Player Matchup

Sun Wukong
Sun Wukong
Fallenxnovaa
Sun Wukong
Level 27
God Stats
3W - 4L
1,375 SR
Queue Stats
110W - 100L
1,513 Elo+
Solo
Ullr
Ullr
Herr Kann 16
Ullr
Level 29
God Stats
6W - 2L
1,855 SR
Queue Stats
201W - 206L
1,566 Elo+
Solo
Nemesis
Nemesis
MF_DOOM_22
Nemesis
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
122W - 127L
1,587 Elo+
Party 2
Chronos
Chronos
Tha Protege
Chronos
Level 102
God Stats
8W - 7L
1,312 SR
Queue Stats
439W - 410L
1,475 Elo+
Party 2
Chang'e
Chang'e
sussyvampire
Chang'e
Level 14
God Stats
4W - 1L
1,884 SR
Queue Stats
186W - 188L
1,591 Elo+
Solo
Team Averages
Level 36
1,585 SR
1,546 Elo+

VS

Team Averages
Level 39
1,584 SR
1,509 Elo+
Charybdis
Charybdis
FaZe_LincoEX
Charybdis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
Tao7DG
Amaterasu
Level 17
God Stats
2W - 3L
1,577 SR
Queue Stats
14W - 12L
1,469 Elo+
Party 1
Thor
Thor
TheLegendaryKira
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,440 Elo+
Party 1
Serqet
Serqet
inVexxed
Serqet
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 104L
1,585 Elo+
Solo
Poseidon
Poseidon
ktck77
Poseidon
Level 142
God Stats
2W - 1L
1,844 SR
Queue Stats
135W - 129L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fallenxnovaa
Sun Wukong
20
10 / 2 / 3
17,735
591
18,515
25,367
23,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 2 / 1
17,674
589
5,231
23,272
11,451
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
MF_DOOM_22
Nemesis
20
11 / 4 / 13
18,696
623
26,617
32,004
17,370
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Tha Protege
Chronos
20
17 / 6 / 9
18,508
617
33,533
33,503
13,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
sussyvampire
Chang'e
20
7 / 4 / 11
14,973
499
20,524
21,637
7,166
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FaZe_LincoEX
Charybdis
18
1 / 7 / 6
12,128
404
8,986
20,473
7,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Tao7DG
Amaterasu
20
2 / 7 / 5
14,051
468
17,247
25,931
29,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 10 / 4
14,586
486
27,150
31,171
14,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
inVexxed
Serqet
17
2 / 8 / 7
12,353
412
14,387
30,932
23,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
ktck77
Poseidon
19
3 / 15 / 7
13,323
444
17,766
27,243
8,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
47
Kills
16
18
Deaths
47
37
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
FaZe_LincoEX
Charybdis
1
7
6
0.57
W
Sun Wukong
Fallenxnovaa
Sun Wukong
10
2
3
5.75
W
2
2
1
1.25
W
Nemesis
MF_DOOM_22
Nemesis
11
4
13
4.38
L
Amaterasu
Tao7DG
Amaterasu
2
7
5
0.64
W
Chronos
Tha Protege
Chronos
17
6
9
3.58
L
8
10
4
1
L
Serqet
inVexxed
Serqet
2
8
7
0.69
L
Poseidon
ktck77
Poseidon
3
15
7
0.43
W
Chang'e
sussyvampire
Chang'e
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,420
Damage
85,536
135,783
Taken
135,750
72,742
Mitigated
84,695
58,834
Healing
29,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
FaZe_LincoEX
Charybdis
8,986
4,627
0
2,213
20,473
7,633
0
6,214
14,259
0
77,165
W
Sun Wukong
Fallenxnovaa
Sun Wukong
18,515
4,042
244
10,464
25,367
23,501
2,119
810
24,095
0
93,766
W
5,231
3,444
0
10,126
23,272
11,451
3,488
1,058
21,578
0
203,055
W
Nemesis
MF_DOOM_22
Nemesis
26,617
15,019
485
14,011
32,004
17,370
433
7,506
24,047
0
202,871
L
Amaterasu
Tao7DG
Amaterasu
17,247
7,328
0
4,798
25,931
29,423
1,060
7,109
18,822
0
95,101
W
Chronos
Tha Protege
Chronos
33,533
13,784
0
11,515
33,503
13,254
5,510
9,540
23,410
125,973
0
L
27,150
9,295
0
6,266
31,171
14,925
0
12,967
18,204
0
100,116
L
Serqet
inVexxed
Serqet
14,387
3,007
2,828
4,829
30,932
23,754
0
15,625
15,307
0
35,163
L
Poseidon
ktck77
Poseidon
17,766
3,912
403
7,875
27,243
8,960
810
12,142
15,101
73,973
0
W
Chang'e
sussyvampire
Chang'e
20,524
1,782
2,839
9,150
21,637
7,166
2,220
444
20,347
77,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,586
Gold Earned
66,441
917
Minions Killed
538
0
Camps Cleared
0
2,749,888
Distance Traveled
2,361,131
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,128
404
116
4
0
472,800
0
W
Sun Wukong
17,735
591
161
5
0
600,896
3
W
Ullr
17,674
589
247
8
0
547,905
7
W
Nemesis
18,696
623
226
8
0
525,704
3
L
Amaterasu
14,051
468
143
5
0
481,380
1
W
Chronos
18,508
617
180
6
0
538,762
7
L
Thor
14,586
486
122
4
0
480,287
4
L
Serqet
12,353
412
39
1
0
534,738
5
L
Poseidon
13,323
444
118
4
0
391,926
0
W
Chang'e
14,973
499
103
3
0
536,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role