Player Matchup

Ullr
Ullr
CamJohnDro
Ullr
Level 124
God Stats
1W - 2L
1,404 SR
Queue Stats
11W - 7L
1,466 Elo+
Party 1
Scylla
Scylla
Chig Nugg
Scylla
Level 25
God Stats
2W - 5L
1,300 SR
Queue Stats
3W - 6L
1,349 Elo+
Party 1
Athena
Athena
Danyiin
Athena
Level 65
God Stats
6W - 5L
1,556 SR
Queue Stats
58W - 76L
1,366 Elo+
Party 1
Team Averages
Level 71
1,420 SR
1,394 Elo+

VS

Team Averages
Level 30
1,558 SR
1,394 Elo+
Odin
Odin
Jinkers123
Odin
Level 18
God Stats
5W - 8L
1,497 SR
Queue Stats
23W - 46L
1,382 Elo+
Party 2
Chiron
Chiron
Masafune
Chiron
Level 28
God Stats
2W - 0L
1,672 SR
Queue Stats
63W - 65L
1,447 Elo+
Solo
Chang'e
Chang'e
XinSaoren
Chang'e
Level 45
God Stats
8W - 8L
1,505 SR
Queue Stats
72W - 98L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
10,636
626
14,659
11,677
5,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Chig Nugg
Scylla
12
2 / 7 / 1
10,046
591
8,896
10,033
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Danyiin
Athena
13
1 / 2 / 5
11,074
651
6,968
23,003
29,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
10,991
647
10,712
19,668
12,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
Masafune
Chiron
14
4 / 3 / 3
11,066
651
14,213
11,247
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
XinSaoren
Chang'e
14
4 / 2 / 8
11,060
651
14,476
16,137
8,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
12
12
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Scylla
Chig Nugg
Scylla
2
7
1
0.36
L
Athena
Danyiin
Athena
1
2
5
1.75
W
4
2
8
4
W
Chiron
Masafune
Chiron
4
3
3
1.83
W
Chang'e
XinSaoren
Chang'e
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,523
Damage
39,401
44,713
Taken
47,052
38,299
Mitigated
24,095
5,390
Healing
24,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,659
5,929
0
551
11,677
5,551
0
3,056
8,395
0
48,051
L
Scylla
Chig Nugg
Scylla
8,896
458
0
215
10,033
3,742
0
4,703
5,008
26,564
0
L
Athena
Danyiin
Athena
6,968
1,821
90
4,534
23,003
29,006
0
5,986
16,465
12,057
0
W
10,712
2,815
492
1,643
19,668
12,148
377
5,771
13,897
0
30,570
W
Chiron
Masafune
Chiron
14,213
4,310
3,280
2,712
11,247
3,634
1,444
3,593
7,651
0
56,583
W
Chang'e
XinSaoren
Chang'e
14,476
1,649
8,446
7,687
16,137
8,313
812
6,947
9,190
33,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,756
Gold Earned
33,117
133
Minions Killed
180
3
Camps Cleared
6
894,744
Distance Traveled
972,887
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,636
626
76
4
2
277,286
1
L
Scylla
10,046
591
41
2
0
281,026
0
L
Athena
11,074
651
16
1
1
336,432
3
W
Odin
10,991
647
38
2
2
334,321
0
W
Chiron
11,066
651
94
6
3
291,631
4
W
Chang'e
11,060
651
48
3
1
346,935
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role