Player Matchup

Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
C96Marcos
Chiron
Level 59
God Stats
1W - 2L
1,685 SR
Queue Stats
360W - 402L
1,412 Elo+
Solo
Raijin
Raijin
Ryanthegoat76
Raijin
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 106L
1,389 Elo+
Party 1
Awilix
Awilix
blackrose0407
Awilix
Level 67
God Stats
0W - 2L
1,596 SR
Queue Stats
91W - 107L
1,389 Elo+
Party 1
Cerberus
Cerberus
slimmyslim14
Cerberus
Level 18
God Stats
4W - 3L
1,832 SR
Queue Stats
10W - 12L
1,395 Elo+
Party 1
Team Averages
Level 66
1,623 SR
1,417 Elo+

VS

Team Averages
Level 64
1,472 SR
1,432 Elo+
Amaterasu
Amaterasu
Anime_Boi_420
Amaterasu
Level 61
God Stats
86W - 82L
1,479 SR
Queue Stats
194W - 245L
1,390 Elo+
Party 2
Fafnir
Fafnir
CrimsonDragon13
Fafnir
Level 53
God Stats
12W - 18L
1,391 SR
Queue Stats
159W - 211L
1,309 Elo+
Party 2
Izanami
Izanami
GallowsHumuor
Izanami
Level 69
God Stats
24W - 30L
1,505 SR
Queue Stats
361W - 426L
1,475 Elo+
Solo
Arachne
Arachne
oFz_vKiller
Arachne
Level 53
God Stats
3W - 5L
1,353 SR
Queue Stats
115W - 91L
1,492 Elo+
Party 3
Sol
Sol
sMarky---
Sol
Level 84
God Stats
7W - 3L
1,632 SR
Queue Stats
137W - 128L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
6 / 5 / 2
8,999
600
10,008
14,674
7,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
C96Marcos
Chiron
13
3 / 4 / 3
8,006
534
6,112
9,089
2,752
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 0
7,255
484
6,327
8,574
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 6 / 3
7,038
469
6,933
12,880
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
slimmyslim14
Cerberus
10
1 / 5 / 3
6,906
460
4,607
18,069
10,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anime_Boi_420
Amaterasu
15
3 / 5 / 8
9,429
629
6,035
12,573
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 1 / 9
9,162
611
6,727
10,030
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
15
7 / 4 / 5
9,654
644
13,661
9,844
3,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
oFz_vKiller
Arachne
17
9 / 3 / 4
10,557
704
9,455
12,820
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 7
10,051
670
9,932
12,213
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
13
Kills
26
26
Deaths
14
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
6
5
2
1.4
W
Amaterasu
Anime_Boi_420
Amaterasu
3
5
8
1.4
L
Chiron
C96Marcos
Chiron
3
4
3
1.13
W
2
1
9
6.5
W
Izanami
7
4
5
2.38
L
1
6
0
0.17
L
2
6
3
0.58
W
Arachne
oFz_vKiller
Arachne
9
3
4
3.67
W
5
1
7
8.5
L
Cerberus
slimmyslim14
Cerberus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,987
Damage
45,810
63,286
Taken
57,480
28,530
Mitigated
27,580
14,648
Healing
23,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,008
3,715
0
1,440
14,674
7,411
487
2,130
12,532
46,997
0
W
Amaterasu
Anime_Boi_420
Amaterasu
6,035
2,605
0
4,011
12,573
6,007
2,911
7,753
4,820
0
37,759
L
Chiron
C96Marcos
Chiron
6,112
2,457
740
2,637
9,089
2,752
0
2,580
6,509
0
41,268
W
6,727
2,513
0
3,674
10,030
9,297
489
2,192
7,838
21,580
0
W
Izanami
13,661
9,964
0
1,976
9,844
3,178
3,608
3,426
6,418
0
70,322
L
6,327
654
0
477
8,574
3,019
0
3,473
5,101
41,667
0
L
6,933
1,820
0
3,380
12,880
4,430
0
2,848
10,032
0
39,841
W
Arachne
oFz_vKiller
Arachne
9,455
7,044
0
5,932
12,820
4,592
739
3,204
9,616
0
53,191
W
9,932
3,232
0
7,440
12,213
4,506
2,234
4,476
7,737
60,899
7,031
L
Cerberus
slimmyslim14
Cerberus
4,607
489
1,198
4,776
18,069
10,918
0
4,752
13,317
22,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,204
Gold Earned
48,853
373
Minions Killed
438
0
Camps Cleared
0
1,358,730
Distance Traveled
1,437,279
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,999
600
85
6
0
245,881
1
W
Amaterasu
9,429
629
71
5
0
280,269
4
L
Chiron
8,006
534
70
5
0
250,788
0
W
Fafnir
9,162
611
20
1
0
288,278
5
W
Izanami
9,654
644
129
9
0
265,073
1
L
Raijin
7,255
484
88
6
0
251,957
4
L
Awilix
7,038
469
74
5
0
324,604
1
W
Arachne
10,557
704
102
7
0
318,985
2
W
Sol
10,051
670
116
8
0
284,674
3
L
Cerberus
6,906
460
56
4
0
285,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role