Player Matchup

Tsukuyomi
Tsukuyomi
Platinum I
Givens43
Tsukuyomi
Platinum I
Level 159
God Stats
3W - 5L
1,290 SR
Queue Stats
132W - 124L
1,813 MMR
Solo
Khepri
Khepri
Gold I
Kazuya_Jung
Khepri
Gold I
Level 155
God Stats
6W - 6L
1,592 SR
Queue Stats
157W - 152L
1,792 MMR
Solo
Hel
Hel
Gold V
Siler Savvy
Hel
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 44L
1,679 MMR
Party 1
Rama
Rama
Platinum II
StopBanningMePs
Rama
Platinum II
Level 160
God Stats
14W - 14L
1,648 SR
Queue Stats
590W - 590L
1,784 MMR
Solo
Raijin
Raijin
Platinum II
WearyGem892
Raijin
Platinum II
Level 122
God Stats
3W - 2L
1,794 SR
Queue Stats
70W - 54L
1,914 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,565 SR
1,796 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,650 SR
1,796 MMR
Baron Samedi
Baron Samedi
Platinum IV
Chuckster1776
Baron Samedi
Platinum IV
Level 148
God Stats
0W - 2L
1,885 SR
Queue Stats
216W - 221L
1,779 MMR
Solo
Mulan
Mulan
Diamond II
Dino651
Mulan
Diamond II
Level 160
God Stats
18W - 20L
1,848 SR
Queue Stats
897W - 897L
1,838 MMR
Solo
Izanami
Izanami
Platinum III
IVIATIVIAN
Izanami
Platinum III
Level 160
God Stats
220W - 176L
1,647 SR
Queue Stats
462W - 459L
1,647 MMR
Party 2
Serqet
Serqet
Platinum III
Neon l Lancer
Serqet
Platinum III
Level 149
God Stats
0W - 2L
1,221 SR
Queue Stats
84W - 79L
1,800 MMR
Solo
Cerberus
Cerberus
Platinum II
SicKnix
Cerberus
Platinum II
Level 160
God Stats
14W - 13L
1,649 SR
Queue Stats
966W - 958L
1,917 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Givens43
Tsukuyomi
20
6 / 2 / 14
15,556
576
17,497
18,178
11,794
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
20
3 / 2 / 18
14,499
537
4,766
15,091
17,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 3 / 14
15,545
576
15,294
24,355
21,170
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 0 / 10
17,498
648
20,181
13,458
7,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
20
8 / 2 / 12
16,386
607
23,154
14,567
8,001
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AthenaMorgan Le FayGilgameshTiamatCabrakan

VS

Bans
ArtioGebMercuryGaneshaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chuckster1776
Baron Samedi
20
4 / 3 / 2
13,356
495
11,370
17,398
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Dino651
Mulan
20
2 / 7 / 5
12,711
471
12,340
25,316
17,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
IVIATIVIAN
Izanami
20
0 / 5 / 2
13,591
503
9,477
14,826
4,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 7 / 5
11,992
444
8,336
26,866
19,496
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
SicKnix
Cerberus
19
0 / 4 / 2
12,464
462
7,097
30,641
26,100
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
26
Kills
9
9
Deaths
26
68
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chuckster1776
Baron Samedi
4
3
2
1.67
L
Mulan
Dino651
Mulan
2
7
5
0.64
W
Tsukuyomi
Givens43
Tsukuyomi
6
2
14
6.5
L
Izanami
IVIATIVIAN
Izanami
0
5
2
0.2
W
Khepri
3
2
18
6
L
3
7
5
0.79
L
Cerberus
SicKnix
Cerberus
0
4
2
0.25
W
3
3
14
3.33
W
6
0
10
11
W
Raijin
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,892
Damage
48,620
85,649
Taken
115,047
66,355
Mitigated
74,826
46,716
Healing
29,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chuckster1776
Baron Samedi
11,370
1,349
1,684
5,779
17,398
7,161
0
6,513
10,885
112,754
0
L
Mulan
Dino651
Mulan
12,340
1,764
0
4,554
25,316
17,195
0
9,064
16,252
0
116,212
W
Tsukuyomi
Givens43
Tsukuyomi
17,497
2,133
0
6,206
18,178
11,794
2,540
2,230
15,158
0
134,670
L
Izanami
IVIATIVIAN
Izanami
9,477
6,753
0
3,367
14,826
4,874
0
3,696
11,130
0
140,600
W
Khepri
4,766
513
0
3,810
15,091
17,615
367
3,366
11,141
30,294
0
L
8,336
1,139
0
2,749
26,866
19,496
164
7,772
19,094
0
32,678
L
Cerberus
SicKnix
Cerberus
7,097
663
0
11,422
30,641
26,100
0
16,439
14,202
93,849
0
W
15,294
873
5,718
16,887
24,355
21,170
836
8,610
14,601
110,481
0
W
20,181
13,587
0
8,557
13,458
7,775
10,482
543
12,911
0
190,827
W
Raijin
23,154
1,638
391
5,147
14,567
8,001
2,380
5,492
8,199
133,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,484
Gold Earned
64,114
841
Minions Killed
873
0
Camps Cleared
0
2,624,044
Distance Traveled
2,457,079
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,356
495
213
8
0
455,798
8
L
Mulan
12,711
471
179
7
0
502,393
2
W
Tsukuyomi
15,556
576
168
6
0
595,429
5
L
Izanami
13,591
503
239
9
0
491,500
3
W
Khepri
14,499
537
39
1
0
564,908
6
L
Serqet
11,992
444
39
1
0
527,553
13
L
Cerberus
12,464
462
203
8
0
479,835
3
W
Hel
15,545
576
187
7
0
480,595
5
W
Rama
17,498
648
251
9
0
488,424
6
W
Raijin
16,386
607
196
7
0
494,688
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role