepyNeme
Nemesis
6,374
2,817
0
2,750
9,549
4,028
2,303
868
8,659
0
68,264
L
3,285
433
1,490
2,635
7,551
5,477
359
129
7,072
30,296
0
W
Kukulkan
SoberDays
Kukulkan
5,190
737
0
2,852
10,215
3,553
1,859
966
9,179
39,500
0
W
Chang'e
14,707
1,615
2,950
7,854
14,060
5,414
1,030
4,231
9,525
70,930
0
L
Hachiman
Xiko87
Hachiman
4,517
2,881
0
2,196
10,923
3,412
844
4,763
5,987
0
31,618
L
Chronos
lchmmngc
Chronos
6,297
1,280
0
2,223
13,099
3,976
0
8,952
3,755
35,323
0
W
9,611
4,614
0
2,248
7,808
2,699
635
1,982
5,826
0
54,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,398
Gold Earned
35,826
489
Minions Killed
294
0
Camps Cleared
0
1,606,839
Distance Traveled
1,245,615
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,808
551
81
5
0
331,740
0
W
Bakasura
8,183
511
77
5
0
359,926
0
L
Amaterasu
5,825
364
36
2
0
212,654
0
W
Nemesis
9,968
623
129
8
0
371,323
0
L
Hel
6,501
406
39
2
0
192,127
4
W
Kukulkan
8,340
521
73
5
0
240,508
3
W
Chang'e
10,335
646
121
8
0
334,643
1
L
Hachiman
7,502
469
72
5
0
242,021
1
L
Chronos
7,190
449
66
4
0
267,073
1
W
Medusa
8,572
536
89
6
0
300,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role