Player Matchup

Sylvanus
Sylvanus
Babykangaroo
Sylvanus
Level 65
God Stats
9W - 4L
1,609 SR
Queue Stats
65W - 69L
1,506 Elo+
Party 2
Medusa
Medusa
BubbleCrunch
Medusa
Level 15
God Stats
1W - 1L
1,321 SR
Queue Stats
8W - 5L
1,371 Elo+
Party 2
Chronos
Chronos
JDario97
Chronos
Level 23
God Stats
57W - 78L
1,400 SR
Queue Stats
137W - 172L
1,394 Elo+
Solo
Team Averages
Level 34
1,443 SR
1,423 Elo+

VS

Team Averages
Level 37
1,562 SR
1,128 Elo+
Hades
Hades
JuanGómez06
Hades
Level 86
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 1
Neith
Neith
elGetasNegru
Neith
Level 8
God Stats
0W - 3L
1,279 SR
Queue Stats
0W - 5L
1,088 Elo+
Party 1
Loki
Loki
swillson
Loki
Level 18
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 5L
1,088 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Babykangaroo
Sylvanus
12
3 / 3 / 6
9,060
755
7,630
14,034
11,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
13
8 / 4 / 2
10,487
874
8,944
8,284
3,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chronos
JDario97
Chronos
12
1 / 4 / 7
8,133
678
7,480
8,905
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 5
8,427
702
8,516
9,239
4,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 10
7,379
615
5,948
9,396
2,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
12
6 / 5 / 4
8,400
700
9,939
11,132
5,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
12
Kills
11
11
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Babykangaroo
Sylvanus
3
3
6
2
W
Medusa
8
4
2
2.25
W
Chronos
JDario97
Chronos
1
4
7
1.13
L
5
2
5
3.75
L
0
5
10
1
L
Loki
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,054
Damage
24,403
31,223
Taken
29,767
17,788
Mitigated
12,878
9,937
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Babykangaroo
Sylvanus
7,630
753
933
4,355
14,034
11,145
396
3,642
10,392
12,628
0
W
Medusa
8,944
5,852
0
1,799
8,284
3,199
1,421
1,852
6,432
0
22,264
W
Chronos
JDario97
Chronos
7,480
2,005
114
2,736
8,905
3,444
666
3,214
5,691
24,042
2,260
L
8,516
1,728
1,068
3,965
9,239
4,508
0
4,550
4,689
25,594
0
L
5,948
3,642
0
1,268
9,396
2,904
0
4,305
5,091
0
14,690
L
Loki
9,939
2,613
0
764
11,132
5,466
0
5,986
5,146
0
24,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
24,206
95
Minions Killed
98
4
Camps Cleared
6
504,923
Distance Traveled
589,836
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,060
755
7
1
0
167,100
0
W
Medusa
10,487
874
42
4
0
126,711
1
W
Chronos
8,133
678
46
4
4
211,112
0
L
Hades
8,427
702
53
4
2
213,389
0
L
Neith
7,379
615
18
2
0
173,549
0
L
Loki
8,400
700
27
2
4
202,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role