Player Matchup

Tyr
Tyr
SuperMotts
Tyr
Level 144
God Stats
0W - 1L
1,518 SR
Queue Stats
35W - 16L
1,699 Elo+
Party 1
Raijin
Raijin
The_Big_Stew
Raijin
Level 31
God Stats
2W - 4L
1,351 SR
Queue Stats
73W - 59L
1,454 Elo+
Solo
Cthulhu
Cthulhu
UmbralDice
Cthulhu
Level 86
God Stats
235W - 137L
1,684 SR
Queue Stats
1,136W - 843L
1,659 Elo+
Party 1
Ares
Ares
patrick5277
Ares
Level 106
God Stats
168W - 128L
1,571 SR
Queue Stats
1,113W - 1,089L
1,454 Elo+
Party 1
Ravana
Ravana
xxTRAUMATIZExx
Ravana
Level 37
God Stats
4W - 7L
1,636 SR
Queue Stats
225W - 213L
1,504 Elo+
Party 1
Team Averages
Level 81
1,552 SR
1,554 Elo+

VS

Team Averages
Level 89
1,554 SR
1,626 Elo+
Fenrir
Fenrir
AsMistRises
Fenrir
Level 124
God Stats
4W - 1L
1,632 SR
Queue Stats
57W - 39L
1,637 Elo+
Party 3
Nu Wa
Nu Wa
Sexc kid
Nu Wa
Level 22
God Stats
2W - 0L
1,444 SR
Queue Stats
17W - 7L
1,756 Elo+
Party 3
Poseidon
Poseidon
Squirrly22
Poseidon
Level 148
God Stats
1W - 3L
1,486 SR
Queue Stats
187W - 145L
1,608 Elo+
Party 2
Sobek
Sobek
aSquirrel22
Sobek
Level 128
God Stats
17W - 18L
1,578 SR
Queue Stats
262W - 208L
1,525 Elo+
Party 2
Izanami
Izanami
card god52
Izanami
Level 24
God Stats
43W - 24L
1,629 SR
Queue Stats
178W - 122L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
11,110
1,010
18,712
24,921
12,855
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
15
0 / 5 / 1
8,863
806
1,880
6,613
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
UmbralDice
Cthulhu
17
2 / 2 / 3
10,722
975
13,445
20,962
9,059
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 2 / 5
9,701
882
3,678
16,153
18,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 9 / 3
9,290
845
5,801
17,540
10,051
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

77

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 3 / 10
11,684
1,062
13,759
13,643
12,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Sexc kid
Nu Wa
18
4 / 1 / 17
11,779
1,071
20,572
5,514
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Squirrly22
Poseidon
18
4 / 0 / 16
11,269
1,024
26,607
4,267
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 0 / 14
11,713
1,065
13,312
18,144
27,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
card god52
Izanami
17
2 / 1 / 6
10,751
977
7,602
8,266
3,793
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
5
Kills
23
23
Deaths
5
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
3
10
4.67
W
Nu Wa
Sexc kid
Nu Wa
4
1
17
12.5
W
Poseidon
Squirrly22
Poseidon
4
0
16
12
L
3
5
2
0.8
L
Raijin
0
5
1
0.1
L
Cthulhu
UmbralDice
Cthulhu
2
2
3
1.75
W
4
0
14
11
W
Izanami
card god52
Izanami
2
1
6
5
L
0
2
5
1.25
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,516
Damage
81,852
86,189
Taken
49,834
52,462
Mitigated
48,396
8,989
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,759
3,767
0
2,062
13,643
12,745
0
5,742
7,827
0
22,368
W
Nu Wa
Sexc kid
Nu Wa
20,572
6,039
0
250
5,514
2,341
0
1,969
3,531
40,984
0
W
Poseidon
Squirrly22
Poseidon
26,607
3,444
0
170
4,267
1,970
0
2,534
1,727
50,103
0
L
18,712
502
0
2,649
24,921
12,855
0
16,971
7,663
2,066
42,015
L
Raijin
1,880
36
0
477
6,613
2,077
0
4,078
2,449
9,122
0
L
Cthulhu
UmbralDice
Cthulhu
13,445
681
1,113
4,508
20,962
9,059
0
17,666
3,296
61,599
0
W
13,312
384
0
3,583
18,144
27,547
0
6,940
11,100
20,783
0
W
Izanami
card god52
Izanami
7,602
5,577
0
1,818
8,266
3,793
0
2,232
6,028
0
41,804
L
3,678
0
0
50
16,153
18,420
0
11,952
4,080
5,680
0
L
5,801
1,561
0
192
17,540
10,051
0
9,824
7,285
0
13,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,686
Gold Earned
57,196
201
Minions Killed
233
4
Camps Cleared
12
971,982
Distance Traveled
1,061,785
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,684
1,062
17
2
6
194,632
0
W
Nu Wa
11,779
1,071
47
4
1
211,468
0
W
Poseidon
11,269
1,024
53
5
3
247,340
4
L
Tyr
11,110
1,010
81
7
2
248,347
0
L
Raijin
8,863
806
18
2
0
58,559
0
L
Cthulhu
10,722
975
92
8
1
238,980
0
W
Sobek
11,713
1,065
17
2
1
231,890
3
W
Izanami
10,751
977
99
9
1
176,455
0
L
Ares
9,701
882
1
0
0
244,670
0
L
Ravana
9,290
845
9
1
1
181,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role