Player Matchup

Chaac
Chaac
Daxzilla
Chaac
Level 23
God Stats
3W - 7L
1,202 SR
Queue Stats
93W - 97L
1,380 Elo+
Party 3
Heimdallr
Heimdallr
arobbins25
Heimdallr
Level 14
God Stats
2W - 4L
1,357 SR
Queue Stats
14W - 21L
1,444 Elo+
Party 2
Ra
Ra
mudymississippi
Ra
Level 28
God Stats
0W - 1L
1,288 SR
Queue Stats
82W - 99L
1,398 Elo+
Party 3
Hel
Hel
pglynn02
Hel
Level 22
God Stats
0W - 1L
1,238 SR
Queue Stats
7W - 10L
1,340 Elo+
Party 2
Loki
Loki
xXAGLEZXx
Loki
Level 29
God Stats
5W - 10L
1,404 SR
Queue Stats
104W - 122L
1,409 Elo+
Solo
Team Averages
Level 23
1,298 SR
1,395 Elo+

VS

Team Averages
Level 18
1,596 SR
1,423 Elo+
Amaterasu
Amaterasu
AxelRose1357
Amaterasu
Level 23
God Stats
7W - 5L
1,595 SR
Queue Stats
54W - 48L
1,372 Elo+
Solo
Loki
Loki
BurritoBurg
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,472 Elo+
Party 1
Yemoja
Yemoja
SOU1LESSwarrior
Yemoja
Level 20
God Stats
4W - 0L
1,812 SR
Queue Stats
14W - 11L
1,386 Elo+
Party 1
Arachne
Arachne
emergent-ridge0
Arachne
Level 28
God Stats
1W - 0L
1,573 SR
Queue Stats
14W - 16L
1,388 Elo+
Solo
Artemis
Artemis
gangbengnanjue
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Daxzilla
Chaac
17
5 / 4 / 5
10,473
524
10,473
15,791
10,004
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
arobbins25
Heimdallr
12
0 / 10 / 2
8,315
416
5,525
15,231
5,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 5 / 3
11,324
566
12,843
14,445
5,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 11 / 1
7,613
381
3,580
13,252
3,420
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
19
6 / 6 / 1
11,753
588
6,963
15,770
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AxelRose1357
Amaterasu
14
3 / 7 / 1
9,058
453
6,280
15,668
11,171
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
28 / 1 / 2
14,512
726
28,217
18,017
7,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 0 / 15
10,523
526
6,212
7,520
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
5 / 4 / 3
9,766
488
10,784
15,878
5,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 8 / 2
7,261
363
1,387
10,084
2,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
20
Kills
36
36
Deaths
20
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AxelRose1357
Amaterasu
3
7
1
0.5
W
28
1
2
29
L
Chaac
Daxzilla
Chaac
5
4
5
1.88
W
0
0
15
7.5
L
Heimdallr
arobbins25
Heimdallr
0
10
2
0.1
W
5
4
3
1.63
W
0
8
2
0.13
L
9
5
3
2.1
L
0
11
1
0.05
L
Loki
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,384
Damage
52,880
74,489
Taken
67,167
30,064
Mitigated
34,623
20,704
Healing
18,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AxelRose1357
Amaterasu
6,280
2,117
0
2,670
15,668
11,171
1,251
4,153
11,341
693
45,076
W
28,217
9,191
0
8,884
18,017
7,904
0
3,822
14,016
0
116,110
L
Chaac
Daxzilla
Chaac
10,473
3,299
0
4,553
15,791
10,004
2,441
0
15,791
0
55,542
W
6,212
233
363
830
7,520
6,913
1,584
1,914
5,606
39,683
0
L
Heimdallr
arobbins25
Heimdallr
5,525
2,523
373
1,618
15,231
5,252
614
2,888
12,343
0
34,872
W
10,784
6,817
0
5,069
15,878
5,877
0
3,286
12,418
0
77,238
W
1,387
294
0
323
10,084
2,758
312
2,517
7,363
0
12,728
L
12,843
2,097
709
5,719
14,445
5,808
2,523
117
14,328
60,970
0
L
3,580
1,057
1,129
2,338
13,252
3,420
126
3,268
9,984
23,953
0
L
Loki
6,963
1,309
0
4,265
15,770
5,580
0
56
15,714
0
104,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,478
Gold Earned
51,120
481
Minions Killed
423
0
Camps Cleared
0
1,670,438
Distance Traveled
1,822,050
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,058
453
90
5
0
328,505
2
W
Loki
14,512
726
148
7
0
501,347
1
L
Chaac
10,473
524
99
5
0
348,121
2
W
Yemoja
10,523
526
60
3
0
384,870
0
L
Heimdallr
8,315
416
71
4
0
329,882
0
W
Arachne
9,766
488
104
5
0
323,953
1
W
Artemis
7,261
363
21
1
0
283,375
0
L
Ra
11,324
566
113
6
0
310,787
1
L
Hel
7,613
381
41
2
0
291,675
0
L
Loki
11,753
588
157
8
0
389,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role